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authorJason Ekstrand <[email protected]>2016-08-30 13:13:43 -0700
committerJason Ekstrand <[email protected]>2016-09-12 19:42:57 -0700
commit5ae8043fed264997e75b480dd30aa6ef44aae4e6 (patch)
treec6b9b1f81e564dd6a32a7e0e8d2d17bc0b2ed8c9 /src/intel/blorp
parent941b4d063a7b12af773cc4837e6c0fa3b29abdc0 (diff)
intel/blorp: Add an entrypoint for doing bit-for-bit copies
Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/intel/blorp')
-rw-r--r--src/intel/blorp/blorp.h10
-rw-r--r--src/intel/blorp/blorp_blit.c133
2 files changed, 143 insertions, 0 deletions
diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h
index d562b17c268..0848d45c80a 100644
--- a/src/intel/blorp/blorp.h
+++ b/src/intel/blorp/blorp.h
@@ -109,6 +109,16 @@ blorp_blit(struct blorp_batch *batch,
uint32_t filter, bool mirror_x, bool mirror_y);
void
+blorp_copy(struct blorp_batch *batch,
+ const struct blorp_surf *src_surf,
+ unsigned src_level, unsigned src_layer,
+ const struct blorp_surf *dst_surf,
+ unsigned dst_level, unsigned dst_layer,
+ uint32_t src_x, uint32_t src_y,
+ uint32_t dst_x, uint32_t dst_y,
+ uint32_t src_width, uint32_t src_height);
+
+void
blorp_fast_clear(struct blorp_batch *batch,
const struct blorp_surf *surf, enum isl_format format,
uint32_t level, uint32_t start_layer, uint32_t num_layers,
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 60b6578f214..49c8648aee7 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -1690,3 +1690,136 @@ blorp_blit(struct blorp_batch *batch,
dst_x0, dst_y0, dst_x1, dst_y1,
mirror_x, mirror_y);
}
+
+static enum isl_format
+get_copy_format_for_bpb(unsigned bpb)
+{
+ /* The choice of UNORM and UINT formats is very intentional here. Most of
+ * the time, we want to use a UINT format to avoid any rounding error in
+ * the blit. For stencil blits, R8_UINT is required by the hardware.
+ * (It's the only format allowed in conjunction with W-tiling.) Also we
+ * intentionally use the 4-channel formats whenever we can. This is so
+ * that, when we do a RGB <-> RGBX copy, the two formats will line up even
+ * though one of them is 3/4 the size of the other. The choice of UNORM
+ * vs. UINT is also very intentional because Haswell doesn't handle 8 or
+ * 16-bit RGB UINT formats at all so we have to use UNORM there.
+ * Fortunately, the only time we should ever use two different formats in
+ * the table below is for RGB -> RGBA blits and so we will never have any
+ * UNORM/UINT mismatch.
+ */
+ switch (bpb) {
+ case 8: return ISL_FORMAT_R8_UINT;
+ case 16: return ISL_FORMAT_R8G8_UINT;
+ case 24: return ISL_FORMAT_R8G8B8_UNORM;
+ case 32: return ISL_FORMAT_R8G8B8A8_UNORM;
+ case 48: return ISL_FORMAT_R16G16B16_UNORM;
+ case 64: return ISL_FORMAT_R16G16B16A16_UNORM;
+ case 96: return ISL_FORMAT_R32G32B32_UINT;
+ case 128:return ISL_FORMAT_R32G32B32A32_UINT;
+ default:
+ unreachable("Unknown format bpb");
+ }
+}
+
+static void
+surf_convert_to_uncompressed(const struct isl_device *isl_dev,
+ struct brw_blorp_surface_info *info,
+ uint32_t *x, uint32_t *y,
+ uint32_t *width, uint32_t *height)
+{
+ const struct isl_format_layout *fmtl =
+ isl_format_get_layout(info->surf.format);
+
+ assert(fmtl->bw > 1 || fmtl->bh > 1);
+
+ /* This is a compressed surface. We need to convert it to a single
+ * slice (because compressed layouts don't perfectly match uncompressed
+ * ones with the same bpb) and divide x, y, width, and height by the
+ * block size.
+ */
+ surf_convert_to_single_slice(isl_dev, info);
+
+ if (width || height) {
+ assert(*width % fmtl->bw == 0 ||
+ *x + *width == info->surf.logical_level0_px.width);
+ assert(*height % fmtl->bh == 0 ||
+ *y + *height == info->surf.logical_level0_px.height);
+ *width = DIV_ROUND_UP(*width, fmtl->bw);
+ *height = DIV_ROUND_UP(*height, fmtl->bh);
+ }
+
+ assert(*x % fmtl->bw == 0);
+ assert(*y % fmtl->bh == 0);
+ *x /= fmtl->bw;
+ *y /= fmtl->bh;
+
+ info->surf.logical_level0_px.width =
+ DIV_ROUND_UP(info->surf.logical_level0_px.width, fmtl->bw);
+ info->surf.logical_level0_px.height =
+ DIV_ROUND_UP(info->surf.logical_level0_px.height, fmtl->bh);
+
+ assert(info->surf.phys_level0_sa.width % fmtl->bw == 0);
+ assert(info->surf.phys_level0_sa.height % fmtl->bh == 0);
+ info->surf.phys_level0_sa.width /= fmtl->bw;
+ info->surf.phys_level0_sa.height /= fmtl->bh;
+
+ assert(info->tile_x_sa % fmtl->bw == 0);
+ assert(info->tile_y_sa % fmtl->bh == 0);
+ info->tile_x_sa /= fmtl->bw;
+ info->tile_y_sa /= fmtl->bh;
+
+ /* It's now an uncompressed surface so we need an uncompressed format */
+ info->surf.format = get_copy_format_for_bpb(fmtl->bpb);
+}
+
+void
+blorp_copy(struct blorp_batch *batch,
+ const struct blorp_surf *src_surf,
+ unsigned src_level, unsigned src_layer,
+ const struct blorp_surf *dst_surf,
+ unsigned dst_level, unsigned dst_layer,
+ uint32_t src_x, uint32_t src_y,
+ uint32_t dst_x, uint32_t dst_y,
+ uint32_t src_width, uint32_t src_height)
+{
+ struct blorp_params params;
+ blorp_params_init(&params);
+
+ brw_blorp_surface_info_init(batch->blorp, &params.src, src_surf, src_level,
+ src_layer, ISL_FORMAT_UNSUPPORTED, false);
+ brw_blorp_surface_info_init(batch->blorp, &params.dst, dst_surf, dst_level,
+ dst_layer, ISL_FORMAT_UNSUPPORTED, true);
+
+ struct brw_blorp_blit_prog_key wm_prog_key;
+ memset(&wm_prog_key, 0, sizeof(wm_prog_key));
+
+ const struct isl_format_layout *src_fmtl =
+ isl_format_get_layout(params.src.surf.format);
+ const struct isl_format_layout *dst_fmtl =
+ isl_format_get_layout(params.dst.surf.format);
+
+ params.src.view.format = get_copy_format_for_bpb(src_fmtl->bpb);
+ if (src_fmtl->bw > 1 || src_fmtl->bh > 1) {
+ surf_convert_to_uncompressed(batch->blorp->isl_dev, &params.src,
+ &src_x, &src_y, &src_width, &src_height);
+ wm_prog_key.need_src_offset = true;
+ }
+
+ params.dst.view.format = get_copy_format_for_bpb(dst_fmtl->bpb);
+ if (dst_fmtl->bw > 1 || dst_fmtl->bh > 1) {
+ surf_convert_to_uncompressed(batch->blorp->isl_dev, &params.dst,
+ &dst_x, &dst_y, NULL, NULL);
+ wm_prog_key.need_dst_offset = true;
+ }
+
+ /* Once both surfaces are stompped to uncompressed as needed, the
+ * destination size is the same as the source size.
+ */
+ uint32_t dst_width = src_width;
+ uint32_t dst_height = src_height;
+
+ do_blorp_blit(batch, &params, &wm_prog_key,
+ src_x, src_y, src_x + src_width, src_y + src_height,
+ dst_x, dst_y, dst_x + dst_width, dst_y + dst_height,
+ false, false);
+}