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author | Marek Olšák <[email protected]> | 2014-03-09 20:05:54 +0100 |
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committer | Marek Olšák <[email protected]> | 2014-03-11 18:51:20 +0100 |
commit | e2198422820fd076adccde2f72b821a2c05e8fcc (patch) | |
tree | 0b2d3734224cdb0db963ce9bcf7b0387146571d4 /src/hgl/GLDispatcher.cpp | |
parent | f549129564e018e21f58483f697cc7073854247b (diff) |
radeonsi: set correct alignment for texture buffers and constant buffers
I think these are all equivalent to vertex buffer fetches which should be
dword-aligned. Scalar loads are also dword-aligned.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/hgl/GLDispatcher.cpp')
0 files changed, 0 insertions, 0 deletions