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author | Neil Roberts <[email protected]> | 2015-02-25 15:33:08 +0000 |
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committer | Neil Roberts <[email protected]> | 2015-03-05 13:24:53 +0000 |
commit | 7286a6899176a8b26aa794097288eff941f5178c (patch) | |
tree | 78a4899170410ed90fb021c18a37a7f6726a9d91 /src/glx | |
parent | a08bff1e98b8e630f8bdf341af1491cd99e7d104 (diff) |
meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage
The yoffset needs to be interpreted as a slice offset for 1D array
textures. This patch implements that by moving the yoffset into
zoffset similar to how it moves the height into depth.
Reviewed-by: Jason Ekstrand <[email protected]>
Cc: "10.5" <[email protected]>
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions