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authorJason Ekstrand <[email protected]>2017-03-22 15:37:17 -0700
committerJason Ekstrand <[email protected]>2017-05-03 11:25:46 -0700
commit0db70703300938356e8f3bef33e5826efc0b10c3 (patch)
tree0f15f8dc9e61fa0e870616654dd76b41dd9692b8 /src/intel/Makefile.sources
parentca5bdfdfc68c065980db2dd06a5979c2c4fe674b (diff)
anv/pipeline: Add shader lowering for multiview
v2 (Jason Ekstrand): - Take a view_mask rather than a whole subpass - Build the view mask into the VS shader key Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/intel/Makefile.sources')
-rw-r--r--src/intel/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/Makefile.sources b/src/intel/Makefile.sources
index e9a39a659ac..83200c3d7d8 100644
--- a/src/intel/Makefile.sources
+++ b/src/intel/Makefile.sources
@@ -197,6 +197,7 @@ VULKAN_FILES := \
vulkan/anv_nir.h \
vulkan/anv_nir_apply_pipeline_layout.c \
vulkan/anv_nir_lower_input_attachments.c \
+ vulkan/anv_nir_lower_multiview.c \
vulkan/anv_nir_lower_push_constants.c \
vulkan/anv_pass.c \
vulkan/anv_pipeline.c \