aboutsummaryrefslogtreecommitdiffstats
path: root/src/glx
diff options
context:
space:
mode:
authorEmil Velikov <[email protected]>2014-01-10 23:36:16 +0000
committerEmil Velikov <[email protected]>2014-01-18 18:47:27 +0000
commit8c2e7fd8460750543367053b1be9368cc38e1d6a (patch)
tree9587b089f9e43b090a8104661a1c5e27f0769a08 /src/glx
parent1c5e2965a0de296240dd8f5af12482164416b7f1 (diff)
loader: introduce the loader util lib
All the various window system integration layers duplicate roughly the same code for figuring out device and driver name, pci-id's, etc. Which is sad. So extract it out into a loader util lib. v2 (Emil) * Separate the introduction of libloader from the code de-duplication. * Strip out non-pci devices support. * Add scons + Android build system support. * Add VISIBILITY_CFLAGS to avoid exporting the loader funcs. v3 (Emil) * PIPE_OS_ANDROID is undefined at this scope, use ANDROID * Make sure we define _EGL_NO_DRM when building only swrast Signed-off-by: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Rob Clark <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glx')
-rw-r--r--src/glx/Makefile.am1
-rw-r--r--src/glx/SConscript1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/glx/Makefile.am b/src/glx/Makefile.am
index 0aec2aa3daa..6d81471b63f 100644
--- a/src/glx/Makefile.am
+++ b/src/glx/Makefile.am
@@ -35,6 +35,7 @@ endif
AM_CFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/include/GL/internal \
+ -I$(top_srcdir)/src/loader \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mapi/glapi \
-I$(top_builddir)/src/mapi \
diff --git a/src/glx/SConscript b/src/glx/SConscript
index 890f9983efd..309a648cc56 100644
--- a/src/glx/SConscript
+++ b/src/glx/SConscript
@@ -11,6 +11,7 @@ env.Prepend(CPPPATH = [
'.', # the build/<platform>/glx/ directory
'#include',
'#include/GL/internal',
+ '#src/loader',
'#src/mesa',
'#src/mapi',
'#src/mapi/glapi',