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author | Samuel Pitoiset <[email protected]> | 2017-05-10 13:24:01 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-06-14 10:04:36 +0200 |
commit | bf60db5a4ba3893d57e59c8a69516b6519ac0972 (patch) | |
tree | 2c53f56a7322389295772bd2e0ced0f48b00ad67 /src/glx | |
parent | 064d6263c54cd9a3b0f5954538fa74b5022f22de (diff) |
mesa: add update_single_shader_texture_used() helper
This will also be used for looping over bindless samplers bound
to texture units.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/glx')
0 files changed, 0 insertions, 0 deletions