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authorJason Ekstrand <[email protected]>2017-08-23 17:43:36 -0700
committerJason Ekstrand <[email protected]>2017-11-07 10:41:24 -0800
commitdf81b81fb91f45e6da0c504ee672d45829c41d06 (patch)
tree08909c9aa8ca1db66ab43a3fd184157645e845aa /src/glx
parentad77775809555bc215f468424215e8dddc7083bf (diff)
compiler/nir_types: Handle vectors in glsl_get_array_element
Most of NIR doesn't allow doing array indexing on a vector (though it does on a matrix). However, nir_lower_io handles it just fine and this behavior is needed for shared variables in Vulkan. This commit makes glsl_get_array_element do something sensible for vector types and makes nir_validate happy with them. Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
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