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authorJason Ekstrand <[email protected]>2018-10-10 22:04:17 -0500
committerJason Ekstrand <[email protected]>2018-10-11 15:21:19 -0500
commit0e0dc596a2c008c32def103e175fcd5b7116f38f (patch)
tree770293c84ec3d3617b5690aede52624efb0408d7 /src/glx
parent497675c21ee34dfe1e8f9dfe62f6a3011f8062e5 (diff)
intel/vec4: Fix nir_op_b2[fi] with 64-bit result
This is valid NIR but you can't actually hit this case today. GLSL IR doesn't have a bool to double opcode; it does f2d(b2f(x)). In SPIR-V we don't have any to/from bool conversion opcodes at all. However, the next commit will make us start generating it so we should be ready. Reviewed-by: Ian Romanick <[email protected]>
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