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author | Jason Ekstrand <[email protected]> | 2019-07-19 10:42:56 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-07-29 23:30:26 +0000 |
commit | 44268b1c72e327a812678f123000942083407944 (patch) | |
tree | d808505bab90bd13dcb88cc38c75c4a0f21cfd07 /src/intel/compiler/brw_compile_sf.c | |
parent | 169d896df2ac3882378c0323832c1253828f96fb (diff) |
glsl: Treat gl_FragCoord as a varying even when it's a system value
This fixes glsl-fcoord-invariant-pass.shader_test on drivers that set
GLSLFragCoordIsSysVal which includes radeonsi among others.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_compile_sf.c')
0 files changed, 0 insertions, 0 deletions