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authorPaul Berry <[email protected]>2013-03-21 09:11:12 -0700
committerPaul Berry <[email protected]>2013-08-23 11:03:12 -0700
commiteaa63cbbc2f5ae415fc89ef6fd74c5b26ad622fd (patch)
tree87b2422e2775a9cff480521620c81ea0f8a9901b /src/glx
parenta9e8c10bd76f9a94b878b76bb5ae696beeaae2e0 (diff)
i965/gs: Add a flag allowing URB write messages to use a per-slot offset.
This will be used by geometry shaders to implement the EmitVertex() function, since it requires writing data to a dynamically-determined offset within the geometry shader's URB entry. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
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