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authorRob Clark <[email protected]>2014-06-18 10:24:04 -0400
committerRob Clark <[email protected]>2014-07-25 13:29:28 -0400
commitd48faad3c2d7efb7f4bf727b63487071c4a75e7a (patch)
tree63faf2efc4457849e9f06ffca81dcbcf68dd998e /src/hgl/GLDispatcher.h
parent9613ca569f553666b7397c10321f43bdbb843a13 (diff)
freedreno/a3xx: enable/disable wa's based on patch-level
It seems like for the most part, different behaviors, workarounds, etc, should be conditional on GPU patch revision (ie. a320.0 vs a320.2) rather than GPU id (a320 vs a330). Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/hgl/GLDispatcher.h')
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