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authorBrian Paul <[email protected]>2010-11-07 18:33:42 -0700
committerBrian Paul <[email protected]>2010-11-07 18:33:42 -0700
commitdd28b4c1fc56106e5ac2f13767f41b9f721dbb36 (patch)
treeb02d1ef2c29cfbb41e1265f3438cfe53a7778dee /src/glx
parent90c52c26d8345cf9854b2f0e444966acc1642253 (diff)
mesa: implement uint texstore code
We used float temporary images before which could lose precision for uint-valued texture images.
Diffstat (limited to 'src/glx')
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