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author | Eric Anholt <[email protected]> | 2019-02-04 10:35:40 -0800 |
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committer | Eric Anholt <[email protected]> | 2019-02-05 15:46:04 -0800 |
commit | 940501a446ea954a4437c49d0683e5e7f9681bad (patch) | |
tree | 541efd77308688b71d075619ded667d564267ae7 /src/hgl/SConscript | |
parent | e5c6938590e5e495ce4f3f07dbdd53ca67297462 (diff) |
v3d: Fix copy-propagation of input unpacks.
I had a single function for "does this do float input unpacking" with two
major flaws: It was missing the most common thing to try to copy propagate
a f32 input nunpack to (the VFPACK to an FP16 render target) along with
several other ALU ops, and also would try to propagate an f32 unpack into
a VFMUL which only does f16 unpacks.
instructions in affected programs: 659232 -> 655895 (-0.51%)
uniforms in affected programs: 132613 -> 135336 (2.05%)
and a couple of programs increase their thread counts.
The uniforms hit appears to be a pattern in generated code of doing (-a >=
a) comparisons, which when a is abs(b) can result in the abs instruction
being copy propagated once but not fully DCEed.
Diffstat (limited to 'src/hgl/SConscript')
0 files changed, 0 insertions, 0 deletions