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author | Kenneth Graunke <[email protected]> | 2014-07-18 13:19:45 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2014-07-21 14:59:12 -0700 |
commit | 38ffef7840edddada23bac48f669d2070e6f158c (patch) | |
tree | e5ad923c0d14ace2ec0f60c478707ebeabeb99c9 /src/hgl/GLRendererRoster.h | |
parent | 4cf47c80fc841f1542762a0112117ebeff1058f1 (diff) |
i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
We might be able to do this without an extra program key field, but this
is non-invasive and fixes the bug, for now.
This fixes the following Piglit tests on Broadwell:
- ARB_sample_shading/builtin-gl-sample-id 2
- ARB_sample_shading/builtin-gl-sample-position 2
- EXT_framebuffer_multisample/multisample-blit 2 color
- EXT_framebuffer_multisample/multisample-blit 2 color linear
- EXT_framebuffer_multisample/multisample-blit 2 depth
- EXT_framebuffer_multisample/no-color 2 depth combined
- EXT_framebuffer_multisample/no-color 2 depth separate
- EXT_framebuffer_multisample/no-color 2 depth single
- EXT_framebuffer_multisample/no-color 2 depth-computed combined
- EXT_framebuffer_multisample/no-color 2 depth-computed separate
- EXT_framebuffer_multisample/no-color 2 depth-computed single
- EXT_framebuffer_multisample/unaligned-blit 2 color msaa
- EXT_framebuffer_multisample/unaligned-blit 2 depth msaa
Signed-off-by: Kenneth Graunke <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=80991
Reviewed-by: Matt Turner <[email protected]>
Cc: "10.2" <[email protected]>
Diffstat (limited to 'src/hgl/GLRendererRoster.h')
0 files changed, 0 insertions, 0 deletions