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authorJason Ekstrand <[email protected]>2017-03-18 12:02:45 -0700
committerJason Ekstrand <[email protected]>2017-05-26 07:58:01 -0700
commit18e18a1863583ea35445d8add8c726d22e126b68 (patch)
tree055a442df4e002a36362dca17c2594c8a314a470 /src/intel/compiler/brw_clip_line.c
parent9fb8a8775bf2b122811fdbe2389435dfeafa1fa0 (diff)
i965: Move clip program compilation to the compiler
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/intel/compiler/brw_clip_line.c')
-rw-r--r--src/intel/compiler/brw_clip_line.c306
1 files changed, 306 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_clip_line.c b/src/intel/compiler/brw_clip_line.c
new file mode 100644
index 00000000000..37f226657a9
--- /dev/null
+++ b/src/intel/compiler/brw_clip_line.c
@@ -0,0 +1,306 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include "main/macros.h"
+#include "main/enums.h"
+#include "program/program.h"
+
+#include "brw_clip.h"
+
+static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
+{
+ const struct gen_device_info *devinfo = c->func.devinfo;
+ GLuint i = 0,j;
+
+ /* Register usage is static, precompute here:
+ */
+ c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
+
+ if (c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec4_grf(i, 0);
+ i += (6 + c->key.nr_userclip + 1) / 2;
+
+ c->prog_data.curb_read_length = (6 + c->key.nr_userclip + 1) / 2;
+ }
+ else
+ c->prog_data.curb_read_length = 0;
+
+
+ /* Payload vertices plus space for more generated vertices:
+ */
+ for (j = 0; j < 4; j++) {
+ c->reg.vertex[j] = brw_vec4_grf(i, 0);
+ i += c->nr_regs;
+ }
+
+ c->reg.t = brw_vec1_grf(i, 0);
+ c->reg.t0 = brw_vec1_grf(i, 1);
+ c->reg.t1 = brw_vec1_grf(i, 2);
+ c->reg.planemask = retype(brw_vec1_grf(i, 3), BRW_REGISTER_TYPE_UD);
+ c->reg.plane_equation = brw_vec4_grf(i, 4);
+ i++;
+
+ c->reg.dp0 = brw_vec1_grf(i, 0); /* fixme - dp4 will clobber r.1,2,3 */
+ c->reg.dp1 = brw_vec1_grf(i, 4);
+ i++;
+
+ if (!c->key.nr_userclip) {
+ c->reg.fixed_planes = brw_vec8_grf(i, 0);
+ i++;
+ }
+
+ c->reg.vertex_src_mask = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ c->reg.clipdistance_offset = retype(brw_vec1_grf(i, 1), BRW_REGISTER_TYPE_W);
+ i++;
+
+ if (devinfo->gen == 5) {
+ c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
+ i++;
+ }
+
+ c->first_tmp = i;
+ c->last_tmp = i;
+
+ c->prog_data.urb_read_length = c->nr_regs; /* ? */
+ c->prog_data.total_grf = i;
+}
+
+
+/* Line clipping, more or less following the following algorithm:
+ *
+ * for (p=0;p<MAX_PLANES;p++) {
+ * if (clipmask & (1 << p)) {
+ * GLfloat dp0 = DOTPROD( vtx0, plane[p] );
+ * GLfloat dp1 = DOTPROD( vtx1, plane[p] );
+ *
+ * if (dp1 < 0.0f) {
+ * GLfloat t = dp1 / (dp1 - dp0);
+ * if (t > t1) t1 = t;
+ * } else {
+ * GLfloat t = dp0 / (dp0 - dp1);
+ * if (t > t0) t0 = t;
+ * }
+ *
+ * if (t0 + t1 >= 1.0)
+ * return;
+ * }
+ * }
+ *
+ * interp( ctx, newvtx0, vtx0, vtx1, t0 );
+ * interp( ctx, newvtx1, vtx1, vtx0, t1 );
+ *
+ */
+static void clip_and_emit_line( struct brw_clip_compile *c )
+{
+ struct brw_codegen *p = &c->func;
+ struct brw_indirect vtx0 = brw_indirect(0, 0);
+ struct brw_indirect vtx1 = brw_indirect(1, 0);
+ struct brw_indirect newvtx0 = brw_indirect(2, 0);
+ struct brw_indirect newvtx1 = brw_indirect(3, 0);
+ struct brw_indirect plane_ptr = brw_indirect(4, 0);
+ struct brw_reg v1_null_ud = retype(vec1(brw_null_reg()), BRW_REGISTER_TYPE_UD);
+ GLuint hpos_offset = brw_varying_to_offset(&c->vue_map, VARYING_SLOT_POS);
+ GLint clipdist0_offset = c->key.nr_userclip
+ ? brw_varying_to_offset(&c->vue_map, VARYING_SLOT_CLIP_DIST0)
+ : 0;
+
+ brw_MOV(p, get_addr_reg(vtx0), brw_address(c->reg.vertex[0]));
+ brw_MOV(p, get_addr_reg(vtx1), brw_address(c->reg.vertex[1]));
+ brw_MOV(p, get_addr_reg(newvtx0), brw_address(c->reg.vertex[2]));
+ brw_MOV(p, get_addr_reg(newvtx1), brw_address(c->reg.vertex[3]));
+ brw_MOV(p, get_addr_reg(plane_ptr), brw_clip_plane0_address(c));
+
+ /* Note: init t0, t1 together:
+ */
+ brw_MOV(p, vec2(c->reg.t0), brw_imm_f(0));
+
+ brw_clip_init_planes(c);
+ brw_clip_init_clipmask(c);
+
+ /* -ve rhw workaround */
+ if (p->devinfo->has_negative_rhw_bug) {
+ brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
+ brw_imm_ud(1<<20));
+ brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
+ brw_OR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(0x3f));
+ brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
+ }
+
+ /* Set the initial vertex source mask: The first 6 planes are the bounds
+ * of the view volume; the next 8 planes are the user clipping planes.
+ */
+ brw_MOV(p, c->reg.vertex_src_mask, brw_imm_ud(0x3fc0));
+
+ /* Set the initial clipdistance offset to be 6 floats before gl_ClipDistance[0].
+ * We'll increment 6 times before we start hitting actual user clipping. */
+ brw_MOV(p, c->reg.clipdistance_offset, brw_imm_d(clipdist0_offset - 6*sizeof(float)));
+
+ brw_DO(p, BRW_EXECUTE_1);
+ {
+ /* if (planemask & 1)
+ */
+ brw_AND(p, v1_null_ud, c->reg.planemask, brw_imm_ud(1));
+ brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
+
+ brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_AND(p, v1_null_ud, c->reg.vertex_src_mask, brw_imm_ud(1));
+ brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
+ brw_IF(p, BRW_EXECUTE_1);
+ {
+ /* user clip distance: just fetch the correct float from each vertex */
+ struct brw_indirect temp_ptr = brw_indirect(7, 0);
+ brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx0), c->reg.clipdistance_offset);
+ brw_MOV(p, c->reg.dp0, deref_1f(temp_ptr, 0));
+ brw_ADD(p, get_addr_reg(temp_ptr), get_addr_reg(vtx1), c->reg.clipdistance_offset);
+ brw_MOV(p, c->reg.dp1, deref_1f(temp_ptr, 0));
+ }
+ brw_ELSE(p);
+ {
+ /* fixed plane: fetch the hpos, dp4 against the plane. */
+ if (c->key.nr_userclip)
+ brw_MOV(p, c->reg.plane_equation, deref_4f(plane_ptr, 0));
+ else
+ brw_MOV(p, c->reg.plane_equation, deref_4b(plane_ptr, 0));
+
+ brw_DP4(p, vec4(c->reg.dp0), deref_4f(vtx0, hpos_offset), c->reg.plane_equation);
+ brw_DP4(p, vec4(c->reg.dp1), deref_4f(vtx1, hpos_offset), c->reg.plane_equation);
+ }
+ brw_ENDIF(p);
+
+ brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, vec1(c->reg.dp1), brw_imm_f(0.0f));
+
+ brw_IF(p, BRW_EXECUTE_1);
+ {
+ /*
+ * Both can be negative on GM965/G965 due to RHW workaround
+ * if so, this object should be rejected.
+ */
+ if (p->devinfo->has_negative_rhw_bug) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
+ brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_kill_thread(c);
+ }
+ brw_ENDIF(p);
+ }
+
+ brw_ADD(p, c->reg.t, c->reg.dp1, negate(c->reg.dp0));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp1);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t1 );
+ brw_MOV(p, c->reg.t1, c->reg.t);
+ brw_inst_set_pred_control(p->devinfo, brw_last_inst,
+ BRW_PREDICATE_NORMAL);
+ }
+ brw_ELSE(p);
+ {
+ /* Coming back in. We know that both cannot be negative
+ * because the line would have been culled in that case.
+ */
+
+ /* If both are positive, do nothing */
+ /* Only on GM965/G965 */
+ if (p->devinfo->has_negative_rhw_bug) {
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
+ brw_IF(p, BRW_EXECUTE_1);
+ }
+
+ {
+ brw_ADD(p, c->reg.t, c->reg.dp0, negate(c->reg.dp1));
+ brw_math_invert(p, c->reg.t, c->reg.t);
+ brw_MUL(p, c->reg.t, c->reg.t, c->reg.dp0);
+
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_G, c->reg.t, c->reg.t0 );
+ brw_MOV(p, c->reg.t0, c->reg.t);
+ brw_inst_set_pred_control(p->devinfo, brw_last_inst,
+ BRW_PREDICATE_NORMAL);
+ }
+
+ if (p->devinfo->has_negative_rhw_bug) {
+ brw_ENDIF(p);
+ }
+ }
+ brw_ENDIF(p);
+ }
+ brw_ENDIF(p);
+
+ /* plane_ptr++;
+ */
+ brw_ADD(p, get_addr_reg(plane_ptr), get_addr_reg(plane_ptr), brw_clip_plane_stride(c));
+
+ /* while (planemask>>=1) != 0
+ */
+ brw_SHR(p, c->reg.planemask, c->reg.planemask, brw_imm_ud(1));
+ brw_inst_set_cond_modifier(p->devinfo, brw_last_inst, BRW_CONDITIONAL_NZ);
+ brw_SHR(p, c->reg.vertex_src_mask, c->reg.vertex_src_mask, brw_imm_ud(1));
+ brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
+ brw_ADD(p, c->reg.clipdistance_offset, c->reg.clipdistance_offset, brw_imm_w(sizeof(float)));
+ brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
+ }
+ brw_WHILE(p);
+ brw_inst_set_pred_control(p->devinfo, brw_last_inst, BRW_PREDICATE_NORMAL);
+
+ brw_ADD(p, c->reg.t, c->reg.t0, c->reg.t1);
+ brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.t, brw_imm_f(1.0));
+ brw_IF(p, BRW_EXECUTE_1);
+ {
+ brw_clip_interp_vertex(c, newvtx0, vtx0, vtx1, c->reg.t0, false);
+ brw_clip_interp_vertex(c, newvtx1, vtx1, vtx0, c->reg.t1, false);
+
+ brw_clip_emit_vue(c, newvtx0, BRW_URB_WRITE_ALLOCATE_COMPLETE,
+ (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT)
+ | URB_WRITE_PRIM_START);
+ brw_clip_emit_vue(c, newvtx1, BRW_URB_WRITE_EOT_COMPLETE,
+ (_3DPRIM_LINESTRIP << URB_WRITE_PRIM_TYPE_SHIFT)
+ | URB_WRITE_PRIM_END);
+ }
+ brw_ENDIF(p);
+ brw_clip_kill_thread(c);
+}
+
+
+
+void brw_emit_line_clip( struct brw_clip_compile *c )
+{
+ brw_clip_line_alloc_regs(c);
+ brw_clip_init_ff_sync(c);
+
+ if (c->key.contains_flat_varying) {
+ if (c->key.pv_first)
+ brw_clip_copy_flatshaded_attributes(c, 1, 0);
+ else
+ brw_clip_copy_flatshaded_attributes(c, 0, 1);
+ }
+
+ clip_and_emit_line(c);
+}