summaryrefslogtreecommitdiffstats
path: root/src/intel/blorp
diff options
context:
space:
mode:
authorJason Ekstrand <[email protected]>2017-07-11 14:27:25 -0700
committerJason Ekstrand <[email protected]>2017-07-22 21:41:12 -0700
commit5de4209f91c466af6a28fee9c80c398a8ed9b95d (patch)
tree169317cfcc43d0694c274530c74ba291d1d16a0a /src/intel/blorp
parent72bc38cfc592505c207bd5cac54bc8dd8289cf72 (diff)
intel/isl: Add a helper to get a subimage surface
We already have a helper for doing this in BLORP, this just moves the logic into ISL where we can share it with other components. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/intel/blorp')
-rw-r--r--src/intel/blorp/blorp_blit.c42
1 files changed, 12 insertions, 30 deletions
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 91d2a227949..ed005163733 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -1406,42 +1406,24 @@ blorp_surf_convert_to_single_slice(const struct isl_device *isl_dev,
layer = info->view.base_array_layer;
uint32_t byte_offset;
- isl_surf_get_image_offset_B_tile_sa(&info->surf,
- info->view.base_level, layer, z,
- &byte_offset,
- &info->tile_x_sa, &info->tile_y_sa);
+ isl_surf_get_image_surf(isl_dev, &info->surf,
+ info->view.base_level, layer, z,
+ &info->surf,
+ &byte_offset, &info->tile_x_sa, &info->tile_y_sa);
info->addr.offset += byte_offset;
- const uint32_t slice_width_px =
- minify(info->surf.logical_level0_px.width, info->view.base_level);
- const uint32_t slice_height_px =
- minify(info->surf.logical_level0_px.height, info->view.base_level);
-
uint32_t tile_x_px, tile_y_px;
surf_get_intratile_offset_px(info, &tile_x_px, &tile_y_px);
- /* Even for cube maps there will be only single face, therefore drop the
- * corresponding flag if present.
+ /* Instead of using the X/Y Offset fields in RENDER_SURFACE_STATE, we place
+ * the image at the tile boundary and offset our sampling or rendering.
+ * For this reason, we need to grow the image by the offset to ensure that
+ * the hardware doesn't think we've gone past the edge.
*/
- const isl_surf_usage_flags_t without_cube_map_flag =
- info->surf.usage & (~ISL_SURF_USAGE_CUBE_BIT);
-
- struct isl_surf_init_info init_info = {
- .dim = ISL_SURF_DIM_2D,
- .format = info->surf.format,
- .width = slice_width_px + tile_x_px,
- .height = slice_height_px + tile_y_px,
- .depth = 1,
- .levels = 1,
- .array_len = 1,
- .samples = info->surf.samples,
- .row_pitch = info->surf.row_pitch,
- .usage = without_cube_map_flag,
- .tiling_flags = 1 << info->surf.tiling,
- };
-
- ok = isl_surf_init_s(isl_dev, &info->surf, &init_info);
- assert(ok);
+ info->surf.logical_level0_px.w += tile_x_px;
+ info->surf.logical_level0_px.h += tile_y_px;
+ info->surf.phys_level0_sa.w += info->tile_x_sa;
+ info->surf.phys_level0_sa.h += info->tile_y_sa;
/* The view is also different now. */
info->view.base_level = 0;