diff options
author | Jason Ekstrand <[email protected]> | 2018-11-15 10:25:46 -0600 |
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committer | Jason Ekstrand <[email protected]> | 2018-11-19 09:57:41 -0600 |
commit | 060817b2fa50bd71dc6a9ece605238ba11fc67e9 (patch) | |
tree | 1b59504420384fa2ebf84ab6c76898db4ef79ca9 /src/intel/compiler/brw_compiler.c | |
parent | 486091bc00ea06f996910885bad080ce7f591c59 (diff) |
intel,nir: Move gl_LocalInvocationID lowering to nir_lower_system_values
It's not at all intel-specific; the formula is dictated by OpenGL and
Vulkan. The only intel-specific thing is that we need the lowering. As
a nice side-effect, the new version is variable-group-size ready.
Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_compiler.c')
-rw-r--r-- | src/intel/compiler/brw_compiler.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_compiler.c b/src/intel/compiler/brw_compiler.c index e863b08b991..fe632c5badc 100644 --- a/src/intel/compiler/brw_compiler.c +++ b/src/intel/compiler/brw_compiler.c @@ -42,6 +42,7 @@ .lower_fdiv = true, \ .lower_flrp64 = true, \ .lower_ldexp = true, \ + .lower_cs_local_id_from_index = true, \ .lower_device_index_to_zero = true, \ .native_integers = true, \ .use_interpolated_input_intrinsics = true, \ |