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author | Roland Scheidegger <[email protected]> | 2016-01-12 18:47:44 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2016-01-13 02:43:04 +0100 |
commit | 9422999e4041d4e984acbd2f44813d5928d20f18 (patch) | |
tree | 5ecb3dd529bc6aef99b465bd519058327ba9c88d /src/glx | |
parent | 6143e2d65168a628aeb54db4cfecd1bb1d53b8aa (diff) |
draw: fix key comparison with uninitialized value
Discovered by accident, valgrind was complaining (could have possibly caused
us to create redundant geometry shader variants).
v2: convinced by Brian and Jose, just use memset for both gs and vs keys,
just as easy and less error prone.
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions