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authorKenneth Graunke <kenneth@whitecape.org>2019-03-19 14:00:50 -0700
committerKenneth Graunke <kenneth@whitecape.org>2019-03-28 10:47:26 -0700
commitee8370c766c46752de6fa6dbb58c63a6ed5c4310 (patch)
tree135163a708028d023f8dceb2a9bf9449f99938fb /src/imgui/meson.build
parentce89c19b88376bcc4752494d78e4eb220cde6930 (diff)
iris: Fix blits with S8_UINT destination
For depth and stencil blits, we always want the main mask to be Z, and the secondary pass mask to be S. If asked to blit Z+S to S, we should handle the blit in the second pass which properly gets the stencil resources. Before, we were trying to handle S as the main mask, and accidentally blitting a Z source to a S destination, which doesn't work out well. Fixes Piglit's "framebuffer-blit-levels {draw,read} stencil" tests.
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