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author | Marta Lofstedt <[email protected]> | 2015-11-25 12:16:02 +0100 |
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committer | Marta Lofstedt <[email protected]> | 2015-11-26 08:40:46 +0100 |
commit | 63b49e1711382c263acdcbe2d58c28ef64164059 (patch) | |
tree | 92737c88400089ddd302884661141fc6b301ebb8 /src/hgl/GLRendererRoster.h | |
parent | c2e146f4879b806e7178b8145645268c1ce0b4cd (diff) |
mesa: remove ARB_geometry_shader4
No drivers currently implement ARB_geometry_shader4, nor are there
any plans to implement it. We only support the version of geometry
shaders that was incorporated into OpenGL 3.2 / GLSL 1.50.
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/hgl/GLRendererRoster.h')
0 files changed, 0 insertions, 0 deletions