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author | Jason Ekstrand <[email protected]> | 2016-09-03 11:57:05 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-09-04 20:44:59 -0700 |
commit | 821e36638531ddadb32d5bac633c0b21c73bea67 (patch) | |
tree | 94e195d9d7ad22707735d5d1a035c28b1467f3a2 /src/glx | |
parent | 61e978524a0e5de4f8570b44bcb9b907a9187684 (diff) |
nir/tests: Update the CF tests to not assume fake edges
In aad4f1550, we removed the concept of "fake" edges from NIR. Now, if you
have a block at the end of an infinite loop it really has no predecessors.
This updates the unit tests to match.
Signed-off-by: Jason Ekstrand <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97587
Tested-by: Aaron Watry <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions