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author | Jason Ekstrand <[email protected]> | 2017-08-23 17:43:36 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-11-07 10:41:24 -0800 |
commit | df81b81fb91f45e6da0c504ee672d45829c41d06 (patch) | |
tree | 08909c9aa8ca1db66ab43a3fd184157645e845aa /src/glx | |
parent | ad77775809555bc215f468424215e8dddc7083bf (diff) |
compiler/nir_types: Handle vectors in glsl_get_array_element
Most of NIR doesn't allow doing array indexing on a vector (though it
does on a matrix). However, nir_lower_io handles it just fine and this
behavior is needed for shared variables in Vulkan. This commit makes
glsl_get_array_element do something sensible for vector types and makes
nir_validate happy with them.
Reviewed-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions