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authorChris Forbes <[email protected]>2014-04-12 21:20:42 +1200
committerChris Forbes <[email protected]>2014-04-13 19:26:56 +1200
commitca5c8d6cd435948af7ea0c70118e4d3e5ee66a32 (patch)
tree33d45eef94959bb7c8bb8262463b20fa35e82c2a /src/gtest
parentaeb03f8aea2ee542c78f444c49647ecea92bced7 (diff)
mesa: Extract is_active_attrib() in shaderapi
The rules are about to get a bit more complex to account for gl_InstanceID and gl_VertexID, which are system values. Extracting this first avoids introducing duplication. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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