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authorKenneth Graunke <[email protected]>2017-03-20 02:21:41 -0700
committerKenneth Graunke <[email protected]>2017-03-21 13:49:18 -0700
commit0c3fbf8028b6f44a341548d341fa660e6b120647 (patch)
tree053d51a803d054a3cb6f73d83ad5709141e18e46 /src/intel/blorp
parent705c38e96f1ea732dd85c72c85f988171697867c (diff)
i965: Drop AUB_TRACE_* stuff.
This was used for aubdumping (deleted a while ago) and INTEL_DEBUG=bat decoding (deleted recently). While we're changing parameters, delete the wrapper macro and make the actual function brw_state_batch instead of __brw_state_batch. This subsumes a patch by Emil Velikov to drop this from BLORP. Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'src/intel/blorp')
-rw-r--r--src/intel/blorp/blorp_genX_exec.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index dc1b7735ab3..379146245d9 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -27,7 +27,6 @@
#include "blorp_priv.h"
#include "common/gen_device_info.h"
#include "common/gen_sample_positions.h"
-#include "intel_aub.h"
/**
* This file provides the blorp pipeline setup and execution functionality.
@@ -53,7 +52,6 @@ blorp_emit_reloc(struct blorp_batch *batch,
static void *
blorp_alloc_dynamic_state(struct blorp_batch *batch,
- enum aub_state_struct_type type,
uint32_t size,
uint32_t alignment,
uint32_t *offset);
@@ -916,7 +914,7 @@ blorp_emit_blend_state(struct blorp_batch *batch,
}
uint32_t offset;
- void *state = blorp_alloc_dynamic_state(batch, AUB_TRACE_BLEND_STATE,
+ void *state = blorp_alloc_dynamic_state(batch,
GENX(BLEND_STATE_length) * 4,
64, &offset);
GENX(BLEND_STATE_pack)(NULL, state, &blend);
@@ -951,7 +949,7 @@ blorp_emit_color_calc_state(struct blorp_batch *batch,
#endif
uint32_t offset;
- void *state = blorp_alloc_dynamic_state(batch, AUB_TRACE_CC_STATE,
+ void *state = blorp_alloc_dynamic_state(batch,
GENX(COLOR_CALC_STATE_length) * 4,
64, &offset);
GENX(COLOR_CALC_STATE_pack)(NULL, state, &cc);
@@ -1031,7 +1029,7 @@ blorp_emit_depth_stencil_state(struct blorp_batch *batch,
GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, dw, &ds);
#else
uint32_t offset;
- void *state = blorp_alloc_dynamic_state(batch, AUB_TRACE_DEPTH_STENCIL_STATE,
+ void *state = blorp_alloc_dynamic_state(batch,
GENX(DEPTH_STENCIL_STATE_length) * 4,
64, &offset);
GENX(DEPTH_STENCIL_STATE_pack)(NULL, state, &ds);
@@ -1201,7 +1199,7 @@ blorp_emit_sampler_state(struct blorp_batch *batch,
};
uint32_t offset;
- void *state = blorp_alloc_dynamic_state(batch, AUB_TRACE_SAMPLER_STATE,
+ void *state = blorp_alloc_dynamic_state(batch,
GENX(SAMPLER_STATE_length) * 4,
32, &offset);
GENX(SAMPLER_STATE_pack)(NULL, state, &sampler);
@@ -1349,7 +1347,7 @@ blorp_emit_viewport_state(struct blorp_batch *batch,
{
uint32_t cc_vp_offset;
- void *state = blorp_alloc_dynamic_state(batch, AUB_TRACE_CC_VP_STATE,
+ void *state = blorp_alloc_dynamic_state(batch,
GENX(CC_VIEWPORT_length) * 4, 32,
&cc_vp_offset);