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author | Timothy Arceri <[email protected]> | 2017-09-07 23:29:25 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-09-26 22:37:02 +1000 |
commit | 379b24a40d3d34ffdaaeb1b328f50e28ecb01468 (patch) | |
tree | 43a44439d7629e2a95ab166b551e04fc231374dd /src/hgl | |
parent | 49e4248a93a790a40618542b4081f8a54183b27a (diff) |
i965: make use of nir linking
For now linking is just removing unused varyings between stages.
shader-db results BDW:
total instructions in shared programs: 13198288 -> 13191693 (-0.05%)
instructions in affected programs: 48325 -> 41730 (-13.65%)
helped: 473
HURT: 0
total cycles in shared programs: 541184926 -> 541159260 (-0.00%)
cycles in affected programs: 213238 -> 187572 (-12.04%)
helped: 435
HURT: 8
V2:
- lower indirects on demoted inputs as well as outputs.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/hgl')
0 files changed, 0 insertions, 0 deletions