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authorKen Mays <[email protected]>2019-09-26 09:47:06 +0000
committerJuan Suárez Romero <[email protected]>2019-10-01 10:31:02 +0000
commit4943c89d6d3f522b3100be9187ff045f84f032b1 (patch)
tree9c572b4a77b3a0309cc829d417b55682f521c5a7 /src/hgl
parente55df4c8596893ca7258a9f199610d8528d46640 (diff)
haiku: fix Mesa build
1. The hgl.c file is a read-only file versus read-write. Ref: src/gallium/state_trackers/hgl/hgl.c 2. I've included the Haiku-specific patches I used to get a successful build of Mesa 19.1.7 on Haiku using the meson/ninja build procedure. Shows "[764/764] linking target ... libswpipe.so" at build completion. v2: Remove autotools files (Eric) v3: Update the patch Reported-by: Ken Mays <[email protected]> Tested-by: Ken Mays <[email protected]> CC: [email protected] Reviewed-by: Alexander von Gluck IV <[email protected]>
Diffstat (limited to 'src/hgl')
-rw-r--r--src/hgl/GLView.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/hgl/GLView.cpp b/src/hgl/GLView.cpp
index 9ae5b5c83ac..9e01dcc2c60 100644
--- a/src/hgl/GLView.cpp
+++ b/src/hgl/GLView.cpp
@@ -51,6 +51,7 @@ BGLView::BGLView(BRect rect, const char* name, ulong resizingMode, ulong mode,
fDitherMap(NULL)
{
fRoster = new GLRendererRoster(this, options);
+ fRenderer = fRoster->GetRenderer();
}
@@ -68,7 +69,7 @@ BGLView::LockGL()
// TODO: acquire the OpenGL API lock it on this glview
fDisplayLock.Lock();
- if (fRenderer)
+ if (fRenderer != NULL && fDisplayLock.CountLocks() == 1)
fRenderer->LockGL();
}
@@ -76,7 +77,7 @@ BGLView::LockGL()
void
BGLView::UnlockGL()
{
- if (fRenderer)
+ if (fRenderer != NULL && fDisplayLock.CountLocks() == 1)
fRenderer->UnlockGL();
fDisplayLock.Unlock();
@@ -189,7 +190,6 @@ BGLView::AttachedToWindow()
for (BView* view = this; view != NULL; view = view->Parent())
view->ConvertToParent(&fBounds);
- fRenderer = fRoster->GetRenderer();
if (fRenderer != NULL) {
// Jackburton: The following code was commented because it doesn't look
// good in "direct" mode: