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author | Nicolai Hähnle <[email protected]> | 2016-10-13 16:40:11 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2016-10-17 19:09:45 +0200 |
commit | c3ce0d22b4cf95992cf402a70beca3f2877bcf98 (patch) | |
tree | 9158e2eff350b2c95b4ae21e87f585bbc3a87cc8 /src/hgl/SConscript | |
parent | 1dd99a15a4e0ffeabe0d50cbb402045e8e34d875 (diff) |
st/glsl_to_tgsi: fix [ui]vec[34] conversion to double
The corresponding opcodes for integers need to be treated the same as F2D.
Fixes GL45-CTS.gpu_shader_fp64.conversions.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/hgl/SConscript')
0 files changed, 0 insertions, 0 deletions