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authorSamuel Pitoiset <[email protected]>2016-01-06 18:46:00 +0100
committerSamuel Pitoiset <[email protected]>2016-02-21 10:41:37 +0100
commit917a5ff6eac8e000e1ac7041929ae376bd476496 (patch)
treee4da5df82f333801d812a83ccafe3709f4cf4cc2 /src/hgl/GLDispatcher.h
parenta9b70a86db9fe948ca7ce40aad4831408b1377ef (diff)
nvc0: bind shader buffers for compute on Fermi
This is loosely based on 3D. Shader buffers are bound on c15 (the driver constbuf) at offset 0x200. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/hgl/GLDispatcher.h')
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