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author | Jason Ekstrand <[email protected]> | 2017-08-21 19:16:45 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-11-07 10:37:52 -0800 |
commit | 1077981eb56f63b595c3bd74ab8af2e11af2a8eb (patch) | |
tree | 67ef00750ffd4e4bb6464db0d74ae9d9369f9c9e /src/intel/compiler/brw_compiler.h | |
parent | b299ded02eccfa94aede65086bd1ad254aaa5180 (diff) |
intel/fs: Remove min_dispatch_width from fs_visitor
It's 8 for everything except compute shaders. For compute shaders,
there's no need to duplicate the computation and it's just a possible
source of error.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_compiler.h')
0 files changed, 0 insertions, 0 deletions