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authorJason Ekstrand <[email protected]>2016-11-12 10:46:02 -0800
committerJason Ekstrand <[email protected]>2016-11-16 10:09:03 -0800
commit1587ac1edc8c06fce9962163e56544d638c9b9d2 (patch)
tree77eea59c0bdbcfad4c072fefc546747739ac5830 /src/intel/blorp
parent23ad9982460fe563f8e5d94eb38f3ca5b4dd1a36 (diff)
intel/genxml: Make 3DSTATE_WM more consistent across gens
Reviewed-by: Kristian H. Kristensen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/intel/blorp')
-rw-r--r--src/intel/blorp/blorp_genX_exec.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
index 4a98371e6f6..5921190e2bd 100644
--- a/src/intel/blorp/blorp_genX_exec.h
+++ b/src/intel/blorp/blorp_genX_exec.h
@@ -608,7 +608,7 @@ blorp_emit_ps_config(struct blorp_batch *batch,
wm.ThreadDispatchEnable = true;
if (params->src.enabled)
- wm.PixelShaderKillPixel = true;
+ wm.PixelShaderKillsPixel = true;
if (params->dst.surf.samples > 1) {
wm.MultisampleRasterizationMode = MSRASTMODE_ON_PATTERN;
@@ -709,7 +709,7 @@ blorp_emit_ps_config(struct blorp_batch *batch,
if (params->src.enabled) {
wm.SamplerCount = 1; /* Up to 4 samplers */
- wm.PixelShaderKillPixel = true; /* TODO: temporarily smash on */
+ wm.PixelShaderKillsPixel = true; /* TODO: temporarily smash on */
}
if (params->dst.surf.samples > 1) {