diff options
author | RALOVICH, Kristóf <[email protected]> | 2008-10-13 14:18:18 +0200 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-10-13 16:53:39 -0600 |
commit | 64d1c10e6c471b81da383b9900d2fc98a7e873d0 (patch) | |
tree | 314d180a3b716135fd81c0516254c574f3458041 /src/glx | |
parent | 6020e6e66aa0d27414b961eb6b4bba1643dfdef7 (diff) |
glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.c
Diffstat (limited to 'src/glx')
-rw-r--r-- | src/glx/x11/indirect_texture_compression.c | 506 |
1 files changed, 251 insertions, 255 deletions
diff --git a/src/glx/x11/indirect_texture_compression.c b/src/glx/x11/indirect_texture_compression.c index e7ede89292d..68837668204 100644 --- a/src/glx/x11/indirect_texture_compression.c +++ b/src/glx/x11/indirect_texture_compression.c @@ -41,31 +41,31 @@ void -__indirect_glGetCompressedTexImageARB( GLenum target, GLint level, - GLvoid * img ) +__indirect_glGetCompressedTexImageARB(GLenum target, GLint level, + GLvoid * img) { - __GLX_SINGLE_DECLARE_VARIABLES(); - xGLXGetTexImageReply reply; - size_t image_bytes; - - __GLX_SINGLE_LOAD_VARIABLES(); - __GLX_SINGLE_BEGIN( X_GLsop_GetCompressedTexImage, 8 ); - __GLX_SINGLE_PUT_LONG( 0, target ); - __GLX_SINGLE_PUT_LONG( 4, level ); - __GLX_SINGLE_READ_XREPLY(); - - image_bytes = reply.width; - assert( image_bytes <= ((4 * reply.length) - 0) ); - assert( image_bytes >= ((4 * reply.length) - 3) ); - - if ( image_bytes != 0 ) { - _XRead( dpy, (char *) img, image_bytes ); - if ( image_bytes < (4 * reply.length) ) { - _XEatData( dpy, (4 * reply.length) - image_bytes ); - } - } - - __GLX_SINGLE_END(); + __GLX_SINGLE_DECLARE_VARIABLES(); + xGLXGetTexImageReply reply; + size_t image_bytes; + + __GLX_SINGLE_LOAD_VARIABLES(); + __GLX_SINGLE_BEGIN(X_GLsop_GetCompressedTexImage, 8); + __GLX_SINGLE_PUT_LONG(0, target); + __GLX_SINGLE_PUT_LONG(4, level); + __GLX_SINGLE_READ_XREPLY(); + + image_bytes = reply.width; + assert(image_bytes <= ((4 * reply.length) - 0)); + assert(image_bytes >= ((4 * reply.length) - 3)); + + if (image_bytes != 0) { + _XRead(dpy, (char *) img, image_bytes); + if (image_bytes < (4 * reply.length)) { + _XEatData(dpy, (4 * reply.length) - image_bytes); + } + } + + __GLX_SINGLE_END(); } @@ -74,60 +74,59 @@ __indirect_glGetCompressedTexImageARB( GLenum target, GLint level, * \c glCompressedTexImage2D. */ static void -CompressedTexImage1D2D( GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLint border, GLsizei image_size, - const GLvoid *data, CARD32 rop ) +CompressedTexImage1D2D(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid * data, CARD32 rop) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - if ( (target == GL_PROXY_TEXTURE_1D) - || (target == GL_PROXY_TEXTURE_2D) - || (target == GL_PROXY_TEXTURE_CUBE_MAP) ) { - compsize = 0; - } - else { - compsize = image_size; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE - + compsize ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( rop, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, internal_format ); - __GLX_PUT_LONG( 16, width ); - __GLX_PUT_LONG( 20, height ); - __GLX_PUT_LONG( 24, border ); - __GLX_PUT_LONG( 28, image_size ); - if ( compsize != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - assert( compsize != 0 ); - - __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, internal_format ); - __GLX_PUT_LONG( 20, width ); - __GLX_PUT_LONG( 24, height ); - __GLX_PUT_LONG( 28, border ); - __GLX_PUT_LONG( 32, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + if ((target == GL_PROXY_TEXTURE_1D) + || (target == GL_PROXY_TEXTURE_2D) + || (target == GL_PROXY_TEXTURE_CUBE_MAP)) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + compsize); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(rop, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, internal_format); + __GLX_PUT_LONG(16, width); + __GLX_PUT_LONG(20, height); + __GLX_PUT_LONG(24, border); + __GLX_PUT_LONG(28, image_size); + if (compsize != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + assert(compsize != 0); + + __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, internal_format); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, border); + __GLX_PUT_LONG(32, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_CMD_HDR_SIZE + 4, + data, image_size); + } } @@ -136,213 +135,210 @@ CompressedTexImage1D2D( GLenum target, GLint level, * \c glCompressedTexSubImage2D. */ static void -CompressedTexSubImage1D2D( GLenum target, GLint level, - GLsizei xoffset, GLsizei yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei image_size, - const GLvoid *data, CARD32 rop ) +CompressedTexSubImage1D2D(GLenum target, GLint level, + GLsizei xoffset, GLsizei yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid * data, CARD32 rop) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - if ( target == GL_PROXY_TEXTURE_3D ) { - compsize = 0; - } - else { - compsize = image_size; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE - + compsize ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( rop, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, xoffset ); - __GLX_PUT_LONG( 16, yoffset ); - __GLX_PUT_LONG( 20, width ); - __GLX_PUT_LONG( 24, height ); - __GLX_PUT_LONG( 28, format ); - __GLX_PUT_LONG( 32, image_size ); - if ( compsize != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - assert( compsize != 0 ); - - __GLX_BEGIN_VARIABLE_LARGE( rop, cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, xoffset ); - __GLX_PUT_LONG( 20, yoffset ); - __GLX_PUT_LONG( 24, width ); - __GLX_PUT_LONG( 28, height ); - __GLX_PUT_LONG( 32, format ); - __GLX_PUT_LONG( 36, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + if (target == GL_PROXY_TEXTURE_3D) { + compsize = 0; + } + else { + compsize = image_size; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + compsize); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(rop, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, xoffset); + __GLX_PUT_LONG(16, yoffset); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, format); + __GLX_PUT_LONG(32, image_size); + if (compsize != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + assert(compsize != 0); + + __GLX_BEGIN_VARIABLE_LARGE(rop, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, xoffset); + __GLX_PUT_LONG(20, yoffset); + __GLX_PUT_LONG(24, width); + __GLX_PUT_LONG(28, height); + __GLX_PUT_LONG(32, format); + __GLX_PUT_LONG(36, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_CMD_HDR_SIZE + 4, + data, image_size); + } } void -__indirect_glCompressedTexImage1DARB( GLenum target, GLint level, - GLenum internal_format, GLsizei width, - GLint border, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexImage1DARB(GLenum target, GLint level, + GLenum internal_format, GLsizei width, + GLint border, GLsizei image_size, + const GLvoid * data) { - CompressedTexImage1D2D( target, level, internal_format, width, 0, - border, image_size, data, - X_GLrop_CompressedTexImage1D ); + CompressedTexImage1D2D(target, level, internal_format, width, 0, + border, image_size, data, + X_GLrop_CompressedTexImage1D); } void -__indirect_glCompressedTexImage2DARB( GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, - GLint border, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexImage2DARB(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLint border, GLsizei image_size, + const GLvoid * data) { - CompressedTexImage1D2D( target, level, internal_format, width, height, - border, image_size, data, - X_GLrop_CompressedTexImage2D ); + CompressedTexImage1D2D(target, level, internal_format, width, height, + border, image_size, data, + X_GLrop_CompressedTexImage2D); } void -__indirect_glCompressedTexImage3DARB( GLenum target, GLint level, - GLenum internal_format, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexImage3DARB(GLenum target, GLint level, + GLenum internal_format, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLsizei image_size, const GLvoid * data) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE - + image_size ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexImage3D, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, internal_format ); - __GLX_PUT_LONG( 16, width ); - __GLX_PUT_LONG( 20, height ); - __GLX_PUT_LONG( 24, depth ); - __GLX_PUT_LONG( 28, border ); - __GLX_PUT_LONG( 32, image_size ); - if ( image_size != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexImage3D, - cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, internal_format ); - __GLX_PUT_LONG( 20, width ); - __GLX_PUT_LONG( 24, height ); - __GLX_PUT_LONG( 28, depth ); - __GLX_PUT_LONG( 32, border ); - __GLX_PUT_LONG( 36, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + image_size); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexImage3D, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, internal_format); + __GLX_PUT_LONG(16, width); + __GLX_PUT_LONG(20, height); + __GLX_PUT_LONG(24, depth); + __GLX_PUT_LONG(28, border); + __GLX_PUT_LONG(32, image_size); + if (image_size != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexImage3D, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, internal_format); + __GLX_PUT_LONG(20, width); + __GLX_PUT_LONG(24, height); + __GLX_PUT_LONG(28, depth); + __GLX_PUT_LONG(32, border); + __GLX_PUT_LONG(36, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size); + } } void -__indirect_glCompressedTexSubImage1DARB( GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, + GLint xoffset, + GLsizei width, + GLenum format, GLsizei image_size, + const GLvoid * data) { - CompressedTexSubImage1D2D( target, level, xoffset, 0, width, 0, - format, image_size, data, - X_GLrop_CompressedTexSubImage1D ); + CompressedTexSubImage1D2D(target, level, xoffset, 0, width, 0, + format, image_size, data, + X_GLrop_CompressedTexSubImage1D); } void -__indirect_glCompressedTexSubImage2DARB( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei image_size, + const GLvoid * data) { - CompressedTexSubImage1D2D( target, level, xoffset, yoffset, width, height, - format, image_size, data, - X_GLrop_CompressedTexSubImage2D ); + CompressedTexSubImage1D2D(target, level, xoffset, yoffset, width, height, + format, image_size, data, + X_GLrop_CompressedTexSubImage2D); } void -__indirect_glCompressedTexSubImage3DARB( GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei image_size, - const GLvoid *data ) +__indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, GLsizei image_size, + const GLvoid * data) { - __GLX_DECLARE_VARIABLES(); - - __GLX_LOAD_VARIABLES(); - if ( gc->currentDpy == NULL ) { - return; - } - - cmdlen = __GLX_PAD( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE - + image_size ); - if ( cmdlen <= gc->maxSmallRenderCommandSize ) { - __GLX_BEGIN_VARIABLE( X_GLrop_CompressedTexSubImage3D, cmdlen ); - __GLX_PUT_LONG( 4, target ); - __GLX_PUT_LONG( 8, level ); - __GLX_PUT_LONG( 12, xoffset ); - __GLX_PUT_LONG( 16, yoffset ); - __GLX_PUT_LONG( 20, zoffset ); - __GLX_PUT_LONG( 24, width ); - __GLX_PUT_LONG( 28, height ); - __GLX_PUT_LONG( 32, depth ); - __GLX_PUT_LONG( 36, format ); - __GLX_PUT_LONG( 40, image_size ); - if ( image_size != 0 ) { - __GLX_PUT_CHAR_ARRAY( __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, - data, image_size ); - } - __GLX_END( cmdlen ); - } - else { - __GLX_BEGIN_VARIABLE_LARGE( X_GLrop_CompressedTexSubImage3D, - cmdlen + 4 ); - __GLX_PUT_LONG( 8, target ); - __GLX_PUT_LONG( 12, level ); - __GLX_PUT_LONG( 16, xoffset ); - __GLX_PUT_LONG( 20, yoffset ); - __GLX_PUT_LONG( 24, zoffset ); - __GLX_PUT_LONG( 28, width ); - __GLX_PUT_LONG( 32, height ); - __GLX_PUT_LONG( 36, depth ); - __GLX_PUT_LONG( 40, format ); - __GLX_PUT_LONG( 44, image_size ); - __glXSendLargeCommand( gc, gc->pc, - __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, - data, image_size ); - } + __GLX_DECLARE_VARIABLES(); + + __GLX_LOAD_VARIABLES(); + if (gc->currentDpy == NULL) { + return; + } + + cmdlen = __GLX_PAD(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + + image_size); + if (cmdlen <= gc->maxSmallRenderCommandSize) { + __GLX_BEGIN_VARIABLE(X_GLrop_CompressedTexSubImage3D, cmdlen); + __GLX_PUT_LONG(4, target); + __GLX_PUT_LONG(8, level); + __GLX_PUT_LONG(12, xoffset); + __GLX_PUT_LONG(16, yoffset); + __GLX_PUT_LONG(20, zoffset); + __GLX_PUT_LONG(24, width); + __GLX_PUT_LONG(28, height); + __GLX_PUT_LONG(32, depth); + __GLX_PUT_LONG(36, format); + __GLX_PUT_LONG(40, image_size); + if (image_size != 0) { + __GLX_PUT_CHAR_ARRAY(__GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE, + data, image_size); + } + __GLX_END(cmdlen); + } + else { + __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_CompressedTexSubImage3D, cmdlen + 4); + __GLX_PUT_LONG(8, target); + __GLX_PUT_LONG(12, level); + __GLX_PUT_LONG(16, xoffset); + __GLX_PUT_LONG(20, yoffset); + __GLX_PUT_LONG(24, zoffset); + __GLX_PUT_LONG(28, width); + __GLX_PUT_LONG(32, height); + __GLX_PUT_LONG(36, depth); + __GLX_PUT_LONG(40, format); + __GLX_PUT_LONG(44, image_size); + __glXSendLargeCommand(gc, gc->pc, + __GLX_COMPRESSED_TEXSUBIMAGE_3D_CMD_HDR_SIZE + 4, + data, image_size); + } } |