diff options
author | Sergii Romantsov <[email protected]> | 2019-02-28 13:35:54 +0200 |
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committer | Lionel Landwerlin <[email protected]> | 2019-03-30 11:50:40 +0000 |
commit | 72a921e12ac1828998d2a32966e1dd0123eabfdf (patch) | |
tree | f97bd96be8515e5118219a21ee3cdb3161f7e7d3 /src/hgl/GLRendererRoster.cpp | |
parent | e757a2481f7076e98e776e18c1ecda7062ee8504 (diff) |
i965,iris/blorp: do not blit 0-sizes
Seems there is no sense in blitting 0-sized sources
or destinations.
Additionaly it may cause segfaults for i965.
v2: Function call replaced with inline check
v3: Added check to avoid devision by zero (L. Landwerlin)
v4: Added simillar check for Iris (L. Landwerlin)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110239
Signed-off-by: Sergii Romantsov <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/hgl/GLRendererRoster.cpp')
0 files changed, 0 insertions, 0 deletions