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authorJason Ekstrand <[email protected]>2016-10-06 23:08:08 -0700
committerJason Ekstrand <[email protected]>2016-10-14 15:39:41 -0700
commitbc4bb5a7e302569f593882feabff1379b640022a (patch)
tree294c65c605387b8703390f68d3ddae309bc2b6f5 /src/intel/blorp/blorp.c
parent7017742ad726e5d396027223f7a9fcf6f9fa1807 (diff)
intel/blorp: Emit more complete DEPTH_STENCIL state
This should now set the pipeline up properly for doing depth and/or stencil clears by plumbing through depth/stencil test values. We are now also emitting color calculator state for blorp operations without an actual shader because that is where the stencil reference value goes pre-SKL. Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
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