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authorChris Wilson <[email protected]>2015-08-07 19:18:55 +0100
committerKenneth Graunke <[email protected]>2017-03-07 16:40:03 -0800
commit05520ba490c9463391f438c341243d52a00a7168 (patch)
tree3576e10fb55f2bc657ab9fd02bc61a9fb3c86a24 /src/intel/common
parent4483c5d57c3a4664d27e59478b9c67b529d50630 (diff)
i965: Remove use of deprecated drm_intel_aub routines
With mesa/drm commit cd2f91e18db087edf93fed828e568ee53b887860 Author: Kristian Høgsberg Kristensen <[email protected]> Date: Fri Jul 31 10:47:50 2015 -0700 intel: Drop aub dumping functionality the drm_intel_aub routines are mere stubs and do nothing. Likewise remove our invocations. Signed-off-by: Chris Wilson <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/common')
-rw-r--r--src/intel/common/gen_debug.c1
-rw-r--r--src/intel/common/gen_debug.h37
2 files changed, 18 insertions, 20 deletions
diff --git a/src/intel/common/gen_debug.c b/src/intel/common/gen_debug.c
index 96efdab65f7..1e0ba573c47 100644
--- a/src/intel/common/gen_debug.c
+++ b/src/intel/common/gen_debug.c
@@ -62,7 +62,6 @@ static const struct debug_control debug_control[] = {
{ "urb", DEBUG_URB },
{ "vs", DEBUG_VS },
{ "clip", DEBUG_CLIP },
- { "aub", DEBUG_AUB },
{ "shader_time", DEBUG_SHADER_TIME },
{ "no16", DEBUG_NO16 },
{ "blorp", DEBUG_BLORP },
diff --git a/src/intel/common/gen_debug.h b/src/intel/common/gen_debug.h
index 24ed7d4bc1b..db13a06cc9e 100644
--- a/src/intel/common/gen_debug.h
+++ b/src/intel/common/gen_debug.h
@@ -60,25 +60,24 @@ extern uint64_t INTEL_DEBUG;
#define DEBUG_URB (1ull << 18)
#define DEBUG_VS (1ull << 19)
#define DEBUG_CLIP (1ull << 20)
-#define DEBUG_AUB (1ull << 21)
-#define DEBUG_SHADER_TIME (1ull << 22)
-#define DEBUG_BLORP (1ull << 23)
-#define DEBUG_NO16 (1ull << 24)
-#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 25)
-#define DEBUG_OPTIMIZER (1ull << 26)
-#define DEBUG_ANNOTATION (1ull << 27)
-#define DEBUG_NO8 (1ull << 28)
-#define DEBUG_VEC4VS (1ull << 29)
-#define DEBUG_SPILL_FS (1ull << 30)
-#define DEBUG_SPILL_VEC4 (1ull << 31)
-#define DEBUG_CS (1ull << 32)
-#define DEBUG_HEX (1ull << 33)
-#define DEBUG_NO_COMPACTION (1ull << 34)
-#define DEBUG_TCS (1ull << 35)
-#define DEBUG_TES (1ull << 36)
-#define DEBUG_L3 (1ull << 37)
-#define DEBUG_DO32 (1ull << 38)
-#define DEBUG_NO_RBC (1ull << 39)
+#define DEBUG_SHADER_TIME (1ull << 21)
+#define DEBUG_BLORP (1ull << 22)
+#define DEBUG_NO16 (1ull << 23)
+#define DEBUG_NO_DUAL_OBJECT_GS (1ull << 24)
+#define DEBUG_OPTIMIZER (1ull << 25)
+#define DEBUG_ANNOTATION (1ull << 26)
+#define DEBUG_NO8 (1ull << 27)
+#define DEBUG_VEC4VS (1ull << 28)
+#define DEBUG_SPILL_FS (1ull << 29)
+#define DEBUG_SPILL_VEC4 (1ull << 30)
+#define DEBUG_CS (1ull << 31)
+#define DEBUG_HEX (1ull << 32)
+#define DEBUG_NO_COMPACTION (1ull << 33)
+#define DEBUG_TCS (1ull << 34)
+#define DEBUG_TES (1ull << 35)
+#define DEBUG_L3 (1ull << 36)
+#define DEBUG_DO32 (1ull << 37)
+#define DEBUG_NO_RBC (1ull << 38)
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "INTEL-MESA"