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author | Felix Kuehling <[email protected]> | 2005-01-23 01:46:14 +0000 |
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committer | Felix Kuehling <[email protected]> | 2005-01-23 01:46:14 +0000 |
commit | 8736c228cb20e5e62cff01ae86c300633d607bad (patch) | |
tree | 1b1f2deeb7a08422f8caf57284773461985f6361 /src/glx | |
parent | 3b50f004333a922a259a4f733395c27002965ded (diff) |
Fixed initialization of draw destination to front buffer on single
buffered visuals. Also don't change span draw/read buffers in
savageDDDrawBuffer. Now glean's polygon offset test works (and PASSes
with fixed point depth buffer) with single buffered visuals without
winding up in an infinite loop.
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions