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authorJason Ekstrand <[email protected]>2018-06-04 17:27:53 -0700
committerJason Ekstrand <[email protected]>2018-06-06 16:32:38 -0700
commit44c614843c8785be57af06cc56208ad1497d05bc (patch)
tree793c2f25d5e09c3c07d10d388957a7548666709e /src/intel/blorp
parentb28a2510cc49711803b9ebcdc315c5011e9a282e (diff)
intel/blorp: Don't vertex fetch directly from clear values
On gen8+, we have to VF cache flush whenever a vertex binding aliases a previous binding at the same index modulo 4GiB. We deal with this in Vulkan by ensuring that vertex buffers and the dynamic state (from which BLORP pulls its vertex buffers) are in the same 4GiB region of the address space. That doesn't work if we're reading clear colors with the VF unit. In order to work around this we switch to using MI commands to copy the clear value into the vertex buffer we allocate for the normal constant data. Cc: [email protected] Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/intel/blorp')
-rw-r--r--src/intel/blorp/blorp_genX_exec.h85
1 files changed, 41 insertions, 44 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index 446743b5910..bcaef4f367c 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -200,6 +200,14 @@ emit_urb_config(struct blorp_batch *batch,
blorp_emit_urb_config(batch, vs_entry_size, sf_entry_size);
}
+#if GEN_GEN >= 7
+static void
+blorp_emit_memcpy(struct blorp_batch *batch,
+ struct blorp_address dst,
+ struct blorp_address src,
+ uint32_t size);
+#endif
+
static void
blorp_emit_vertex_data(struct blorp_batch *batch,
const struct blorp_params *params,
@@ -260,6 +268,31 @@ blorp_emit_input_varying_data(struct blorp_batch *batch,
}
blorp_flush_range(batch, data, *size);
+
+ if (params->dst_clear_color_as_input) {
+#if GEN_GEN >= 7
+ /* In this case, the clear color isn't known statically and instead
+ * comes in through an indirect which we have to copy into the vertex
+ * buffer before we execute the 3DPRIMITIVE. We already copied the
+ * value of params->wm_inputs.clear_color into the vertex buffer in the
+ * loop above. Now we emit code to stomp it from the GPU with the
+ * actual clear color value.
+ */
+ assert(num_varyings == 1);
+
+ /* The clear color is the first thing after the header */
+ struct blorp_address clear_color_input_addr = *addr;
+ clear_color_input_addr.offset += 16;
+
+ const unsigned clear_color_size =
+ GEN_GEN < 10 ? batch->blorp->isl_dev->ss.clear_value_size : 4 * 4;
+ blorp_emit_memcpy(batch, clear_color_input_addr,
+ params->dst.clear_color_addr,
+ clear_color_size);
+#else
+ unreachable("MCS partial resolve is not a thing on SNB and earlier");
+#endif
+ }
}
static void
@@ -298,6 +331,7 @@ blorp_emit_vertex_buffers(struct blorp_batch *batch,
const struct blorp_params *params)
{
struct GENX(VERTEX_BUFFER_STATE) vb[3];
+ uint32_t num_vbs = 2;
memset(vb, 0, sizeof(vb));
struct blorp_address addr;
@@ -308,15 +342,6 @@ blorp_emit_vertex_buffers(struct blorp_batch *batch,
blorp_emit_input_varying_data(batch, params, &addr, &size);
blorp_fill_vertex_buffer_state(batch, vb, 1, addr, size, 0);
- uint32_t num_vbs = 2;
- if (params->dst_clear_color_as_input) {
- const unsigned clear_color_size =
- GEN_GEN < 10 ? batch->blorp->isl_dev->ss.clear_value_size : 4 * 4;
- blorp_fill_vertex_buffer_state(batch, vb, num_vbs++,
- params->dst.clear_color_addr,
- clear_color_size, 0);
- }
-
const unsigned num_dwords = 1 + num_vbs * GENX(VERTEX_BUFFER_STATE_length);
uint32_t *dw = blorp_emitn(batch, GENX(3DSTATE_VERTEX_BUFFERS), num_dwords);
if (!dw)
@@ -449,49 +474,21 @@ blorp_emit_vertex_elements(struct blorp_batch *batch,
};
slot++;
- if (params->dst_clear_color_as_input) {
- /* If the caller wants the destination indirect clear color, redirect
- * to vertex buffer 2 where we stored it earlier. The only users of
- * an indirect clear color source have that as their only vertex
- * attribute.
- */
- assert(num_varyings == 1);
+ for (unsigned i = 0; i < num_varyings; ++i) {
ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) {
- .VertexBufferIndex = 2,
+ .VertexBufferIndex = 1,
.Valid = true,
- .SourceElementOffset = 0,
- .Component0Control = VFCOMP_STORE_SRC,
-#if GEN_GEN >= 9
.SourceElementFormat = ISL_FORMAT_R32G32B32A32_FLOAT,
+ .SourceElementOffset = 16 + i * 4 * sizeof(float),
+ .Component0Control = VFCOMP_STORE_SRC,
.Component1Control = VFCOMP_STORE_SRC,
.Component2Control = VFCOMP_STORE_SRC,
.Component3Control = VFCOMP_STORE_SRC,
-#else
- /* Clear colors on gen7-8 are for bits out of one dword */
- .SourceElementFormat = ISL_FORMAT_R32_FLOAT,
- .Component1Control = VFCOMP_STORE_0,
- .Component2Control = VFCOMP_STORE_0,
- .Component3Control = VFCOMP_STORE_0,
+#if GEN_GEN <= 5
+ .DestinationElementOffset = slot * 4,
#endif
};
slot++;
- } else {
- for (unsigned i = 0; i < num_varyings; ++i) {
- ve[slot] = (struct GENX(VERTEX_ELEMENT_STATE)) {
- .VertexBufferIndex = 1,
- .Valid = true,
- .SourceElementFormat = ISL_FORMAT_R32G32B32A32_FLOAT,
- .SourceElementOffset = 16 + i * 4 * sizeof(float),
- .Component0Control = VFCOMP_STORE_SRC,
- .Component1Control = VFCOMP_STORE_SRC,
- .Component2Control = VFCOMP_STORE_SRC,
- .Component3Control = VFCOMP_STORE_SRC,
-#if GEN_GEN <= 5
- .DestinationElementOffset = slot * 4,
-#endif
- };
- slot++;
- }
}
const unsigned num_dwords =
@@ -1244,7 +1241,7 @@ blorp_emit_pipeline(struct blorp_batch *batch,
#endif /* GEN_GEN >= 6 */
-#if GEN_GEN >= 7 && GEN_GEN < 10
+#if GEN_GEN >= 7
static void
blorp_emit_memcpy(struct blorp_batch *batch,
struct blorp_address dst,