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authorJordan Justen <[email protected]>2018-02-26 15:39:59 -0800
committerJordan Justen <[email protected]>2018-03-05 09:47:37 -0800
commit272bef0601a1bdb5292771aefc8d62fcbdf4c47f (patch)
treec94ae513a916ed81151067da24260bbb424e5deb /src/intel/common
parent9a0d7bb48c93e7d0109751469a8b32c94e85bc24 (diff)
intel: Split gen_device_info out into libintel_dev
Split out the device info so isl doesn't depend on intel/common. Now it will depend on the new intel/dev device info lib. This will allow the decoder in intel/common to use isl, allowing us to apply Ken's patch that removes the genxml duplication of surface formats. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/intel/common')
-rw-r--r--src/intel/common/gen_decoder.h2
-rw-r--r--src/intel/common/gen_device_info.c902
-rw-r--r--src/intel/common/gen_device_info.h213
-rw-r--r--src/intel/common/gen_l3_config.h2
-rw-r--r--src/intel/common/meson.build2
5 files changed, 2 insertions, 1119 deletions
diff --git a/src/intel/common/gen_decoder.h b/src/intel/common/gen_decoder.h
index ff388700287..7ae80cd23ed 100644
--- a/src/intel/common/gen_decoder.h
+++ b/src/intel/common/gen_decoder.h
@@ -28,7 +28,7 @@
#include <stdbool.h>
#include <stdio.h>
-#include "common/gen_device_info.h"
+#include "dev/gen_device_info.h"
#include "util/hash_table.h"
#ifdef __cplusplus
diff --git a/src/intel/common/gen_device_info.c b/src/intel/common/gen_device_info.c
deleted file mode 100644
index 1773009d33c..00000000000
--- a/src/intel/common/gen_device_info.c
+++ /dev/null
@@ -1,902 +0,0 @@
-/*
- * Copyright © 2013 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
-#include "gen_device_info.h"
-#include "compiler/shader_enums.h"
-#include "util/macros.h"
-
-/**
- * Get the PCI ID for the device name.
- *
- * Returns -1 if the device is not known.
- */
-int
-gen_device_name_to_pci_device_id(const char *name)
-{
- static const struct {
- const char *name;
- int pci_id;
- } name_map[] = {
- { "brw", 0x2a02 },
- { "g4x", 0x2a42 },
- { "ilk", 0x0042 },
- { "snb", 0x0126 },
- { "ivb", 0x016a },
- { "hsw", 0x0d2e },
- { "byt", 0x0f33 },
- { "bdw", 0x162e },
- { "chv", 0x22B3 },
- { "skl", 0x1912 },
- { "bxt", 0x5A85 },
- { "kbl", 0x5912 },
- { "glk", 0x3185 },
- { "cnl", 0x5a52 },
- { "icl", 0x8a52 },
- };
-
- for (unsigned i = 0; i < ARRAY_SIZE(name_map); i++) {
- if (!strcmp(name_map[i].name, name))
- return name_map[i].pci_id;
- }
-
- return -1;
-}
-
-/**
- * Get the overridden PCI ID for the device. This is set with the
- * INTEL_DEVID_OVERRIDE environment variable.
- *
- * Returns -1 if the override is not set.
- */
-int
-gen_get_pci_device_id_override(void)
-{
- if (geteuid() == getuid()) {
- const char *devid_override = getenv("INTEL_DEVID_OVERRIDE");
- if (devid_override) {
- const int id = gen_device_name_to_pci_device_id(devid_override);
- return id >= 0 ? id : strtol(devid_override, NULL, 0);
- }
- }
-
- return -1;
-}
-
-static const struct gen_device_info gen_device_info_i965 = {
- .gen = 4,
- .has_negative_rhw_bug = true,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 4,
- .max_vs_threads = 16,
- .max_gs_threads = 2,
- .max_wm_threads = 8 * 4,
- .urb = {
- .size = 256,
- },
- .timestamp_frequency = 12500000,
-};
-
-static const struct gen_device_info gen_device_info_g4x = {
- .gen = 4,
- .has_pln = true,
- .has_compr4 = true,
- .has_surface_tile_offset = true,
- .is_g4x = true,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 5,
- .max_vs_threads = 32,
- .max_gs_threads = 2,
- .max_wm_threads = 10 * 5,
- .urb = {
- .size = 384,
- },
- .timestamp_frequency = 12500000,
-};
-
-static const struct gen_device_info gen_device_info_ilk = {
- .gen = 5,
- .has_pln = true,
- .has_compr4 = true,
- .has_surface_tile_offset = true,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 6,
- .max_vs_threads = 72,
- .max_gs_threads = 32,
- .max_wm_threads = 12 * 6,
- .urb = {
- .size = 1024,
- },
- .timestamp_frequency = 12500000,
-};
-
-static const struct gen_device_info gen_device_info_snb_gt1 = {
- .gen = 6,
- .gt = 1,
- .has_hiz_and_separate_stencil = true,
- .has_llc = true,
- .has_pln = true,
- .has_surface_tile_offset = true,
- .needs_unlit_centroid_workaround = true,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 6, /* Not confirmed */
- .max_vs_threads = 24,
- .max_gs_threads = 21, /* conservative; 24 if rendering disabled. */
- .max_wm_threads = 40,
- .urb = {
- .size = 32,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 24,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 256,
- [MESA_SHADER_GEOMETRY] = 256,
- },
- },
- .timestamp_frequency = 12500000,
-};
-
-static const struct gen_device_info gen_device_info_snb_gt2 = {
- .gen = 6,
- .gt = 2,
- .has_hiz_and_separate_stencil = true,
- .has_llc = true,
- .has_pln = true,
- .has_surface_tile_offset = true,
- .needs_unlit_centroid_workaround = true,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 6, /* Not confirmed */
- .max_vs_threads = 60,
- .max_gs_threads = 60,
- .max_wm_threads = 80,
- .urb = {
- .size = 64,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 24,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 256,
- [MESA_SHADER_GEOMETRY] = 256,
- },
- },
- .timestamp_frequency = 12500000,
-};
-
-#define GEN7_FEATURES \
- .gen = 7, \
- .has_hiz_and_separate_stencil = true, \
- .must_use_separate_stencil = true, \
- .has_llc = true, \
- .has_pln = true, \
- .has_64bit_types = true, \
- .has_surface_tile_offset = true, \
- .timestamp_frequency = 12500000
-
-static const struct gen_device_info gen_device_info_ivb_gt1 = {
- GEN7_FEATURES, .is_ivybridge = true, .gt = 1,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 6,
- .l3_banks = 2,
- .max_vs_threads = 36,
- .max_tcs_threads = 36,
- .max_tes_threads = 36,
- .max_gs_threads = 36,
- .max_wm_threads = 48,
- .max_cs_threads = 36,
- .urb = {
- .size = 128,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 32,
- [MESA_SHADER_TESS_EVAL] = 10,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 512,
- [MESA_SHADER_TESS_CTRL] = 32,
- [MESA_SHADER_TESS_EVAL] = 288,
- [MESA_SHADER_GEOMETRY] = 192,
- },
- },
-};
-
-static const struct gen_device_info gen_device_info_ivb_gt2 = {
- GEN7_FEATURES, .is_ivybridge = true, .gt = 2,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 8, /* Not sure why this isn't a multiple of
- * @max_wm_threads ... */
- .l3_banks = 4,
- .max_vs_threads = 128,
- .max_tcs_threads = 128,
- .max_tes_threads = 128,
- .max_gs_threads = 128,
- .max_wm_threads = 172,
- .max_cs_threads = 64,
- .urb = {
- .size = 256,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 32,
- [MESA_SHADER_TESS_EVAL] = 10,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 704,
- [MESA_SHADER_TESS_CTRL] = 64,
- [MESA_SHADER_TESS_EVAL] = 448,
- [MESA_SHADER_GEOMETRY] = 320,
- },
- },
-};
-
-static const struct gen_device_info gen_device_info_byt = {
- GEN7_FEATURES, .is_baytrail = true, .gt = 1,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 8,
- .l3_banks = 1,
- .has_llc = false,
- .max_vs_threads = 36,
- .max_tcs_threads = 36,
- .max_tes_threads = 36,
- .max_gs_threads = 36,
- .max_wm_threads = 48,
- .max_cs_threads = 32,
- .urb = {
- .size = 128,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 32,
- [MESA_SHADER_TESS_EVAL] = 10,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 512,
- [MESA_SHADER_TESS_CTRL] = 32,
- [MESA_SHADER_TESS_EVAL] = 288,
- [MESA_SHADER_GEOMETRY] = 192,
- },
- },
-};
-
-#define HSW_FEATURES \
- GEN7_FEATURES, \
- .is_haswell = true, \
- .supports_simd16_3src = true, \
- .has_resource_streamer = true
-
-static const struct gen_device_info gen_device_info_hsw_gt1 = {
- HSW_FEATURES, .gt = 1,
- .num_slices = 1,
- .num_subslices = { 1, },
- .num_thread_per_eu = 7,
- .l3_banks = 2,
- .max_vs_threads = 70,
- .max_tcs_threads = 70,
- .max_tes_threads = 70,
- .max_gs_threads = 70,
- .max_wm_threads = 102,
- .max_cs_threads = 70,
- .urb = {
- .size = 128,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 32,
- [MESA_SHADER_TESS_EVAL] = 10,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 640,
- [MESA_SHADER_TESS_CTRL] = 64,
- [MESA_SHADER_TESS_EVAL] = 384,
- [MESA_SHADER_GEOMETRY] = 256,
- },
- },
-};
-
-static const struct gen_device_info gen_device_info_hsw_gt2 = {
- HSW_FEATURES, .gt = 2,
- .num_slices = 1,
- .num_subslices = { 2, },
- .num_thread_per_eu = 7,
- .l3_banks = 4,
- .max_vs_threads = 280,
- .max_tcs_threads = 256,
- .max_tes_threads = 280,
- .max_gs_threads = 256,
- .max_wm_threads = 204,
- .max_cs_threads = 70,
- .urb = {
- .size = 256,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 10,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 1664,
- [MESA_SHADER_TESS_CTRL] = 128,
- [MESA_SHADER_TESS_EVAL] = 960,
- [MESA_SHADER_GEOMETRY] = 640,
- },
- },
-};
-
-static const struct gen_device_info gen_device_info_hsw_gt3 = {
- HSW_FEATURES, .gt = 3,
- .num_slices = 2,
- .num_subslices = { 2, },
- .num_thread_per_eu = 7,
- .l3_banks = 8,
- .max_vs_threads = 280,
- .max_tcs_threads = 256,
- .max_tes_threads = 280,
- .max_gs_threads = 256,
- .max_wm_threads = 408,
- .max_cs_threads = 70,
- .urb = {
- .size = 512,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 10,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 1664,
- [MESA_SHADER_TESS_CTRL] = 128,
- [MESA_SHADER_TESS_EVAL] = 960,
- [MESA_SHADER_GEOMETRY] = 640,
- },
- },
-};
-
-/* It's unclear how well supported sampling from the hiz buffer is on GEN8,
- * so keep things conservative for now and set has_sample_with_hiz = false.
- */
-#define GEN8_FEATURES \
- .gen = 8, \
- .has_hiz_and_separate_stencil = true, \
- .has_resource_streamer = true, \
- .must_use_separate_stencil = true, \
- .has_llc = true, \
- .has_sample_with_hiz = false, \
- .has_pln = true, \
- .has_integer_dword_mul = true, \
- .has_64bit_types = true, \
- .supports_simd16_3src = true, \
- .has_surface_tile_offset = true, \
- .max_vs_threads = 504, \
- .max_tcs_threads = 504, \
- .max_tes_threads = 504, \
- .max_gs_threads = 504, \
- .max_wm_threads = 384, \
- .timestamp_frequency = 12500000
-
-static const struct gen_device_info gen_device_info_bdw_gt1 = {
- GEN8_FEATURES, .gt = 1,
- .is_broadwell = true,
- .num_slices = 1,
- .num_subslices = { 2, },
- .num_thread_per_eu = 7,
- .l3_banks = 2,
- .max_cs_threads = 42,
- .urb = {
- .size = 192,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2560,
- [MESA_SHADER_TESS_CTRL] = 504,
- [MESA_SHADER_TESS_EVAL] = 1536,
- [MESA_SHADER_GEOMETRY] = 960,
- },
- }
-};
-
-static const struct gen_device_info gen_device_info_bdw_gt2 = {
- GEN8_FEATURES, .gt = 2,
- .is_broadwell = true,
- .num_slices = 1,
- .num_subslices = { 3, },
- .num_thread_per_eu = 7,
- .l3_banks = 4,
- .max_cs_threads = 56,
- .urb = {
- .size = 384,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2560,
- [MESA_SHADER_TESS_CTRL] = 504,
- [MESA_SHADER_TESS_EVAL] = 1536,
- [MESA_SHADER_GEOMETRY] = 960,
- },
- }
-};
-
-static const struct gen_device_info gen_device_info_bdw_gt3 = {
- GEN8_FEATURES, .gt = 3,
- .is_broadwell = true,
- .num_slices = 2,
- .num_subslices = { 3, 3, },
- .num_thread_per_eu = 7,
- .l3_banks = 8,
- .max_cs_threads = 56,
- .urb = {
- .size = 384,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 64,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 2560,
- [MESA_SHADER_TESS_CTRL] = 504,
- [MESA_SHADER_TESS_EVAL] = 1536,
- [MESA_SHADER_GEOMETRY] = 960,
- },
- }
-};
-
-static const struct gen_device_info gen_device_info_chv = {
- GEN8_FEATURES, .is_cherryview = 1, .gt = 1,
- .has_llc = false,
- .has_integer_dword_mul = false,
- .num_slices = 1,
- .num_subslices = { 2, },
- .num_thread_per_eu = 7,
- .l3_banks = 2,
- .max_vs_threads = 80,
- .max_tcs_threads = 80,
- .max_tes_threads = 80,
- .max_gs_threads = 80,
- .max_wm_threads = 128,
- .max_cs_threads = 6 * 7,
- .urb = {
- .size = 192,
- .min_entries = {
- [MESA_SHADER_VERTEX] = 34,
- [MESA_SHADER_TESS_EVAL] = 34,
- },
- .max_entries = {
- [MESA_SHADER_VERTEX] = 640,
- [MESA_SHADER_TESS_CTRL] = 80,
- [MESA_SHADER_TESS_EVAL] = 384,
- [MESA_SHADER_GEOMETRY] = 256,
- },
- }
-};
-
-#define GEN9_HW_INFO \
- .gen = 9, \
- .max_vs_threads = 336, \
- .max_gs_threads = 336, \
- .max_tcs_threads = 336, \
- .max_tes_threads = 336, \
- .max_cs_threads = 56, \
- .timestamp_frequency = 12000000, \
- .urb = { \
- .size = 384, \
- .min_entries = { \
- [MESA_SHADER_VERTEX] = 64, \
- [MESA_SHADER_TESS_EVAL] = 34, \
- }, \
- .max_entries = { \
- [MESA_SHADER_VERTEX] = 1856, \
- [MESA_SHADER_TESS_CTRL] = 672, \
- [MESA_SHADER_TESS_EVAL] = 1120, \
- [MESA_SHADER_GEOMETRY] = 640, \
- }, \
- }
-
-#define GEN9_LP_FEATURES \
- GEN8_FEATURES, \
- GEN9_HW_INFO, \
- .has_integer_dword_mul = false, \
- .gt = 1, \
- .has_llc = false, \
- .has_sample_with_hiz = true, \
- .num_slices = 1, \
- .num_thread_per_eu = 6, \
- .max_vs_threads = 112, \
- .max_tcs_threads = 112, \
- .max_tes_threads = 112, \
- .max_gs_threads = 112, \
- .max_cs_threads = 6 * 6, \
- .timestamp_frequency = 19200000, \
- .urb = { \
- .size = 192, \
- .min_entries = { \
- [MESA_SHADER_VERTEX] = 34, \
- [MESA_SHADER_TESS_EVAL] = 34, \
- }, \
- .max_entries = { \
- [MESA_SHADER_VERTEX] = 704, \
- [MESA_SHADER_TESS_CTRL] = 256, \
- [MESA_SHADER_TESS_EVAL] = 416, \
- [MESA_SHADER_GEOMETRY] = 256, \
- }, \
- }
-
-#define GEN9_LP_FEATURES_3X6 \
- GEN9_LP_FEATURES, \
- .num_subslices = { 3, }
-
-#define GEN9_LP_FEATURES_2X6 \
- GEN9_LP_FEATURES, \
- .num_subslices = { 2, }, \
- .max_vs_threads = 56, \
- .max_tcs_threads = 56, \
- .max_tes_threads = 56, \
- .max_gs_threads = 56, \
- .max_cs_threads = 6 * 6, \
- .urb = { \
- .size = 128, \
- .min_entries = { \
- [MESA_SHADER_VERTEX] = 34, \
- [MESA_SHADER_TESS_EVAL] = 34, \
- }, \
- .max_entries = { \
- [MESA_SHADER_VERTEX] = 352, \
- [MESA_SHADER_TESS_CTRL] = 128, \
- [MESA_SHADER_TESS_EVAL] = 208, \
- [MESA_SHADER_GEOMETRY] = 128, \
- }, \
- }
-
-#define GEN9_FEATURES \
- GEN8_FEATURES, \
- GEN9_HW_INFO, \
- .has_sample_with_hiz = true, \
- .num_thread_per_eu = 7
-
-static const struct gen_device_info gen_device_info_skl_gt1 = {
- GEN9_FEATURES, .gt = 1,
- .is_skylake = true,
- .num_slices = 1,
- .num_subslices = { 2, },
- .l3_banks = 2,
- .urb.size = 192,
-};
-
-static const struct gen_device_info gen_device_info_skl_gt2 = {
- GEN9_FEATURES, .gt = 2,
- .is_skylake = true,
- .num_slices = 1,
- .num_subslices = { 3, },
- .l3_banks = 4,
-};
-
-static const struct gen_device_info gen_device_info_skl_gt3 = {
- GEN9_FEATURES, .gt = 3,
- .is_skylake = true,
- .num_slices = 2,
- .num_subslices = { 3, 3, },
- .l3_banks = 8,
-};
-
-static const struct gen_device_info gen_device_info_skl_gt4 = {
- GEN9_FEATURES, .gt = 4,
- .is_skylake = true,
- .num_slices = 3,
- .num_subslices = { 3, 3, 3, },
- .l3_banks = 12,
- /* From the "L3 Allocation and Programming" documentation:
- *
- * "URB is limited to 1008KB due to programming restrictions. This is not a
- * restriction of the L3 implementation, but of the FF and other clients.
- * Therefore, in a GT4 implementation it is possible for the programmed
- * allocation of the L3 data array to provide 3*384KB=1152KB for URB, but
- * only 1008KB of this will be used."
- */
- .urb.size = 1008 / 3,
-};
-
-static const struct gen_device_info gen_device_info_bxt = {
- GEN9_LP_FEATURES_3X6,
- .is_broxton = true,
- .l3_banks = 2,
-};
-
-static const struct gen_device_info gen_device_info_bxt_2x6 = {
- GEN9_LP_FEATURES_2X6,
- .is_broxton = true,
- .l3_banks = 1,
-};
-/*
- * Note: for all KBL SKUs, the PRM says SKL for GS entries, not SKL+.
- * There's no KBL entry. Using the default SKL (GEN9) GS entries value.
- */
-
-static const struct gen_device_info gen_device_info_kbl_gt1 = {
- GEN9_FEATURES,
- .is_kabylake = true,
- .gt = 1,
-
- .max_cs_threads = 7 * 6,
- .urb.size = 192,
- .num_slices = 1,
- .num_subslices = { 2, },
- .l3_banks = 2,
-};
-
-static const struct gen_device_info gen_device_info_kbl_gt1_5 = {
- GEN9_FEATURES,
- .is_kabylake = true,
- .gt = 1,
-
- .max_cs_threads = 7 * 6,
- .num_slices = 1,
- .num_subslices = { 3, },
- .l3_banks = 4,
-};
-
-static const struct gen_device_info gen_device_info_kbl_gt2 = {
- GEN9_FEATURES,
- .is_kabylake = true,
- .gt = 2,
-
- .num_slices = 1,
- .num_subslices = { 3, },
- .l3_banks = 4,
-};
-
-static const struct gen_device_info gen_device_info_kbl_gt3 = {
- GEN9_FEATURES,
- .is_kabylake = true,
- .gt = 3,
-
- .num_slices = 2,
- .num_subslices = { 3, 3, },
- .l3_banks = 8,
-};
-
-static const struct gen_device_info gen_device_info_kbl_gt4 = {
- GEN9_FEATURES,
- .is_kabylake = true,
- .gt = 4,
-
- /*
- * From the "L3 Allocation and Programming" documentation:
- *
- * "URB is limited to 1008KB due to programming restrictions. This
- * is not a restriction of the L3 implementation, but of the FF and
- * other clients. Therefore, in a GT4 implementation it is
- * possible for the programmed allocation of the L3 data array to
- * provide 3*384KB=1152KB for URB, but only 1008KB of this
- * will be used."
- */
- .urb.size = 1008 / 3,
- .num_slices = 3,
- .num_subslices = { 3, 3, 3, },
- .l3_banks = 12,
-};
-
-static const struct gen_device_info gen_device_info_glk = {
- GEN9_LP_FEATURES_3X6,
- .is_geminilake = true,
- .l3_banks = 2,
-};
-
-/*TODO: Initialize l3_banks when we know the number. */
-static const struct gen_device_info gen_device_info_glk_2x6 = {
- GEN9_LP_FEATURES_2X6,
- .is_geminilake = true,
-};
-
-static const struct gen_device_info gen_device_info_cfl_gt1 = {
- GEN9_FEATURES,
- .is_coffeelake = true,
- .gt = 1,
-
- .num_slices = 1,
- .num_subslices = { 2, },
- .l3_banks = 2,
-};
-static const struct gen_device_info gen_device_info_cfl_gt2 = {
- GEN9_FEATURES,
- .is_coffeelake = true,
- .gt = 2,
-
- .num_slices = 1,
- .num_subslices = { 3, },
- .l3_banks = 4,
-};
-
-static const struct gen_device_info gen_device_info_cfl_gt3 = {
- GEN9_FEATURES,
- .is_coffeelake = true,
- .gt = 3,
-
- .num_slices = 2,
- .num_subslices = { 3, 3, },
- .l3_banks = 8,
-};
-
-#define GEN10_HW_INFO \
- .gen = 10, \
- .num_thread_per_eu = 7, \
- .max_vs_threads = 728, \
- .max_gs_threads = 432, \
- .max_tcs_threads = 432, \
- .max_tes_threads = 624, \
- .max_cs_threads = 56, \
- .timestamp_frequency = 19200000, \
- .urb = { \
- .size = 256, \
- .min_entries = { \
- [MESA_SHADER_VERTEX] = 64, \
- [MESA_SHADER_TESS_EVAL] = 34, \
- }, \
- .max_entries = { \
- [MESA_SHADER_VERTEX] = 3936, \
- [MESA_SHADER_TESS_CTRL] = 896, \
- [MESA_SHADER_TESS_EVAL] = 2064, \
- [MESA_SHADER_GEOMETRY] = 832, \
- }, \
- }
-
-#define subslices(args...) { args, }
-
-#define GEN10_FEATURES(_gt, _slices, _subslices, _l3) \
- GEN8_FEATURES, \
- GEN10_HW_INFO, \
- .has_sample_with_hiz = true, \
- .gt = _gt, \
- .num_slices = _slices, \
- .num_subslices = _subslices, \
- .l3_banks = _l3
-
-static const struct gen_device_info gen_device_info_cnl_2x8 = {
- /* GT0.5 */
- GEN10_FEATURES(1, 1, subslices(2), 2),
- .is_cannonlake = true,
-};
-
-static const struct gen_device_info gen_device_info_cnl_3x8 = {
- /* GT1 */
- GEN10_FEATURES(1, 1, subslices(3), 3),
- .is_cannonlake = true,
-};
-
-static const struct gen_device_info gen_device_info_cnl_4x8 = {
- /* GT 1.5 */
- GEN10_FEATURES(1, 2, subslices(2, 2), 6),
- .is_cannonlake = true,
-};
-
-static const struct gen_device_info gen_device_info_cnl_5x8 = {
- /* GT2 */
- GEN10_FEATURES(2, 2, subslices(3, 2), 6),
- .is_cannonlake = true,
-};
-
-#define GEN11_HW_INFO \
- .gen = 11, \
- .has_pln = false, \
- .max_vs_threads = 364, \
- .max_gs_threads = 224, \
- .max_tcs_threads = 224, \
- .max_tes_threads = 364, \
- .max_cs_threads = 56, \
- .urb = { \
- .size = 1024, \
- .min_entries = { \
- [MESA_SHADER_VERTEX] = 64, \
- [MESA_SHADER_TESS_EVAL] = 34, \
- }, \
- .max_entries = { \
- [MESA_SHADER_VERTEX] = 2384, \
- [MESA_SHADER_TESS_CTRL] = 1032, \
- [MESA_SHADER_TESS_EVAL] = 2384, \
- [MESA_SHADER_GEOMETRY] = 1032, \
- }, \
- }
-
-#define GEN11_FEATURES(_gt, _slices, _subslices, _l3) \
- GEN8_FEATURES, \
- GEN11_HW_INFO, \
- .has_64bit_types = false, \
- .has_integer_dword_mul = false, \
- .gt = _gt, .num_slices = _slices, .l3_banks = _l3, \
- .num_subslices = _subslices
-
-static const struct gen_device_info gen_device_info_icl_8x8 = {
- GEN11_FEATURES(2, 1, subslices(8), 8),
-};
-
-static const struct gen_device_info gen_device_info_icl_6x8 = {
- GEN11_FEATURES(1, 1, subslices(6), 6),
-};
-
-static const struct gen_device_info gen_device_info_icl_4x8 = {
- GEN11_FEATURES(1, 1, subslices(4), 6),
-};
-
-static const struct gen_device_info gen_device_info_icl_1x8 = {
- GEN11_FEATURES(1, 1, subslices(1), 6),
-};
-
-bool
-gen_get_device_info(int devid, struct gen_device_info *devinfo)
-{
- switch (devid) {
-#undef CHIPSET
-#define CHIPSET(id, family, name) \
- case id: *devinfo = gen_device_info_##family; break;
-#include "pci_ids/i965_pci_ids.h"
- default:
- fprintf(stderr, "i965_dri.so does not support the 0x%x PCI ID.\n", devid);
- return false;
- }
-
- /* From the Skylake PRM, 3DSTATE_PS::Scratch Space Base Pointer:
- *
- * "Scratch Space per slice is computed based on 4 sub-slices. SW must
- * allocate scratch space enough so that each slice has 4 slices allowed."
- *
- * The equivalent internal documentation says that this programming note
- * applies to all Gen9+ platforms.
- *
- * The hardware typically calculates the scratch space pointer by taking
- * the base address, and adding per-thread-scratch-space * thread ID.
- * Extra padding can be necessary depending how the thread IDs are
- * calculated for a particular shader stage.
- */
-
- switch(devinfo->gen) {
- case 9:
- case 10:
- devinfo->max_wm_threads = 64 /* threads-per-PSD */
- * devinfo->num_slices
- * 4; /* effective subslices per slice */
- break;
- case 11:
- devinfo->max_wm_threads = 128 /* threads-per-PSD */
- * devinfo->num_slices
- * 8; /* subslices per slice */
- break;
- default:
- break;
- }
-
- assert(devinfo->num_slices <= ARRAY_SIZE(devinfo->num_subslices));
-
- return true;
-}
-
-const char *
-gen_get_device_name(int devid)
-{
- switch (devid) {
-#undef CHIPSET
-#define CHIPSET(id, family, name) case id: return name;
-#include "pci_ids/i965_pci_ids.h"
- default:
- return NULL;
- }
-}
diff --git a/src/intel/common/gen_device_info.h b/src/intel/common/gen_device_info.h
deleted file mode 100644
index b8044d00032..00000000000
--- a/src/intel/common/gen_device_info.h
+++ /dev/null
@@ -1,213 +0,0 @@
- /*
- * Copyright © 2013 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- */
-
-#ifndef GEN_DEVICE_INFO_H
-#define GEN_DEVICE_INFO_H
-
-#include <stdbool.h>
-#include <stdint.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- * Intel hardware information and quirks
- */
-struct gen_device_info
-{
- int gen; /**< Generation number: 4, 5, 6, 7, ... */
- int gt;
-
- bool is_g4x;
- bool is_ivybridge;
- bool is_baytrail;
- bool is_haswell;
- bool is_broadwell;
- bool is_cherryview;
- bool is_skylake;
- bool is_broxton;
- bool is_kabylake;
- bool is_geminilake;
- bool is_coffeelake;
- bool is_cannonlake;
-
- bool has_hiz_and_separate_stencil;
- bool must_use_separate_stencil;
- bool has_sample_with_hiz;
- bool has_llc;
-
- bool has_pln;
- bool has_64bit_types;
- bool has_integer_dword_mul;
- bool has_compr4;
- bool has_surface_tile_offset;
- bool supports_simd16_3src;
- bool has_resource_streamer;
-
- /**
- * \name Intel hardware quirks
- * @{
- */
- bool has_negative_rhw_bug;
-
- /**
- * Some versions of Gen hardware don't do centroid interpolation correctly
- * on unlit pixels, causing incorrect values for derivatives near triangle
- * edges. Enabling this flag causes the fragment shader to use
- * non-centroid interpolation for unlit pixels, at the expense of two extra
- * fragment shader instructions.
- */
- bool needs_unlit_centroid_workaround;
- /** @} */
-
- /**
- * \name GPU hardware limits
- *
- * In general, you can find shader thread maximums by looking at the "Maximum
- * Number of Threads" field in the Intel PRM description of the 3DSTATE_VS,
- * 3DSTATE_GS, 3DSTATE_HS, 3DSTATE_DS, and 3DSTATE_PS commands. URB entry
- * limits come from the "Number of URB Entries" field in the
- * 3DSTATE_URB_VS command and friends.
- *
- * These fields are used to calculate the scratch space to allocate. The
- * amount of scratch space can be larger without being harmful on modern
- * GPUs, however, prior to Haswell, programming the maximum number of threads
- * to greater than the hardware maximum would cause GPU performance to tank.
- *
- * @{
- */
- /**
- * Total number of slices present on the device whether or not they've been
- * fused off.
- *
- * XXX: CS thread counts are limited by the inability to do cross subslice
- * communication. It is the effectively the number of logical threads which
- * can be executed in a subslice. Fuse configurations may cause this number
- * to change, so we program @max_cs_threads as the lower maximum.
- */
- unsigned num_slices;
-
- /**
- * Number of subslices for each slice (used to be uniform until CNL).
- */
- unsigned num_subslices[3];
-
- /**
- * Number of threads per eu, varies between 4 and 8 between generations.
- */
- unsigned num_thread_per_eu;
-
- unsigned l3_banks;
- unsigned max_vs_threads; /**< Maximum Vertex Shader threads */
- unsigned max_tcs_threads; /**< Maximum Hull Shader threads */
- unsigned max_tes_threads; /**< Maximum Domain Shader threads */
- unsigned max_gs_threads; /**< Maximum Geometry Shader threads. */
- /**
- * Theoretical maximum number of Pixel Shader threads.
- *
- * PSD means Pixel Shader Dispatcher. On modern Intel GPUs, hardware will
- * automatically scale pixel shader thread count, based on a single value
- * programmed into 3DSTATE_PS.
- *
- * To calculate the maximum number of threads for Gen8 beyond (which have
- * multiple Pixel Shader Dispatchers):
- *
- * - Look up 3DSTATE_PS and find "Maximum Number of Threads Per PSD"
- * - Usually there's only one PSD per subslice, so use the number of
- * subslices for number of PSDs.
- * - For max_wm_threads, the total should be PSD threads * #PSDs.
- */
- unsigned max_wm_threads;
-
- /**
- * Maximum Compute Shader threads.
- *
- * Thread count * number of EUs per subslice
- */
- unsigned max_cs_threads;
-
- struct {
- /**
- * Hardware default URB size.
- *
- * The units this is expressed in are somewhat inconsistent: 512b units
- * on Gen4-5, KB on Gen6-7, and KB times the slice count on Gen8+.
- *
- * Look up "URB Size" in the "Device Attributes" page, and take the
- * maximum. Look up the slice count for each GT SKU on the same page.
- * urb.size = URB Size (kbytes) / slice count
- */
- unsigned size;
-
- /**
- * The minimum number of URB entries. See the 3DSTATE_URB_<XS> docs.
- */
- unsigned min_entries[4];
-
- /**
- * The maximum number of URB entries. See the 3DSTATE_URB_<XS> docs.
- */
- unsigned max_entries[4];
- } urb;
-
- /**
- * For the longest time the timestamp frequency for Gen's timestamp counter
- * could be assumed to be 12.5MHz, where the least significant bit neatly
- * corresponded to 80 nanoseconds.
- *
- * Since Gen9 the numbers aren't so round, with a a frequency of 12MHz for
- * SKL (or scale factor of 83.33333333) and a frequency of 19200000Hz for
- * BXT.
- *
- * For simplicty to fit with the current code scaling by a single constant
- * to map from raw timestamps to nanoseconds we now do the conversion in
- * floating point instead of integer arithmetic.
- *
- * In general it's probably worth noting that the documented constants we
- * have for the per-platform timestamp frequencies aren't perfect and
- * shouldn't be trusted for scaling and comparing timestamps with a large
- * delta.
- *
- * E.g. with crude testing on my system using the 'correct' scale factor I'm
- * seeing a drift of ~2 milliseconds per second.
- */
- uint64_t timestamp_frequency;
-
- /** @} */
-};
-
-#define gen_device_info_is_9lp(devinfo) \
- ((devinfo)->is_broxton || (devinfo)->is_geminilake)
-
-int gen_get_pci_device_id_override(void);
-int gen_device_name_to_pci_device_id(const char *name);
-bool gen_get_device_info(int devid, struct gen_device_info *devinfo);
-const char *gen_get_device_name(int devid);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* GEN_DEVICE_INFO_H */
diff --git a/src/intel/common/gen_l3_config.h b/src/intel/common/gen_l3_config.h
index 8dc7dda0fcc..33da8bb19de 100644
--- a/src/intel/common/gen_l3_config.h
+++ b/src/intel/common/gen_l3_config.h
@@ -26,7 +26,7 @@
#include <stdio.h>
-#include "gen_device_info.h"
+#include "dev/gen_device_info.h"
/**
* Chunk of L3 cache reserved for some specific purpose.
diff --git a/src/intel/common/meson.build b/src/intel/common/meson.build
index 19472e306f4..d35d5e8f78e 100644
--- a/src/intel/common/meson.build
+++ b/src/intel/common/meson.build
@@ -26,8 +26,6 @@ files_libintel_common = files(
'gen_debug.h',
'gen_decoder.c',
'gen_decoder.h',
- 'gen_device_info.c',
- 'gen_device_info.h',
'gen_l3_config.c',
'gen_l3_config.h',
'gen_urb_config.c',