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authorSamuel Pitoiset <[email protected]>2019-08-01 10:43:42 +0200
committerSamuel Pitoiset <[email protected]>2019-08-02 09:37:36 +0200
commit8a86908e9a79fb7ac94df1fa3194b54059a6045f (patch)
treee85df798586e6bdc2f944d95125622ec403c16cd /src/imgui
parent953bbacc23bbf8b107a49187abc88cc2f4b1be43 (diff)
radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders
It can be enabled with RADV_PERFTEST=gewave32. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
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