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authorBrian Paul <[email protected]>2011-07-21 09:55:22 -0600
committerBrian Paul <[email protected]>2011-07-21 09:57:37 -0600
commitc534f11164bbecf25eb2b1e697f9511eceb0c86f (patch)
tree9514aec5d678796b6d8bd4bcb888c90e1107b91d /src/glx
parent3dde6be908d827f4d6d54e0968ae83c2c4dfa87c (diff)
softpipe: implement fragment shader variants
We'll need shader variants to accomodate the new polygon stipple utility.
Diffstat (limited to 'src/glx')
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