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author | Jason Ekstrand <[email protected]> | 2016-10-06 23:08:08 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-10-14 15:39:41 -0700 |
commit | bc4bb5a7e302569f593882feabff1379b640022a (patch) | |
tree | 294c65c605387b8703390f68d3ddae309bc2b6f5 /src/intel/blorp/blorp.c | |
parent | 7017742ad726e5d396027223f7a9fcf6f9fa1807 (diff) |
intel/blorp: Emit more complete DEPTH_STENCIL state
This should now set the pipeline up properly for doing depth and/or stencil
clears by plumbing through depth/stencil test values. We are now also
emitting color calculator state for blorp operations without an actual
shader because that is where the stencil reference value goes pre-SKL.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/intel/blorp/blorp.c')
0 files changed, 0 insertions, 0 deletions