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authorIlia Mirkin <[email protected]>2018-12-14 20:06:54 -0500
committerIlia Mirkin <[email protected]>2018-12-20 00:27:16 -0500
commit1250383e367fef6fdb954d69a7444634c6788f5d (patch)
tree33ca4e733f60e9635d76916d7942549d18d9915a /src/intel/Android.vulkan.mk
parent6f4083143bb8c478ccfcaef034d183d89b471993 (diff)
st/mesa: remove sampler associated with buffer texture in pbo logic
A long time ago, when this was first implemented, not having a sampler bound would cause problems on Fermi. I didn't work out the reasons, but the solution was simple -- just put the samplers back in. Since then, regular texturing paths appear to have lost their associated samplers which required a fuller investigation and fix in nouveau. Now that this is done, this code should no longer need a sampler state for fetching texels from a buffer texture. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/intel/Android.vulkan.mk')
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