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authorTimothy Arceri <[email protected]>2016-01-23 09:08:23 +1100
committerTimothy Arceri <[email protected]>2016-02-09 22:44:22 +1100
commit9dd6a4ea793dd050cebbacbd5f429d4e8e57ee26 (patch)
treecbaf7f50b786d68c7e2a90a521b35daccc8bbd42 /src/hgl/GLDispatcher.h
parentfd0b89ad8d7ba10045683e4768a89811c8633a85 (diff)
glsl: clean up and fix bug in varying linking rules
The existing code was very hard to follow and has been the source of at least 3 bugs in the past year. The existing code also has a bug for SSO where if we have a multi-stage SSO for example a tes -> gs program, if we try to use transform feedback with gs the existing code would look for the transform feedback varyings in the tes stage and fail as it can't find them. V2: Add more code comments, always try to remove unused inputs to the first stage. Reviewed-by: Kenneth Graunke <[email protected]>
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