diff options
author | Jason Ekstrand <[email protected]> | 2019-07-19 13:07:39 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-07-19 19:45:36 +0000 |
commit | 6301f80b840d50f2f8ec4fc46adfe8ad43da53ab (patch) | |
tree | 214c701b13ac99818da2ac8a7a9aa3566cdf8d31 /src/imgui/imgui_widgets.cpp | |
parent | e352b4d650d37730e5087792b9a74ef31d1974ab (diff) |
nir: Only rematerialize comparisons with all SSA sources
Otherwise, you may end up moving a register read and that could result
in an incorrect shader. This commit fixes a rendering issue in Elite:
Dangerous.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111152
Fixes: 3ee2e84c60 "nir: Rematerialize compare instructions"
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/imgui/imgui_widgets.cpp')
0 files changed, 0 insertions, 0 deletions