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author | Nanley Chery <[email protected]> | 2015-05-31 13:29:41 -0700 |
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committer | Nanley Chery <[email protected]> | 2015-08-26 14:36:43 -0700 |
commit | 9a759a6ee002203a045e9df1f91823204609fd4a (patch) | |
tree | 1a1593ca26230b3885851b579e16f6e20ddee9ac /src/glx | |
parent | 42ee16176dca797c395592b0245f370ea58ca3a8 (diff) |
swrast: add a new macro, FETCH_COMPRESSED
This patch creates a new macro, FETCH_COMPRESSED - similar in nature
to the other FETCH_* macros. This reduces repetition in the code that
deals with compressed textures.
Reviewed-by: Anuj Phogat <[email protected]>
Signed-off-by: Nanley Chery <[email protected]>
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions