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authorIan Romanick <[email protected]>2019-08-26 13:33:06 -0700
committerIan Romanick <[email protected]>2019-08-28 11:39:29 -0700
commitb418269d7dd576a7c9afd728bf8a883b4da98b30 (patch)
treec89b12dec59b8be9cfc3c47624fb3e9be3b1e802 /src/intel/compiler/brw_compiler.c
parentd3fd1c761aab01e06665180ab86c9528c0b285b2 (diff)
intel/compiler: Request bitfield_reverse lowering on pre-Gen7 hardware
See the previous commit for the explanation of the Fixes tag. Hurts 21 shaders in shader-db. All of the hurt shaders are in Unreal Engine 4 tech demos. Reviewed-by: Matt Turner <[email protected]> Fixes: 7afa26d4e39 ("nir: Add lowering for nir_op_bitfield_reverse.")
Diffstat (limited to 'src/intel/compiler/brw_compiler.c')
-rw-r--r--src/intel/compiler/brw_compiler.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_compiler.c b/src/intel/compiler/brw_compiler.c
index 7ceeb14c70f..c04264cba32 100644
--- a/src/intel/compiler/brw_compiler.c
+++ b/src/intel/compiler/brw_compiler.c
@@ -187,6 +187,7 @@ brw_compiler_create(void *mem_ctx, const struct gen_device_info *devinfo)
nir_options->lower_flrp32 = devinfo->gen < 6 || devinfo->gen >= 11;
nir_options->lower_rotate = devinfo->gen < 11;
+ nir_options->lower_bitfield_reverse = devinfo->gen < 7;
nir_options->lower_int64_options = int64_options;
nir_options->lower_doubles_options = fp64_options;