diff options
author | Jason Ekstrand <[email protected]> | 2016-08-23 17:13:07 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-08-29 12:17:34 -0700 |
commit | 87214414fd584aac80bb88f337ba119cac5109f3 (patch) | |
tree | 8e60b0b9d83c6cf08dcfbd61097644c603ba2cc2 /src/intel/blorp/blorp.h | |
parent | 348509269ead23cb7f953c174d400e6e3d17d723 (diff) |
intel/blorp: Add a format parameter to blorp_fast_clear
This allows us to use the actual render format as opposed to the texture
format. I don't know that the hardware actually cares in the case of fast
clears, but it certainly seems more correct.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/intel/blorp/blorp.h')
-rw-r--r-- | src/intel/blorp/blorp.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h index a4fcfdfcf70..12f18332883 100644 --- a/src/intel/blorp/blorp.h +++ b/src/intel/blorp/blorp.h @@ -111,7 +111,7 @@ blorp_blit(struct blorp_batch *batch, void blorp_fast_clear(struct blorp_batch *batch, const struct blorp_surf *surf, - uint32_t level, uint32_t layer, + uint32_t level, uint32_t layer, enum isl_format format, uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1); void |