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author | Brian Paul <[email protected]> | 2016-01-05 18:11:14 -0700 |
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committer | Brian Paul <[email protected]> | 2016-01-06 15:53:46 -0700 |
commit | 2cc52801c05a636ddd52cdef7df338f69607c6fe (patch) | |
tree | d1e60a315e5ac0cd752d49379b1bbf0b6b961b16 /src/hgl/GLRendererRoster.h | |
parent | b6bcf0864138787c21b19cda3749c80c6ad74604 (diff) |
st/mesa: be more careful about state validation in st_Bitmap()
If the only dirty state is mesa's _NEW_PROGRAM_CONSTANTS flag, we can
skip state validation before drawing a bitmap since that state doesn't
effect bitmap rendering.
This further increases the performance of the ipers demo on llvmpipe
to about what it was before commit 36c93a6fae27561.
Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/hgl/GLRendererRoster.h')
0 files changed, 0 insertions, 0 deletions