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authorFrancisco Jerez <[email protected]>2016-04-25 17:02:05 -0700
committerJason Ekstrand <[email protected]>2018-06-28 13:19:38 -0700
commit244a0ff3a8b47ae1aca549a801baafbeb5712213 (patch)
tree08c4b9bf8551a72006eba2660cc06bfc9d2b2df1 /src/intel/blorp/blorp.c
parent2d7d652d5c02f8b68ba72490ac041d3a8235212a (diff)
i965: Add plumbing for shader time in 32-wide FS dispatch mode.
Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/blorp/blorp.c')
-rw-r--r--src/intel/blorp/blorp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/intel/blorp/blorp.c b/src/intel/blorp/blorp.c
index 73f8c67802e..c36ec703b18 100644
--- a/src/intel/blorp/blorp.c
+++ b/src/intel/blorp/blorp.c
@@ -217,7 +217,7 @@ blorp_compile_fs(struct blorp_context *blorp, void *mem_ctx,
const unsigned *program =
brw_compile_fs(compiler, blorp->driver_ctx, mem_ctx, wm_key,
- wm_prog_data, nir, NULL, -1, -1, false, use_repclear,
+ wm_prog_data, nir, NULL, -1, -1, -1, false, use_repclear,
NULL, NULL);
return program;