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author | Erik Faye-Lund <[email protected]> | 2018-11-07 13:41:17 +0100 |
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committer | Erik Faye-Lund <[email protected]> | 2018-11-23 10:48:36 +0100 |
commit | a652842982a0a790c1b6607cd4f50679a6778fad (patch) | |
tree | 4994f609d2c6ec0a430e8c5729cd9e93dfa33b58 /src/glx | |
parent | d52be6dd29ad465ec6cad9afabf9525834878f80 (diff) |
mesa/main: remove overly strict query-validation
The rules encoded in this code also applies to OpenGL ES 3.0 and up,
but the per-enum validation has already been taught about these rules.
So let's get rid of this duplicate, narrow version of the validation.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions