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authorNanley Chery <[email protected]>2017-01-25 14:54:39 -0800
committerJason Ekstrand <[email protected]>2017-07-22 20:12:09 -0700
commit0b16600056521b97fb8ab943d67a9739cbc91cd2 (patch)
tree7fff1daf5add8814ae82a70a3e0dc71bdc91a7f2 /src/hgl/GLRendererRoster.h
parentdcff5ab9f164afbc29c051b18990a377bb46e4bc (diff)
anv/gpu_memcpy: Add a lighter-weight GPU memcpy function
We'll be performing a GPU memcpy in more places to copy small amounts of data. Add an alternate function that thrashes less state. v2: - Make a new function (Jason Ekstrand). - Move the #define into the function. v3: - Update the function name (Jason). - Update comments. v4: Use an indirect drawing register as TEMP_REG (Jason Ekstrand). Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
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