diff options
author | Eric Anholt <[email protected]> | 2012-05-15 13:06:22 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2012-05-29 11:51:57 -0700 |
commit | 0ce0f7c0c8fa9902678af7f3ecad2541be5808d2 (patch) | |
tree | 2541edcbc03ec74456dc62b5a4701b3d970faf45 /src/glx | |
parent | f92b2e5e90f456491fc15b3b9612381a83726606 (diff) |
mesa: Remove the generated glapi from source control, and just build it.
Mesa already always depends on python to build. The checked in
changes are not reviewed (because any trivial change rewrites the
world). We also have been pushing commits between xml change and
regen where at-build-time xml-generated code disagrees with committed
xml-generated code. And worst of all, sometimes we ("I") check in
*stale* xml-generated code.
Acked-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glx')
-rw-r--r-- | src/glx/.gitignore | 6 | ||||
-rw-r--r-- | src/glx/indirect.c | 10736 | ||||
-rw-r--r-- | src/glx/indirect.h | 722 | ||||
-rw-r--r-- | src/glx/indirect_init.c | 789 | ||||
-rw-r--r-- | src/glx/indirect_size.c | 382 | ||||
-rw-r--r-- | src/glx/indirect_size.h | 85 |
6 files changed, 6 insertions, 12714 deletions
diff --git a/src/glx/.gitignore b/src/glx/.gitignore index 010d3f20648..87c2d5896f1 100644 --- a/src/glx/.gitignore +++ b/src/glx/.gitignore @@ -2,3 +2,9 @@ Makefile Makefile.in libGL.la libglx.la +indirect.c +indirect.h +indirect_init.c +indirect_size.c +indirect_size.h + diff --git a/src/glx/indirect.c b/src/glx/indirect.c deleted file mode 100644 index a6b0c0d6dac..00000000000 --- a/src/glx/indirect.c +++ /dev/null @@ -1,10736 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004, 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <GL/gl.h> -#include "indirect.h" -#include "glxclient.h" -#include "indirect_size.h" -#include "glapi.h" -#include "glthread.h" -#include <GL/glxproto.h> -#ifdef USE_XCB -#include <X11/Xlib-xcb.h> -#include <xcb/xcb.h> -#include <xcb/glx.h> -#endif /* USE_XCB */ - -#define __GLX_PAD(n) (((n) + 3) & ~3) - -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define NOINLINE __attribute__((noinline)) -#else -#define NOINLINE -#endif - -#ifndef __GNUC__ -#define __builtin_expect(x, y) x -#endif - -/* If the size and opcode values are known at compile-time, this will, on - * x86 at least, emit them with a single instruction. - */ -#define emit_header(dest, op, size) \ - do { union { short s[2]; int i; } temp; \ - temp.s[0] = (size); temp.s[1] = (op); \ - *((int *)(dest)) = temp.i; } while(0) - -NOINLINE CARD32 -__glXReadReply(Display * dpy, size_t size, void *dest, - GLboolean reply_is_always_array) -{ - xGLXSingleReply reply; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - if (size != 0) { - if ((reply.length > 0) || reply_is_always_array) { - const GLint bytes = (reply_is_always_array) - ? (4 * reply.length) : (reply.size * size); - const GLint extra = 4 - (bytes & 3); - - _XRead(dpy, dest, bytes); - if (extra < 4) { - _XEatData(dpy, extra); - } - } else { - (void) memcpy(dest, &(reply.pad3), size); - } - } - - return reply.retval; -} - -NOINLINE void -__glXReadPixelReply(Display * dpy, struct glx_context *gc, unsigned max_dim, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, void *dest, GLboolean dimensions_in_reply) -{ - xGLXSingleReply reply; - GLint size; - - (void) _XReply(dpy, (xReply *) & reply, 0, False); - - if (dimensions_in_reply) { - width = reply.pad3; - height = reply.pad4; - depth = reply.pad5; - - if ((height == 0) || (max_dim < 2)) { - height = 1; - } - if ((depth == 0) || (max_dim < 3)) { - depth = 1; - } - } - - size = reply.length * 4; - if (size != 0) { - void *buf = Xmalloc(size); - - if (buf == NULL) { - _XEatData(dpy, size); - __glXSetError(gc, GL_OUT_OF_MEMORY); - } else { - const GLint extra = 4 - (size & 3); - - _XRead(dpy, buf, size); - if (extra < 4) { - _XEatData(dpy, extra); - } - - __glEmptyImage(gc, 3, width, height, depth, format, type, - buf, dest); - Xfree(buf); - } - } -} - -#define X_GLXSingle 0 - -NOINLINE FASTCALL GLubyte * -__glXSetupSingleRequest(struct glx_context *gc, GLint sop, GLint cmdlen) -{ - xGLXSingleReq *req; - Display *const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXSingle, cmdlen, req); - req->reqType = gc->majorOpcode; - req->contextTag = gc->currentContextTag; - req->glxCode = sop; - return (GLubyte *) (req) + sz_xGLXSingleReq; -} - -NOINLINE FASTCALL GLubyte * -__glXSetupVendorRequest(struct glx_context *gc, GLint code, GLint vop, - GLint cmdlen) -{ - xGLXVendorPrivateReq *req; - Display *const dpy = gc->currentDpy; - - (void) __glXFlushRenderBuffer(gc, gc->pc); - LockDisplay(dpy); - GetReqExtra(GLXVendorPrivate, cmdlen, req); - req->reqType = gc->majorOpcode; - req->glxCode = code; - req->vendorCode = vop; - req->contextTag = gc->currentContextTag; - return (GLubyte *) (req) + sz_xGLXVendorPrivateReq; -} - -const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; - -#define zero (__glXDefaultPixelStore+0) -#define one (__glXDefaultPixelStore+8) -#define default_pixel_store_1D (__glXDefaultPixelStore+4) -#define default_pixel_store_1D_size 20 -#define default_pixel_store_2D (__glXDefaultPixelStore+4) -#define default_pixel_store_2D_size 20 -#define default_pixel_store_3D (__glXDefaultPixelStore+0) -#define default_pixel_store_3D_size 36 -#define default_pixel_store_4D (__glXDefaultPixelStore+0) -#define default_pixel_store_4D_size 36 - -static FASTCALL NOINLINE void -generic_3_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_4_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_6_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_8_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_12_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_16_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_24_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static FASTCALL NOINLINE void -generic_32_byte(GLint rop, const void *ptr) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - - emit_header(gc->pc, rop, cmdlen); - (void) memcpy((void *) (gc->pc + 4), ptr, 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_NewList 101 -void -__indirect_glNewList(GLuint list, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_new_list(c, gc->currentContextTag, list, mode); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_NewList, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - (void) memcpy((void *) (pc + 4), (void *) (&mode), 4); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_EndList 102 -void -__indirect_glEndList(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 0; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_end_list(c, gc->currentContextTag); -#else - (void) __glXSetupSingleRequest(gc, X_GLsop_EndList, cmdlen); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_CallList 1 -void -__indirect_glCallList(GLuint list) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_CallList, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&list), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CallLists 2 -void -__indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glCallLists_size(type); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_CallLists, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (lists), - (compsize * n)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_CallLists; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - __glXSendLargeCommand(gc, pc, 16, lists, (compsize * n)); - } - } -} - -#define X_GLsop_DeleteLists 103 -void -__indirect_glDeleteLists(GLuint list, GLsizei range) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_lists(c, gc->currentContextTag, list, range); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteLists, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - (void) memcpy((void *) (pc + 4), (void *) (&range), 4); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GenLists 104 -GLuint -__indirect_glGenLists(GLsizei range) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLuint retval = (GLuint) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_lists_reply_t *reply = - xcb_glx_gen_lists_reply(c, - xcb_glx_gen_lists(c, - gc->currentContextTag, - range), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenLists, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&range), 4); - retval = (GLuint) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_ListBase 3 -void -__indirect_glListBase(GLuint base) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ListBase, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&base), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Begin 4 -void -__indirect_glBegin(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Begin, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Bitmap 5 -void -__indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, - GLfloat yorig, GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, 0) : 0; - const GLuint cmdlen = 48 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_Bitmap, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&xorig), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&yorig), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&xmove), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&ymove), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, width, height, 1, GL_COLOR_INDEX, - GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_Bitmap; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (pc + 32), (void *) (&height), 4); - (void) memcpy((void *) (pc + 36), (void *) (&xorig), 4); - (void) memcpy((void *) (pc + 40), (void *) (&yorig), 4); - (void) memcpy((void *) (pc + 44), (void *) (&xmove), 4); - (void) memcpy((void *) (pc + 48), (void *) (&ymove), 4); - __glXSendLargeImage(gc, compsize, 2, width, height, 1, - GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, - pc + 8); - } - } -} - -#define X_GLrop_Color3bv 6 -void -__indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3bv 6 -void -__indirect_glColor3bv(const GLbyte *v) -{ - generic_3_byte(X_GLrop_Color3bv, v); -} - -#define X_GLrop_Color3dv 7 -void -__indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3dv 7 -void -__indirect_glColor3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Color3dv, v); -} - -#define X_GLrop_Color3fv 8 -void -__indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3fv 8 -void -__indirect_glColor3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Color3fv, v); -} - -#define X_GLrop_Color3iv 9 -void -__indirect_glColor3i(GLint red, GLint green, GLint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3iv 9 -void -__indirect_glColor3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Color3iv, v); -} - -#define X_GLrop_Color3sv 10 -void -__indirect_glColor3s(GLshort red, GLshort green, GLshort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3sv 10 -void -__indirect_glColor3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Color3sv, v); -} - -#define X_GLrop_Color3ubv 11 -void -__indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3ubv 11 -void -__indirect_glColor3ubv(const GLubyte *v) -{ - generic_3_byte(X_GLrop_Color3ubv, v); -} - -#define X_GLrop_Color3uiv 12 -void -__indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3uiv 12 -void -__indirect_glColor3uiv(const GLuint * v) -{ - generic_12_byte(X_GLrop_Color3uiv, v); -} - -#define X_GLrop_Color3usv 13 -void -__indirect_glColor3us(GLushort red, GLushort green, GLushort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color3usv 13 -void -__indirect_glColor3usv(const GLushort * v) -{ - generic_6_byte(X_GLrop_Color3usv, v); -} - -#define X_GLrop_Color4bv 14 -void -__indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4bv 14 -void -__indirect_glColor4bv(const GLbyte *v) -{ - generic_4_byte(X_GLrop_Color4bv, v); -} - -#define X_GLrop_Color4dv 15 -void -__indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, - GLdouble alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&alpha), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4dv 15 -void -__indirect_glColor4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_Color4dv, v); -} - -#define X_GLrop_Color4fv 16 -void -__indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4fv 16 -void -__indirect_glColor4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_Color4fv, v); -} - -#define X_GLrop_Color4iv 17 -void -__indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4iv 17 -void -__indirect_glColor4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_Color4iv, v); -} - -#define X_GLrop_Color4sv 18 -void -__indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4sv 18 -void -__indirect_glColor4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_Color4sv, v); -} - -#define X_GLrop_Color4ubv 19 -void -__indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4ubv 19 -void -__indirect_glColor4ubv(const GLubyte *v) -{ - generic_4_byte(X_GLrop_Color4ubv, v); -} - -#define X_GLrop_Color4uiv 20 -void -__indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4uiv 20 -void -__indirect_glColor4uiv(const GLuint * v) -{ - generic_16_byte(X_GLrop_Color4uiv, v); -} - -#define X_GLrop_Color4usv 21 -void -__indirect_glColor4us(GLushort red, GLushort green, GLushort blue, - GLushort alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&alpha), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Color4usv 21 -void -__indirect_glColor4usv(const GLushort * v) -{ - generic_8_byte(X_GLrop_Color4usv, v); -} - -#define X_GLrop_EdgeFlagv 22 -void -__indirect_glEdgeFlag(GLboolean flag) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EdgeFlagv 22 -void -__indirect_glEdgeFlagv(const GLboolean * flag) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_End 23 -void -__indirect_glEnd(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_End, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexdv 24 -void -__indirect_glIndexd(GLdouble c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexdv 24 -void -__indirect_glIndexdv(const GLdouble * c) -{ - generic_8_byte(X_GLrop_Indexdv, c); -} - -#define X_GLrop_Indexfv 25 -void -__indirect_glIndexf(GLfloat c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexfv 25 -void -__indirect_glIndexfv(const GLfloat * c) -{ - generic_4_byte(X_GLrop_Indexfv, c); -} - -#define X_GLrop_Indexiv 26 -void -__indirect_glIndexi(GLint c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexiv 26 -void -__indirect_glIndexiv(const GLint * c) -{ - generic_4_byte(X_GLrop_Indexiv, c); -} - -#define X_GLrop_Indexsv 27 -void -__indirect_glIndexs(GLshort c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexsv 27 -void -__indirect_glIndexsv(const GLshort * c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (c), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3bv 28 -void -__indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&ny), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&nz), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3bv 28 -void -__indirect_glNormal3bv(const GLbyte *v) -{ - generic_3_byte(X_GLrop_Normal3bv, v); -} - -#define X_GLrop_Normal3dv 29 -void -__indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&ny), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&nz), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3dv 29 -void -__indirect_glNormal3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Normal3dv, v); -} - -#define X_GLrop_Normal3fv 30 -void -__indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3fv 30 -void -__indirect_glNormal3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Normal3fv, v); -} - -#define X_GLrop_Normal3iv 31 -void -__indirect_glNormal3i(GLint nx, GLint ny, GLint nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ny), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&nz), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3iv 31 -void -__indirect_glNormal3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Normal3iv, v); -} - -#define X_GLrop_Normal3sv 32 -void -__indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&nx), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&ny), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&nz), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Normal3sv 32 -void -__indirect_glNormal3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Normal3sv, v); -} - -#define X_GLrop_RasterPos2dv 33 -void -__indirect_glRasterPos2d(GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2dv 33 -void -__indirect_glRasterPos2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_RasterPos2dv, v); -} - -#define X_GLrop_RasterPos2fv 34 -void -__indirect_glRasterPos2f(GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2fv 34 -void -__indirect_glRasterPos2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_RasterPos2fv, v); -} - -#define X_GLrop_RasterPos2iv 35 -void -__indirect_glRasterPos2i(GLint x, GLint y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2iv 35 -void -__indirect_glRasterPos2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_RasterPos2iv, v); -} - -#define X_GLrop_RasterPos2sv 36 -void -__indirect_glRasterPos2s(GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos2sv 36 -void -__indirect_glRasterPos2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_RasterPos2sv, v); -} - -#define X_GLrop_RasterPos3dv 37 -void -__indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3dv 37 -void -__indirect_glRasterPos3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_RasterPos3dv, v); -} - -#define X_GLrop_RasterPos3fv 38 -void -__indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3fv 38 -void -__indirect_glRasterPos3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_RasterPos3fv, v); -} - -#define X_GLrop_RasterPos3iv 39 -void -__indirect_glRasterPos3i(GLint x, GLint y, GLint z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3iv 39 -void -__indirect_glRasterPos3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_RasterPos3iv, v); -} - -#define X_GLrop_RasterPos3sv 40 -void -__indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos3sv 40 -void -__indirect_glRasterPos3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_RasterPos3sv, v); -} - -#define X_GLrop_RasterPos4dv 41 -void -__indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4dv 41 -void -__indirect_glRasterPos4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_RasterPos4dv, v); -} - -#define X_GLrop_RasterPos4fv 42 -void -__indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4fv 42 -void -__indirect_glRasterPos4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_RasterPos4fv, v); -} - -#define X_GLrop_RasterPos4iv 43 -void -__indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4iv 43 -void -__indirect_glRasterPos4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_RasterPos4iv, v); -} - -#define X_GLrop_RasterPos4sv 44 -void -__indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RasterPos4sv 44 -void -__indirect_glRasterPos4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_RasterPos4sv, v); -} - -#define X_GLrop_Rectdv 45 -void -__indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y1), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&x2), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&y2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectdv 45 -void -__indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 16); - (void) memcpy((void *) (gc->pc + 20), (void *) (v2), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectfv 46 -void -__indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectfv 46 -void -__indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectiv 47 -void -__indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectiv 47 -void -__indirect_glRectiv(const GLint * v1, const GLint * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (v2), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectsv 48 -void -__indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x1), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y1), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x2), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y2), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rectsv 48 -void -__indirect_glRectsv(const GLshort * v1, const GLshort * v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v1), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1dv 49 -void -__indirect_glTexCoord1d(GLdouble s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1dv 49 -void -__indirect_glTexCoord1dv(const GLdouble * v) -{ - generic_8_byte(X_GLrop_TexCoord1dv, v); -} - -#define X_GLrop_TexCoord1fv 50 -void -__indirect_glTexCoord1f(GLfloat s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1fv 50 -void -__indirect_glTexCoord1fv(const GLfloat * v) -{ - generic_4_byte(X_GLrop_TexCoord1fv, v); -} - -#define X_GLrop_TexCoord1iv 51 -void -__indirect_glTexCoord1i(GLint s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1iv 51 -void -__indirect_glTexCoord1iv(const GLint * v) -{ - generic_4_byte(X_GLrop_TexCoord1iv, v); -} - -#define X_GLrop_TexCoord1sv 52 -void -__indirect_glTexCoord1s(GLshort s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord1sv 52 -void -__indirect_glTexCoord1sv(const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2dv 53 -void -__indirect_glTexCoord2d(GLdouble s, GLdouble t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2dv 53 -void -__indirect_glTexCoord2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_TexCoord2dv, v); -} - -#define X_GLrop_TexCoord2fv 54 -void -__indirect_glTexCoord2f(GLfloat s, GLfloat t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2fv 54 -void -__indirect_glTexCoord2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_TexCoord2fv, v); -} - -#define X_GLrop_TexCoord2iv 55 -void -__indirect_glTexCoord2i(GLint s, GLint t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2iv 55 -void -__indirect_glTexCoord2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_TexCoord2iv, v); -} - -#define X_GLrop_TexCoord2sv 56 -void -__indirect_glTexCoord2s(GLshort s, GLshort t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord2sv 56 -void -__indirect_glTexCoord2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_TexCoord2sv, v); -} - -#define X_GLrop_TexCoord3dv 57 -void -__indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3dv 57 -void -__indirect_glTexCoord3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_TexCoord3dv, v); -} - -#define X_GLrop_TexCoord3fv 58 -void -__indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3fv 58 -void -__indirect_glTexCoord3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_TexCoord3fv, v); -} - -#define X_GLrop_TexCoord3iv 59 -void -__indirect_glTexCoord3i(GLint s, GLint t, GLint r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3iv 59 -void -__indirect_glTexCoord3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_TexCoord3iv, v); -} - -#define X_GLrop_TexCoord3sv 60 -void -__indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord3sv 60 -void -__indirect_glTexCoord3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_TexCoord3sv, v); -} - -#define X_GLrop_TexCoord4dv 61 -void -__indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4dv 61 -void -__indirect_glTexCoord4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_TexCoord4dv, v); -} - -#define X_GLrop_TexCoord4fv 62 -void -__indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4fv 62 -void -__indirect_glTexCoord4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_TexCoord4fv, v); -} - -#define X_GLrop_TexCoord4iv 63 -void -__indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4iv 63 -void -__indirect_glTexCoord4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_TexCoord4iv, v); -} - -#define X_GLrop_TexCoord4sv 64 -void -__indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&r), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&q), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexCoord4sv 64 -void -__indirect_glTexCoord4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_TexCoord4sv, v); -} - -#define X_GLrop_Vertex2dv 65 -void -__indirect_glVertex2d(GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2dv 65 -void -__indirect_glVertex2dv(const GLdouble * v) -{ - generic_16_byte(X_GLrop_Vertex2dv, v); -} - -#define X_GLrop_Vertex2fv 66 -void -__indirect_glVertex2f(GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2fv 66 -void -__indirect_glVertex2fv(const GLfloat * v) -{ - generic_8_byte(X_GLrop_Vertex2fv, v); -} - -#define X_GLrop_Vertex2iv 67 -void -__indirect_glVertex2i(GLint x, GLint y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2iv 67 -void -__indirect_glVertex2iv(const GLint * v) -{ - generic_8_byte(X_GLrop_Vertex2iv, v); -} - -#define X_GLrop_Vertex2sv 68 -void -__indirect_glVertex2s(GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex2sv 68 -void -__indirect_glVertex2sv(const GLshort * v) -{ - generic_4_byte(X_GLrop_Vertex2sv, v); -} - -#define X_GLrop_Vertex3dv 69 -void -__indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3dv 69 -void -__indirect_glVertex3dv(const GLdouble * v) -{ - generic_24_byte(X_GLrop_Vertex3dv, v); -} - -#define X_GLrop_Vertex3fv 70 -void -__indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3fv 70 -void -__indirect_glVertex3fv(const GLfloat * v) -{ - generic_12_byte(X_GLrop_Vertex3fv, v); -} - -#define X_GLrop_Vertex3iv 71 -void -__indirect_glVertex3i(GLint x, GLint y, GLint z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3iv 71 -void -__indirect_glVertex3iv(const GLint * v) -{ - generic_12_byte(X_GLrop_Vertex3iv, v); -} - -#define X_GLrop_Vertex3sv 72 -void -__indirect_glVertex3s(GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex3sv 72 -void -__indirect_glVertex3sv(const GLshort * v) -{ - generic_6_byte(X_GLrop_Vertex3sv, v); -} - -#define X_GLrop_Vertex4dv 73 -void -__indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4dv 73 -void -__indirect_glVertex4dv(const GLdouble * v) -{ - generic_32_byte(X_GLrop_Vertex4dv, v); -} - -#define X_GLrop_Vertex4fv 74 -void -__indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4fv 74 -void -__indirect_glVertex4fv(const GLfloat * v) -{ - generic_16_byte(X_GLrop_Vertex4fv, v); -} - -#define X_GLrop_Vertex4iv 75 -void -__indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4iv 75 -void -__indirect_glVertex4iv(const GLint * v) -{ - generic_16_byte(X_GLrop_Vertex4iv, v); -} - -#define X_GLrop_Vertex4sv 76 -void -__indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Vertex4sv 76 -void -__indirect_glVertex4sv(const GLshort * v) -{ - generic_8_byte(X_GLrop_Vertex4sv, v); -} - -#define X_GLrop_ClipPlane 77 -void -__indirect_glClipPlane(GLenum plane, const GLdouble * equation) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (equation), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&plane), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorMaterial 78 -void -__indirect_glColorMaterial(GLenum face, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CullFace 79 -void -__indirect_glCullFace(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_CullFace, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogf 80 -void -__indirect_glFogf(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Fogf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogfv 81 -void -__indirect_glFogfv(GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glFogfv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogi 82 -void -__indirect_glFogi(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Fogi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Fogiv 83 -void -__indirect_glFogiv(GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glFogiv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FrontFace 84 -void -__indirect_glFrontFace(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Hint 85 -void -__indirect_glHint(GLenum target, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Hint, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightf 86 -void -__indirect_glLightf(GLenum light, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Lightf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightfv 87 -void -__indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lighti 88 -void -__indirect_glLighti(GLenum light, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Lighti, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Lightiv 89 -void -__indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightiv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&light), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModelf 90 -void -__indirect_glLightModelf(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModelfv 91 -void -__indirect_glLightModelfv(GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightModelfv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModeli 92 -void -__indirect_glLightModeli(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LightModeliv 93 -void -__indirect_glLightModeliv(GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glLightModeliv_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LineStipple 94 -void -__indirect_glLineStipple(GLint factor, GLushort pattern) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pattern), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LineWidth 95 -void -__indirect_glLineWidth(GLfloat width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialf 96 -void -__indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Materialf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialfv 97 -void -__indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glMaterialfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materiali 98 -void -__indirect_glMateriali(GLenum face, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Materiali, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Materialiv 99 -void -__indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glMaterialiv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointSize 100 -void -__indirect_glPointSize(GLfloat size) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PointSize, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&size), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonMode 101 -void -__indirect_glPolygonMode(GLenum face, GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonStipple 102 -void -__indirect_glPolygonStipple(const GLubyte *mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - 0) : 0; - const GLuint cmdlen = 24 + __GLX_PAD(compsize); - emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, - gc->pc + 24, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scissor 103 -void -__indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Scissor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ShadeModel 104 -void -__indirect_glShadeModel(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameterf 105 -void -__indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameterfv 106 -void -__indirect_glTexParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameteri 107 -void -__indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexParameteriv 108 -void -__indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_TexImage_1D2D(unsigned opcode, unsigned dim, GLenum target, GLint level, - GLint internalformat, GLsizei width, GLsizei height, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - __glImageSize(width, height, 1, format, type, target); - const GLuint cmdlen = 56 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&border), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - if ((compsize > 0) && (pixels != NULL)) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - pixels, gc->pc + 56, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&level), 4); - (void) memcpy((void *) (pc + 36), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 40), (void *) (&width), 4); - (void) memcpy((void *) (pc + 44), (void *) (&height), 4); - (void) memcpy((void *) (pc + 48), (void *) (&border), 4); - (void) memcpy((void *) (pc + 52), (void *) (&format), 4); - (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, pixels, pc + 60, pc + 8); - } - } -} - -#define X_GLrop_TexImage1D 109 -void -__indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, - width, 1, border, format, type, pixels); -} - -#define X_GLrop_TexImage2D 110 -void -__indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, - width, height, border, format, type, pixels); -} - -#define X_GLrop_TexEnvf 111 -void -__indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnvfv 112 -void -__indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexEnvfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnvi 113 -void -__indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexEnviv 114 -void -__indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexEnviv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGend 115 -void -__indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TexGend, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (¶m), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&pname), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGendv 116 -void -__indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGendv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); - emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGenf 117 -void -__indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGenfv 118 -void -__indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGenfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGeni 119 -void -__indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_TexGeniv 120 -void -__indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glTexGeniv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_InitNames 121 -void -__indirect_glInitNames(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_InitNames, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadName 122 -void -__indirect_glLoadName(GLuint name) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LoadName, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PassThrough 123 -void -__indirect_glPassThrough(GLfloat token) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&token), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopName 124 -void -__indirect_glPopName(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopName, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushName 125 -void -__indirect_glPushName(GLuint name) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PushName, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&name), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DrawBuffer 126 -void -__indirect_glDrawBuffer(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Clear 127 -void -__indirect_glClear(GLbitfield mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Clear, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearAccum 128 -void -__indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, - GLfloat alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearIndex 129 -void -__indirect_glClearIndex(GLfloat c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearColor 130 -void -__indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, - GLclampf alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearStencil 131 -void -__indirect_glClearStencil(GLint s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ClearDepth 132 -void -__indirect_glClearDepth(GLclampd depth) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&depth), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilMask 133 -void -__indirect_glStencilMask(GLuint mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorMask 134 -void -__indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, - GLboolean alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - (void) memcpy((void *) (gc->pc + 7), (void *) (&alpha), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DepthMask 135 -void -__indirect_glDepthMask(GLboolean flag) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&flag), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_IndexMask 136 -void -__indirect_glIndexMask(GLuint mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Accum 137 -void -__indirect_glAccum(GLenum op, GLfloat value) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_Accum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&value), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopAttrib 141 -void -__indirect_glPopAttrib(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushAttrib 142 -void -__indirect_glPushAttrib(GLbitfield mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid1d 147 -void -__indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&un), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid1f 148 -void -__indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid2d 149 -void -__indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, - GLdouble v1, GLdouble v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u1), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&v2), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&vn), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MapGrid2f 150 -void -__indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, - GLfloat v2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&un), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&u1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&u2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&vn), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&v1), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&v2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1dv 151 -void -__indirect_glEvalCoord1d(GLdouble u) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1dv 151 -void -__indirect_glEvalCoord1dv(const GLdouble * u) -{ - generic_8_byte(X_GLrop_EvalCoord1dv, u); -} - -#define X_GLrop_EvalCoord1fv 152 -void -__indirect_glEvalCoord1f(GLfloat u) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord1fv 152 -void -__indirect_glEvalCoord1fv(const GLfloat * u) -{ - generic_4_byte(X_GLrop_EvalCoord1fv, u); -} - -#define X_GLrop_EvalCoord2dv 153 -void -__indirect_glEvalCoord2d(GLdouble u, GLdouble v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord2dv 153 -void -__indirect_glEvalCoord2dv(const GLdouble * u) -{ - generic_16_byte(X_GLrop_EvalCoord2dv, u); -} - -#define X_GLrop_EvalCoord2fv 154 -void -__indirect_glEvalCoord2f(GLfloat u, GLfloat v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&u), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalCoord2fv 154 -void -__indirect_glEvalCoord2fv(const GLfloat * u) -{ - generic_8_byte(X_GLrop_EvalCoord2fv, u); -} - -#define X_GLrop_EvalMesh1 155 -void -__indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalPoint1 156 -void -__indirect_glEvalPoint1(GLint i) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalMesh2 157 -void -__indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&i1), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&i2), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&j1), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&j2), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_EvalPoint2 158 -void -__indirect_glEvalPoint2(GLint i, GLint j) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&i), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&j), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_AlphaFunc 159 -void -__indirect_glAlphaFunc(GLenum func, GLclampf ref) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlendFunc 160 -void -__indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactor), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LogicOp 161 -void -__indirect_glLogicOp(GLenum opcode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&opcode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilFunc 162 -void -__indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&ref), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&mask), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_StencilOp 163 -void -__indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&fail), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&zfail), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&zpass), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_DepthFunc 164 -void -__indirect_glDepthFunc(GLenum func) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&func), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelZoom 165 -void -__indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&xfactor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&yfactor), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelTransferf 166 -void -__indirect_glPixelTransferf(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelTransferi 167 -void -__indirect_glPixelTransferi(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PixelMapfv 168 -void -__indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapfv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); - } - } -} - -#define X_GLrop_PixelMapuiv 169 -void -__indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapuiv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); - } - } -} - -#define X_GLrop_PixelMapusv 170 -void -__indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); - if (mapsize < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&map), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&mapsize), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (values), - (mapsize * 2)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_PixelMapusv; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&map), 4); - (void) memcpy((void *) (pc + 12), (void *) (&mapsize), 4); - __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2)); - } - } -} - -#define X_GLrop_ReadBuffer 171 -void -__indirect_glReadBuffer(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyPixels 172 -void -__indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum type) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&type), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_ReadPixels 111 -void -__indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 28; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_read_pixels_reply_t *reply = - xcb_glx_read_pixels_reply(c, - xcb_glx_read_pixels(c, - gc-> - currentContextTag, - x, y, width, height, - format, type, - state->storePack. - swapEndian, 0), - NULL); - (void) memcpy(pixels, xcb_glx_read_pixels_data(reply), - xcb_glx_read_pixels_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_ReadPixels, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&x), 4); - (void) memcpy((void *) (pc + 4), (void *) (&y), 4); - (void) memcpy((void *) (pc + 8), (void *) (&width), 4); - (void) memcpy((void *) (pc + 12), (void *) (&height), 4); - (void) memcpy((void *) (pc + 16), (void *) (&format), 4); - (void) memcpy((void *) (pc + 20), (void *) (&type), 4); - *(int32_t *) (pc + 24) = 0; - *(int8_t *) (pc + 24) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, width, height, 1, format, type, - pixels, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_DrawPixels 173 -void -__indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, 1, format, type, - 0) : 0; - const GLuint cmdlen = 40 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 2, width, height, 1, format, type, - pixels, gc->pc + 40, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_DrawPixels; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (pc + 32), (void *) (&height), 4); - (void) memcpy((void *) (pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (pc + 40), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 2, width, height, 1, format, - type, pixels, pc + 44, pc + 8); - } - } -} - -#define X_GLsop_GetClipPlane 113 -void -__indirect_glGetClipPlane(GLenum plane, GLdouble * equation) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_clip_plane_reply_t *reply = - xcb_glx_get_clip_plane_reply(c, - xcb_glx_get_clip_plane(c, - gc-> - currentContextTag, - plane), NULL); - (void) memcpy(equation, xcb_glx_get_clip_plane_data(reply), - xcb_glx_get_clip_plane_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetClipPlane, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&plane), 4); - (void) __glXReadReply(dpy, 8, equation, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetLightfv 118 -void -__indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_lightfv_reply_t *reply = - xcb_glx_get_lightfv_reply(c, - xcb_glx_get_lightfv(c, - gc-> - currentContextTag, - light, pname), - NULL); - if (xcb_glx_get_lightfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_lightfv_data(reply), - xcb_glx_get_lightfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetLightfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&light), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetLightiv 119 -void -__indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_lightiv_reply_t *reply = - xcb_glx_get_lightiv_reply(c, - xcb_glx_get_lightiv(c, - gc-> - currentContextTag, - light, pname), - NULL); - if (xcb_glx_get_lightiv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_lightiv_data(reply), - xcb_glx_get_lightiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetLightiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&light), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapdv 120 -void -__indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapdv_reply_t *reply = - xcb_glx_get_mapdv_reply(c, - xcb_glx_get_mapdv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapdv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapdv_data(reply), - xcb_glx_get_mapdv_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapdv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 8, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapfv 121 -void -__indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapfv_reply_t *reply = - xcb_glx_get_mapfv_reply(c, - xcb_glx_get_mapfv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapfv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapfv_data(reply), - xcb_glx_get_mapfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 4, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMapiv 122 -void -__indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_mapiv_reply_t *reply = - xcb_glx_get_mapiv_reply(c, - xcb_glx_get_mapiv(c, - gc->currentContextTag, - target, query), NULL); - if (xcb_glx_get_mapiv_data_length(reply) == 0) - (void) memcpy(v, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(v, xcb_glx_get_mapiv_data(reply), - xcb_glx_get_mapiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMapiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&query), 4); - (void) __glXReadReply(dpy, 4, v, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMaterialfv 123 -void -__indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_materialfv_reply_t *reply = - xcb_glx_get_materialfv_reply(c, - xcb_glx_get_materialfv(c, - gc-> - currentContextTag, - face, pname), - NULL); - if (xcb_glx_get_materialfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_materialfv_data(reply), - xcb_glx_get_materialfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMaterialfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&face), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetMaterialiv 124 -void -__indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_materialiv_reply_t *reply = - xcb_glx_get_materialiv_reply(c, - xcb_glx_get_materialiv(c, - gc-> - currentContextTag, - face, pname), - NULL); - if (xcb_glx_get_materialiv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_materialiv_data(reply), - xcb_glx_get_materialiv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMaterialiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&face), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapfv 125 -void -__indirect_glGetPixelMapfv(GLenum map, GLfloat * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapfv_reply_t *reply = - xcb_glx_get_pixel_mapfv_reply(c, - xcb_glx_get_pixel_mapfv(c, - gc-> - currentContextTag, - map), NULL); - if (xcb_glx_get_pixel_mapfv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapfv_data(reply), - xcb_glx_get_pixel_mapfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 4, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapuiv 126 -void -__indirect_glGetPixelMapuiv(GLenum map, GLuint * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapuiv_reply_t *reply = - xcb_glx_get_pixel_mapuiv_reply(c, - xcb_glx_get_pixel_mapuiv(c, - gc-> - currentContextTag, - map), - NULL); - if (xcb_glx_get_pixel_mapuiv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapuiv_data(reply), - xcb_glx_get_pixel_mapuiv_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapuiv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 4, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPixelMapusv 127 -void -__indirect_glGetPixelMapusv(GLenum map, GLushort * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_pixel_mapusv_reply_t *reply = - xcb_glx_get_pixel_mapusv_reply(c, - xcb_glx_get_pixel_mapusv(c, - gc-> - currentContextTag, - map), - NULL); - if (xcb_glx_get_pixel_mapusv_data_length(reply) == 0) - (void) memcpy(values, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(values, xcb_glx_get_pixel_mapusv_data(reply), - xcb_glx_get_pixel_mapusv_data_length(reply) * - sizeof(GLushort)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPixelMapusv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&map), 4); - (void) __glXReadReply(dpy, 2, values, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetPolygonStipple 128 -void -__indirect_glGetPolygonStipple(GLubyte *mask) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_polygon_stipple_reply_t *reply = - xcb_glx_get_polygon_stipple_reply(c, - xcb_glx_get_polygon_stipple(c, - gc-> - currentContextTag, - 0), - NULL); - (void) memcpy(mask, xcb_glx_get_polygon_stipple_data(reply), - xcb_glx_get_polygon_stipple_data_length(reply) * - sizeof(GLubyte)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetPolygonStipple, cmdlen); - *(int32_t *) (pc + 0) = 0; - __glXReadPixelReply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, - mask, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexEnvfv 130 -void -__indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_envfv_reply_t *reply = - xcb_glx_get_tex_envfv_reply(c, - xcb_glx_get_tex_envfv(c, - gc-> - currentContextTag, - target, pname), - NULL); - if (xcb_glx_get_tex_envfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_envfv_data(reply), - xcb_glx_get_tex_envfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexEnvfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexEnviv 131 -void -__indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_enviv_reply_t *reply = - xcb_glx_get_tex_enviv_reply(c, - xcb_glx_get_tex_enviv(c, - gc-> - currentContextTag, - target, pname), - NULL); - if (xcb_glx_get_tex_enviv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_enviv_data(reply), - xcb_glx_get_tex_enviv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexEnviv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGendv 132 -void -__indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_gendv_reply_t *reply = - xcb_glx_get_tex_gendv_reply(c, - xcb_glx_get_tex_gendv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_gendv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_gendv_data(reply), - xcb_glx_get_tex_gendv_data_length(reply) * - sizeof(GLdouble)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGendv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGenfv 133 -void -__indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_genfv_reply_t *reply = - xcb_glx_get_tex_genfv_reply(c, - xcb_glx_get_tex_genfv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_genfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_genfv_data(reply), - xcb_glx_get_tex_genfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGenfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexGeniv 134 -void -__indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_geniv_reply_t *reply = - xcb_glx_get_tex_geniv_reply(c, - xcb_glx_get_tex_geniv(c, - gc-> - currentContextTag, - coord, pname), - NULL); - if (xcb_glx_get_tex_geniv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_geniv_data(reply), - xcb_glx_get_tex_geniv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexGeniv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&coord), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexImage 135 -void -__indirect_glGetTexImage(GLenum target, GLint level, GLenum format, - GLenum type, GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 20; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_image_reply_t *reply = - xcb_glx_get_tex_image_reply(c, - xcb_glx_get_tex_image(c, - gc-> - currentContextTag, - target, level, - format, type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(pixels, xcb_glx_get_tex_image_data(reply), - xcb_glx_get_tex_image_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexImage, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&format), 4); - (void) memcpy((void *) (pc + 12), (void *) (&type), 4); - *(int32_t *) (pc + 16) = 0; - *(int8_t *) (pc + 16) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 3, 0, 0, 0, format, type, pixels, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexParameterfv 136 -void -__indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_parameterfv_reply_t *reply = - xcb_glx_get_tex_parameterfv_reply(c, - xcb_glx_get_tex_parameterfv(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_tex_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_parameterfv_data(reply), - xcb_glx_get_tex_parameterfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexParameterfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexParameteriv 137 -void -__indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_parameteriv_reply_t *reply = - xcb_glx_get_tex_parameteriv_reply(c, - xcb_glx_get_tex_parameteriv(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_tex_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_tex_parameteriv_data(reply), - xcb_glx_get_tex_parameteriv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexParameteriv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexLevelParameterfv 138 -void -__indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 12; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_level_parameterfv_reply_t *reply = - xcb_glx_get_tex_level_parameterfv_reply(c, - xcb_glx_get_tex_level_parameterfv - (c, gc->currentContextTag, - target, level, pname), - NULL); - if (xcb_glx_get_tex_level_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_tex_level_parameterfv_data(reply), - xcb_glx_get_tex_level_parameterfv_data_length(reply) - * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetTexLevelParameteriv 139 -void -__indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 12; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_tex_level_parameteriv_reply_t *reply = - xcb_glx_get_tex_level_parameteriv_reply(c, - xcb_glx_get_tex_level_parameteriv - (c, gc->currentContextTag, - target, level, pname), - NULL); - if (xcb_glx_get_tex_level_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_tex_level_parameteriv_data(reply), - xcb_glx_get_tex_level_parameteriv_data_length(reply) - * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetTexLevelParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&level), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_IsList 141 -GLboolean -__indirect_glIsList(GLuint list) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_list_reply_t *reply = - xcb_glx_is_list_reply(c, - xcb_glx_is_list(c, gc->currentContextTag, - list), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsList, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&list), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_DepthRange 174 -void -__indirect_glDepthRange(GLclampd zNear, GLclampd zFar) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Frustum 175 -void -__indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, - GLdouble top, GLdouble zNear, GLdouble zFar) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 52; - emit_header(gc->pc, X_GLrop_Frustum, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadIdentity 176 -void -__indirect_glLoadIdentity(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadMatrixf 177 -void -__indirect_glLoadMatrixf(const GLfloat * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 68; - emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_LoadMatrixd 178 -void -__indirect_glLoadMatrixd(const GLdouble * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 132; - emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MatrixMode 179 -void -__indirect_glMatrixMode(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultMatrixf 180 -void -__indirect_glMultMatrixf(const GLfloat * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 68; - emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 64); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultMatrixd 181 -void -__indirect_glMultMatrixd(const GLdouble * m) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 132; - emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (m), 128); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Ortho 182 -void -__indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, - GLdouble top, GLdouble zNear, GLdouble zFar) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 52; - emit_header(gc->pc, X_GLrop_Ortho, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&left), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&right), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&bottom), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&top), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&zNear), 8); - (void) memcpy((void *) (gc->pc + 44), (void *) (&zFar), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PopMatrix 183 -void -__indirect_glPopMatrix(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PushMatrix 184 -void -__indirect_glPushMatrix(void) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 4; - emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rotated 185 -void -__indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_Rotated, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Rotatef 186 -void -__indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&angle), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scaled 187 -void -__indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Scaled, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Scalef 188 -void -__indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Scalef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Translated 189 -void -__indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_Translated, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Translatef 190 -void -__indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Translatef, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Viewport 191 -void -__indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Viewport, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindTexture 4117 -void -__indirect_glBindTexture(GLenum target, GLuint texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&texture), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexubv 194 -void -__indirect_glIndexub(GLubyte c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&c), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Indexubv 194 -void -__indirect_glIndexubv(const GLubyte *c) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (c), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PolygonOffset 192 -void -__indirect_glPolygonOffset(GLfloat factor, GLfloat units) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&factor), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&units), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexImage1D 4119 -void -__indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLint border) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&border), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexImage2D 4120 -void -__indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&border), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexSubImage1D 4121 -void -__indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLint x, GLint y, GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyTexSubImage2D 4122 -void -__indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint x, GLint y, GLsizei width, - GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 36; - emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_DeleteTextures 144 -void -__indirect_glDeleteTextures(GLsizei n, const GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_textures(c, gc->currentContextTag, n, textures); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteTextures, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_DeleteTexturesEXT 12 -void -glDeleteTexturesEXT(GLsizei n, const GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->DeleteTextures(n, textures); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivate, - X_GLvop_DeleteTexturesEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (textures), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GenTextures 145 -void -__indirect_glGenTextures(GLsizei n, GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_textures_reply_t *reply = - xcb_glx_gen_textures_reply(c, - xcb_glx_gen_textures(c, - gc-> - currentContextTag, - n), NULL); - (void) memcpy(textures, xcb_glx_gen_textures_data(reply), - xcb_glx_gen_textures_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenTextures, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, textures, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GenTexturesEXT 13 -void -glGenTexturesEXT(GLsizei n, GLuint * textures) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GenTextures(n, textures); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenTexturesEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, textures, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_IsTexture 146 -GLboolean -__indirect_glIsTexture(GLuint texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_texture_reply_t *reply = - xcb_glx_is_texture_reply(c, - xcb_glx_is_texture(c, - gc->currentContextTag, - texture), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsTexture, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLvop_IsTextureEXT 14 -GLboolean -glIsTextureEXT(GLuint texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - return GET_DISPATCH()->IsTexture(texture); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsTextureEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&texture), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; - } -} - -#define X_GLrop_PrioritizeTextures 4118 -void -__indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, - const GLclampf * priorities) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (textures), (n * 4)); - (void) memcpy((void *) (gc->pc + 8 + (n * 4)), (void *) (priorities), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -static void -__glx_TexSubImage_1D2D(unsigned opcode, unsigned dim, GLenum target, - GLint level, GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, 1, format, type, - target) : 0; - const GLuint cmdlen = 60 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&type), 4); - (void) memset((void *) (gc->pc + 56), 0, 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - pixels, gc->pc + 60, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&level), 4); - (void) memcpy((void *) (pc + 36), (void *) (&xoffset), 4); - (void) memcpy((void *) (pc + 40), (void *) (&yoffset), 4); - (void) memcpy((void *) (pc + 44), (void *) (&width), 4); - (void) memcpy((void *) (pc + 48), (void *) (&height), 4); - (void) memcpy((void *) (pc + 52), (void *) (&format), 4); - (void) memcpy((void *) (pc + 56), (void *) (&type), 4); - (void) memset((void *) (pc + 60), 0, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, pixels, pc + 64, pc + 8); - } - } -} - -#define X_GLrop_TexSubImage1D 4099 -void -__indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, - 1, width, 1, format, type, pixels); -} - -#define X_GLrop_TexSubImage2D 4100 -void -__indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid * pixels) -{ - __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, - yoffset, width, height, format, type, pixels); -} - -#define X_GLrop_BlendColor 4096 -void -__indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, - GLclampf alpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&alpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlendEquation 4097 -void -__indirect_glBlendEquation(GLenum mode) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&mode), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorTable 2053 -void -__indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, - GLenum format, GLenum type, const GLvoid * table) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (table != NULL) ? __glImageSize(width, 1, 1, format, type, - target) : 0; - const GLuint cmdlen = 44 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ColorTable, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 1, width, 1, 1, format, type, table, - gc->pc + 44, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_1D, - default_pixel_store_1D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ColorTable; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (pc + 44), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, - table, pc + 48, pc + 8); - } - } -} - -#define X_GLrop_ColorTableParameterfv 2054 -void -__indirect_glColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glColorTableParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ColorTableParameteriv 2055 -void -__indirect_glColorTableParameteriv(GLenum target, GLenum pname, - const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glColorTableParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyColorTable 2056 -void -__indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, - GLint y, GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GetColorTable 147 -void -__indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, - GLvoid * table) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_reply_t *reply = - xcb_glx_get_color_table_reply(c, - xcb_glx_get_color_table(c, - gc-> - currentContextTag, - target, - format, - type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(table, xcb_glx_get_color_table_data(reply), - xcb_glx_get_color_table_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTable, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableSGI 4098 -void -glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetColorTable(target, format, type, table); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableSGI, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, table, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetColorTableParameterfv 148 -void -__indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_parameterfv_reply_t *reply = - xcb_glx_get_color_table_parameterfv_reply(c, - xcb_glx_get_color_table_parameterfv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_color_table_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_color_table_parameterfv_data(reply), - xcb_glx_get_color_table_parameterfv_data_length - (reply) * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableParameterfvSGI 4099 -void -glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetColorTableParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableParameterfvSGI, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetColorTableParameteriv 149 -void -__indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_color_table_parameteriv_reply_t *reply = - xcb_glx_get_color_table_parameteriv_reply(c, - xcb_glx_get_color_table_parameteriv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_color_table_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_color_table_parameteriv_data(reply), - xcb_glx_get_color_table_parameteriv_data_length - (reply) * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetColorTableParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetColorTableParameterivSGI 4100 -void -glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetColorTableParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetColorTableParameterivSGI, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLrop_ColorSubTable 195 -void -__indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, - GLenum format, GLenum type, const GLvoid * data) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; - const GLuint cmdlen = 44 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&start), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&count), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, 1, count, 1, 1, format, type, data, - gc->pc + 44, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_1D, - default_pixel_store_1D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ColorSubTable; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&start), 4); - (void) memcpy((void *) (pc + 36), (void *) (&count), 4); - (void) memcpy((void *) (pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (pc + 44), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, - data, pc + 48, pc + 8); - } - } -} - -#define X_GLrop_CopyColorSubTable 196 -void -__indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, - GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&start), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_ConvolutionFilter_1D2D(unsigned opcode, unsigned dim, GLenum target, - GLenum internalformat, GLsizei width, - GLsizei height, GLenum format, GLenum type, - const GLvoid * image) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (image != NULL) ? __glImageSize(width, height, 1, format, type, - target) : 0; - const GLuint cmdlen = 48 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 24), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&type), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, 1, format, type, - image, gc->pc + 48, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_2D, - default_pixel_store_2D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 28), (void *) (&target), 4); - (void) memcpy((void *) (pc + 32), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 36), (void *) (&width), 4); - (void) memcpy((void *) (pc + 40), (void *) (&height), 4); - (void) memcpy((void *) (pc + 44), (void *) (&format), 4); - (void) memcpy((void *) (pc + 48), (void *) (&type), 4); - __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, - type, image, pc + 52, pc + 8); - } - } -} - -#define X_GLrop_ConvolutionFilter1D 4101 -void -__indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, - GLsizei width, GLenum format, GLenum type, - const GLvoid * image) -{ - __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, - internalformat, width, 1, format, type, - image); -} - -#define X_GLrop_ConvolutionFilter2D 4102 -void -__indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, GLenum format, - GLenum type, const GLvoid * image) -{ - __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, - internalformat, width, height, format, type, - image); -} - -#define X_GLrop_ConvolutionParameterf 4103 -void -__indirect_glConvolutionParameterf(GLenum target, GLenum pname, - GLfloat params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameterfv 4104 -void -__indirect_glConvolutionParameterfv(GLenum target, GLenum pname, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glConvolutionParameterfv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameteri 4105 -void -__indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (¶ms), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ConvolutionParameteriv 4106 -void -__indirect_glConvolutionParameteriv(GLenum target, GLenum pname, - const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glConvolutionParameteriv_size(pname); - const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyConvolutionFilter1D 4107 -void -__indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_CopyConvolutionFilter2D 4108 -void -__indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width, - GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GetConvolutionFilter 150 -void -__indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, - GLvoid * image) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_filter_reply_t *reply = - xcb_glx_get_convolution_filter_reply(c, - xcb_glx_get_convolution_filter - (c, gc->currentContextTag, - target, format, type, - state->storePack. - swapEndian), NULL); - (void) memcpy(image, xcb_glx_get_convolution_filter_data(reply), - xcb_glx_get_convolution_filter_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionFilter, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionFilterEXT 1 -void -gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, - GLvoid * image) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetConvolutionFilter(target, format, type, image); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionFilterEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - __glXReadPixelReply(dpy, gc, 2, 0, 0, 0, format, type, image, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetConvolutionParameterfv 151 -void -__indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_parameterfv_reply_t *reply = - xcb_glx_get_convolution_parameterfv_reply(c, - xcb_glx_get_convolution_parameterfv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_convolution_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_convolution_parameterfv_data(reply), - xcb_glx_get_convolution_parameterfv_data_length - (reply) * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionParameterfvEXT 2 -void -gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetConvolutionParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetConvolutionParameteriv 152 -void -__indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_convolution_parameteriv_reply_t *reply = - xcb_glx_get_convolution_parameteriv_reply(c, - xcb_glx_get_convolution_parameteriv - (c, - gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_convolution_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_convolution_parameteriv_data(reply), - xcb_glx_get_convolution_parameteriv_data_length - (reply) * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetConvolutionParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetConvolutionParameterivEXT 3 -void -gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetConvolutionParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetConvolutionParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogram 154 -void -__indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_reply_t *reply = - xcb_glx_get_histogram_reply(c, - xcb_glx_get_histogram(c, - gc-> - currentContextTag, - target, reset, - format, type, - state-> - storePack. - swapEndian), - NULL); - (void) memcpy(values, xcb_glx_get_histogram_data(reply), - xcb_glx_get_histogram_data_length(reply) * - sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogram, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramEXT 5 -void -gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetHistogram(target, reset, format, type, values); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 0, 0, 0, format, type, values, - GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogramParameterfv 155 -void -__indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_parameterfv_reply_t *reply = - xcb_glx_get_histogram_parameterfv_reply(c, - xcb_glx_get_histogram_parameterfv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_histogram_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_histogram_parameterfv_data(reply), - xcb_glx_get_histogram_parameterfv_data_length(reply) - * sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameterfv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramParameterfvEXT 6 -void -gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetHistogramParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetHistogramParameteriv 156 -void -__indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_histogram_parameteriv_reply_t *reply = - xcb_glx_get_histogram_parameteriv_reply(c, - xcb_glx_get_histogram_parameteriv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_histogram_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, - xcb_glx_get_histogram_parameteriv_data(reply), - xcb_glx_get_histogram_parameteriv_data_length(reply) - * sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetHistogramParameteriv, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetHistogramParameterivEXT 7 -void -gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetHistogramParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetHistogramParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmax 157 -void -__indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 16; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_reply_t *reply = - xcb_glx_get_minmax_reply(c, - xcb_glx_get_minmax(c, - gc->currentContextTag, - target, reset, format, - type, - state->storePack. - swapEndian), NULL); - (void) memcpy(values, xcb_glx_get_minmax_data(reply), - xcb_glx_get_minmax_data_length(reply) * sizeof(GLvoid)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmax, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, - GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxEXT 8 -void -gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, - GLenum type, GLvoid * values) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetMinmax(target, reset, format, type, values); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - const __GLXattribute *const state = gc->client_state_private; - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 16; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&format), 4); - (void) memcpy((void *) (pc + 8), (void *) (&type), 4); - *(int32_t *) (pc + 12) = 0; - *(int8_t *) (pc + 12) = state->storePack.swapEndian; - *(int8_t *) (pc + 13) = reset; - __glXReadPixelReply(dpy, gc, 1, 2, 1, 1, format, type, values, - GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmaxParameterfv 158 -void -__indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_parameterfv_reply_t *reply = - xcb_glx_get_minmax_parameterfv_reply(c, - xcb_glx_get_minmax_parameterfv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_minmax_parameterfv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_minmax_parameterfv_data(reply), - xcb_glx_get_minmax_parameterfv_data_length(reply) * - sizeof(GLfloat)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameterfv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxParameterfvEXT 9 -void -gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetMinmaxParameterfv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxParameterfvEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLsop_GetMinmaxParameteriv 159 -void -__indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_minmax_parameteriv_reply_t *reply = - xcb_glx_get_minmax_parameteriv_reply(c, - xcb_glx_get_minmax_parameteriv - (c, gc->currentContextTag, - target, pname), NULL); - if (xcb_glx_get_minmax_parameteriv_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_minmax_parameteriv_data(reply), - xcb_glx_get_minmax_parameteriv_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetMinmaxParameteriv, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLvop_GetMinmaxParameterivEXT 10 -void -gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - -#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL) - if (gc->isDirect) { - GET_DISPATCH()->GetMinmaxParameteriv(target, pname, params); - } else -#endif - { - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetMinmaxParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; - } -} - -#define X_GLrop_Histogram 4110 -void -__indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, - GLboolean sink) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_Histogram, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&sink), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_Minmax 4111 -void -__indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_Minmax, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&sink), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ResetHistogram 4112 -void -__indirect_glResetHistogram(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ResetMinmax 4113 -void -__indirect_glResetMinmax(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -static void -__glx_TexImage_3D4D(unsigned opcode, unsigned dim, GLenum target, GLint level, - GLint internalformat, GLsizei width, GLsizei height, - GLsizei depth, GLsizei extent, GLint border, - GLenum format, GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, depth, format, type, - target) : 0; - const GLuint cmdlen = 84 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&internalformat), - 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 56), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 60), (void *) (&depth), 4); - (void) memcpy((void *) (gc->pc + 64), (void *) (&extent), 4); - (void) memcpy((void *) (gc->pc + 68), (void *) (&border), 4); - (void) memcpy((void *) (gc->pc + 72), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 76), (void *) (&type), 4); - (void) memcpy((void *) (gc->pc + 80), - (void *) ((pixels == NULL) ? one : zero), 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - pixels, gc->pc + 84, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_4D, - default_pixel_store_4D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 44), (void *) (&target), 4); - (void) memcpy((void *) (pc + 48), (void *) (&level), 4); - (void) memcpy((void *) (pc + 52), (void *) (&internalformat), 4); - (void) memcpy((void *) (pc + 56), (void *) (&width), 4); - (void) memcpy((void *) (pc + 60), (void *) (&height), 4); - (void) memcpy((void *) (pc + 64), (void *) (&depth), 4); - (void) memcpy((void *) (pc + 68), (void *) (&extent), 4); - (void) memcpy((void *) (pc + 72), (void *) (&border), 4); - (void) memcpy((void *) (pc + 76), (void *) (&format), 4); - (void) memcpy((void *) (pc + 80), (void *) (&type), 4); - (void) memcpy((void *) (pc + 84), zero, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, depth, - format, type, pixels, pc + 88, pc + 8); - } - } -} - -#define X_GLrop_TexImage3D 4114 -void -__indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels) -{ - __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, - width, height, depth, 1, border, format, type, - pixels); -} - -static void -__glx_TexSubImage_3D4D(unsigned opcode, unsigned dim, GLenum target, - GLint level, GLint xoffset, GLint yoffset, - GLint zoffset, GLint woffset, GLsizei width, - GLsizei height, GLsizei depth, GLsizei extent, - GLenum format, GLenum type, const GLvoid * pixels) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = - (pixels != NULL) ? __glImageSize(width, height, depth, format, type, - target) : 0; - const GLuint cmdlen = 92 + __GLX_PAD(compsize); - if (__builtin_expect(gc->currentDpy != NULL, 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, opcode, cmdlen); - (void) memcpy((void *) (gc->pc + 40), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 48), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 52), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 56), (void *) (&zoffset), 4); - (void) memcpy((void *) (gc->pc + 60), (void *) (&woffset), 4); - (void) memcpy((void *) (gc->pc + 64), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 68), (void *) (&height), 4); - (void) memcpy((void *) (gc->pc + 72), (void *) (&depth), 4); - (void) memcpy((void *) (gc->pc + 76), (void *) (&extent), 4); - (void) memcpy((void *) (gc->pc + 80), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 84), (void *) (&type), 4); - (void) memset((void *) (gc->pc + 88), 0, 4); - if (compsize > 0) { - (*gc->fillImage) (gc, dim, width, height, depth, format, type, - pixels, gc->pc + 92, gc->pc + 4); - } else { - (void) memcpy(gc->pc + 4, default_pixel_store_4D, - default_pixel_store_4D_size); - } - gc->pc += cmdlen; - if (gc->pc > gc->limit) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = opcode; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 44), (void *) (&target), 4); - (void) memcpy((void *) (pc + 48), (void *) (&level), 4); - (void) memcpy((void *) (pc + 52), (void *) (&xoffset), 4); - (void) memcpy((void *) (pc + 56), (void *) (&yoffset), 4); - (void) memcpy((void *) (pc + 60), (void *) (&zoffset), 4); - (void) memcpy((void *) (pc + 64), (void *) (&woffset), 4); - (void) memcpy((void *) (pc + 68), (void *) (&width), 4); - (void) memcpy((void *) (pc + 72), (void *) (&height), 4); - (void) memcpy((void *) (pc + 76), (void *) (&depth), 4); - (void) memcpy((void *) (pc + 80), (void *) (&extent), 4); - (void) memcpy((void *) (pc + 84), (void *) (&format), 4); - (void) memcpy((void *) (pc + 88), (void *) (&type), 4); - (void) memset((void *) (pc + 92), 0, 4); - __glXSendLargeImage(gc, compsize, dim, width, height, depth, - format, type, pixels, pc + 96, pc + 8); - } - } -} - -#define X_GLrop_TexSubImage3D 4115 -void -__indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLenum type, const GLvoid * pixels) -{ - __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, - yoffset, zoffset, 1, width, height, depth, 1, - format, type, pixels); -} - -#define X_GLrop_CopyTexSubImage3D 4123 -void -__indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&xoffset), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&yoffset), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&zoffset), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ActiveTextureARB 197 -void -__indirect_glActiveTextureARB(GLenum texture) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&texture), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1dvARB 198 -void -__indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1dvARB 198 -void -__indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1fvARB 199 -void -__indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1fvARB 199 -void -__indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1ivARB 200 -void -__indirect_glMultiTexCoord1iARB(GLenum target, GLint s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1ivARB 200 -void -__indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1svARB 201 -void -__indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord1svARB 201 -void -__indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2dvARB 202 -void -__indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2dvARB 202 -void -__indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 16); - (void) memcpy((void *) (gc->pc + 20), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2fvARB 203 -void -__indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2fvARB 203 -void -__indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2ivARB 204 -void -__indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2ivARB 204 -void -__indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2svARB 205 -void -__indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord2svARB 205 -void -__indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3dvARB 206 -void -__indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, - GLdouble r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3dvARB 206 -void -__indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 24); - (void) memcpy((void *) (gc->pc + 28), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3fvARB 207 -void -__indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, - GLfloat r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3fvARB 207 -void -__indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3ivARB 208 -void -__indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3ivARB 208 -void -__indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3svARB 209 -void -__indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, - GLshort r) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord3svARB 209 -void -__indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4dvARB 210 -void -__indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, - GLdouble r, GLdouble q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&s), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&r), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&q), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4dvARB 210 -void -__indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4fvARB 211 -void -__indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, - GLfloat r, GLfloat q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4fvARB 211 -void -__indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4ivARB 212 -void -__indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, - GLint q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&t), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&r), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&q), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4ivARB 212 -void -__indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4svARB 213 -void -__indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, - GLshort r, GLshort q) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&s), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&t), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&r), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&q), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_MultiTexCoord4svARB 213 -void -__indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SampleCoverageARB 229 -void -__indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetProgramStringARB 1308 -void -__indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramStringARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 1, string, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramivARB 1307 -void -__indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ProgramEnvParameter4dvARB 4185 -void -__indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4dvARB 4185 -void -__indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, - const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4fvARB 4184 -void -__indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramEnvParameter4fvARB 4184 -void -__indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramEnvParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4dvARB 4216 -void -__indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, - GLdouble x, GLdouble y, GLdouble z, - GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4dvARB 4216 -void -__indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, - const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4fvARB 4215 -void -__indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, - GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramLocalParameter4fvARB 4215 -void -__indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ProgramLocalParameter4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ProgramStringARB 4217 -void -__indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, - const GLvoid * string) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_ProgramStringARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&format), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (string), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_ProgramStringARB; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&target), 4); - (void) memcpy((void *) (pc + 12), (void *) (&format), 4); - (void) memcpy((void *) (pc + 16), (void *) (&len), 4); - __glXSendLargeCommand(gc, pc, 20, string, len); - } - } -} - -#define X_GLrop_VertexAttrib1dvARB 4197 -void -__indirect_glVertexAttrib1dARB(GLuint index, GLdouble x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvARB 4197 -void -__indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvARB 4193 -void -__indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvARB 4193 -void -__indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svARB 4189 -void -__indirect_glVertexAttrib1sARB(GLuint index, GLshort x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svARB 4189 -void -__indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvARB 4198 -void -__indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvARB 4198 -void -__indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvARB 4194 -void -__indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvARB 4194 -void -__indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svARB 4190 -void -__indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svARB 4190 -void -__indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvARB 4199 -void -__indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, - GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvARB 4199 -void -__indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvARB 4195 -void -__indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvARB 4195 -void -__indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svARB 4191 -void -__indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svARB 4191 -void -__indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NbvARB 4235 -void -__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NbvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NivARB 4237 -void -__indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4NivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NsvARB 4236 -void -__indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4NsvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NubvARB 4201 -void -__indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, - GLubyte z, GLubyte w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); - (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); - (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); - (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NubvARB 4201 -void -__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4NubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NuivARB 4239 -void -__indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4NuivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4NusvARB 4238 -void -__indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4NusvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4bvARB 4230 -void -__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4bvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvARB 4200 -void -__indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvARB 4200 -void -__indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvARB 4196 -void -__indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvARB 4196 -void -__indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ivARB 4231 -void -__indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4ivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svARB 4192 -void -__indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, - GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svARB 4192 -void -__indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvARB 4232 -void -__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4uivARB 4234 -void -__indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4uivARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4usvARB 4233 -void -__indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4usvARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BeginQueryARB 231 -void -__indirect_glBeginQueryARB(GLenum target, GLuint id) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BeginQueryARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_DeleteQueriesARB 161 -void -__indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_delete_queries_arb(c, gc->currentContextTag, n, ids); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_DeleteQueriesARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLrop_EndQueryARB 232 -void -__indirect_glEndQueryARB(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_EndQueryARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLsop_GenQueriesARB 162 -void -__indirect_glGenQueriesARB(GLsizei n, GLuint * ids) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_gen_queries_arb_reply_t *reply = - xcb_glx_gen_queries_arb_reply(c, - xcb_glx_gen_queries_arb(c, - gc-> - currentContextTag, - n), NULL); - (void) memcpy(ids, xcb_glx_gen_queries_arb_data(reply), - xcb_glx_gen_queries_arb_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GenQueriesARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, ids, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryObjectivARB 165 -void -__indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_query_objectiv_arb_reply_t *reply = - xcb_glx_get_query_objectiv_arb_reply(c, - xcb_glx_get_query_objectiv_arb - (c, gc->currentContextTag, - id, pname), NULL); - if (xcb_glx_get_query_objectiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_query_objectiv_arb_data(reply), - xcb_glx_get_query_objectiv_arb_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryObjectuivARB 166 -void -__indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_query_objectuiv_arb_reply_t *reply = - xcb_glx_get_query_objectuiv_arb_reply(c, - xcb_glx_get_query_objectuiv_arb - (c, gc->currentContextTag, - id, pname), NULL); - if (xcb_glx_get_query_objectuiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_query_objectuiv_arb_data(reply), - xcb_glx_get_query_objectuiv_arb_data_length(reply) * - sizeof(GLuint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryObjectuivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_GetQueryivARB 164 -void -__indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; -#ifndef USE_XCB - const GLuint cmdlen = 8; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_get_queryiv_arb_reply_t *reply = - xcb_glx_get_queryiv_arb_reply(c, - xcb_glx_get_queryiv_arb(c, - gc-> - currentContextTag, - target, - pname), - NULL); - if (xcb_glx_get_queryiv_arb_data_length(reply) == 0) - (void) memcpy(params, &reply->datum, sizeof(reply->datum)); - else - (void) memcpy(params, xcb_glx_get_queryiv_arb_data(reply), - xcb_glx_get_queryiv_arb_data_length(reply) * - sizeof(GLint)); - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_GetQueryivARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return; -} - -#define X_GLsop_IsQueryARB 163 -GLboolean -__indirect_glIsQueryARB(GLuint id) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; -#ifndef USE_XCB - const GLuint cmdlen = 4; -#endif - if (__builtin_expect(dpy != NULL, 1)) { -#ifdef USE_XCB - xcb_connection_t *c = XGetXCBConnection(dpy); - (void) __glXFlushRenderBuffer(gc, gc->pc); - xcb_glx_is_query_arb_reply_t *reply = - xcb_glx_is_query_arb_reply(c, - xcb_glx_is_query_arb(c, - gc-> - currentContextTag, - id), NULL); - retval = reply->ret_val; - free(reply); -#else - GLubyte const *pc = - __glXSetupSingleRequest(gc, X_GLsop_IsQueryARB, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); -#endif /* USE_XCB */ - } - return retval; -} - -#define X_GLrop_DrawBuffersARB 233 -void -__indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { - if (cmdlen <= gc->maxSmallRenderCommandSize) { - if ((gc->pc + cmdlen) > gc->bufEnd) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - emit_header(gc->pc, X_GLrop_DrawBuffersARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (bufs), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } else { - const GLint op = X_GLrop_DrawBuffersARB; - const GLuint cmdlenLarge = cmdlen + 4; - GLubyte *const pc = __glXFlushRenderBuffer(gc, gc->pc); - (void) memcpy((void *) (pc + 0), (void *) (&cmdlenLarge), 4); - (void) memcpy((void *) (pc + 4), (void *) (&op), 4); - (void) memcpy((void *) (pc + 8), (void *) (&n), 4); - __glXSendLargeCommand(gc, pc, 12, bufs, (n * 4)); - } - } -} - -#define X_GLrop_ClampColorARB 234 -void -__indirect_glClampColorARB(GLenum target, GLenum clamp) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_ClampColorARB, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&clamp), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_RenderbufferStorageMultisample 4331 -void -__indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, - GLenum internalformat, - GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_RenderbufferStorageMultisample, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&samples), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SampleMaskSGIS 2048 -void -__indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&value), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&invert), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SamplePatternSGIS 2049 -void -__indirect_glSamplePatternSGIS(GLenum pattern) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pattern), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterfEXT 2065 -void -__indirect_glPointParameterfEXT(GLenum pname, GLfloat param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterfvEXT 2066 -void -__indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glPointParameterfvEXT_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3bvEXT 4126 -void -__indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3bvEXT 4126 -void -__indirect_glSecondaryColor3bvEXT(const GLbyte *v) -{ - generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v); -} - -#define X_GLrop_SecondaryColor3dvEXT 4130 -void -__indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&green), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&blue), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3dvEXT 4130 -void -__indirect_glSecondaryColor3dvEXT(const GLdouble * v) -{ - generic_24_byte(X_GLrop_SecondaryColor3dvEXT, v); -} - -#define X_GLrop_SecondaryColor3fvEXT 4129 -void -__indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3fvEXT 4129 -void -__indirect_glSecondaryColor3fvEXT(const GLfloat * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3fvEXT, v); -} - -#define X_GLrop_SecondaryColor3ivEXT 4128 -void -__indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3ivEXT 4128 -void -__indirect_glSecondaryColor3ivEXT(const GLint * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3ivEXT, v); -} - -#define X_GLrop_SecondaryColor3svEXT 4127 -void -__indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3svEXT 4127 -void -__indirect_glSecondaryColor3svEXT(const GLshort * v) -{ - generic_6_byte(X_GLrop_SecondaryColor3svEXT, v); -} - -#define X_GLrop_SecondaryColor3ubvEXT 4131 -void -__indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 1); - (void) memcpy((void *) (gc->pc + 5), (void *) (&green), 1); - (void) memcpy((void *) (gc->pc + 6), (void *) (&blue), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3ubvEXT 4131 -void -__indirect_glSecondaryColor3ubvEXT(const GLubyte *v) -{ - generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v); -} - -#define X_GLrop_SecondaryColor3uivEXT 4133 -void -__indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&green), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&blue), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3uivEXT 4133 -void -__indirect_glSecondaryColor3uivEXT(const GLuint * v) -{ - generic_12_byte(X_GLrop_SecondaryColor3uivEXT, v); -} - -#define X_GLrop_SecondaryColor3usvEXT 4132 -void -__indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&red), 2); - (void) memcpy((void *) (gc->pc + 6), (void *) (&green), 2); - (void) memcpy((void *) (gc->pc + 8), (void *) (&blue), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_SecondaryColor3usvEXT 4132 -void -__indirect_glSecondaryColor3usvEXT(const GLushort * v) -{ - generic_6_byte(X_GLrop_SecondaryColor3usvEXT, v); -} - -#define X_GLrop_FogCoorddvEXT 4125 -void -__indirect_glFogCoorddEXT(GLdouble coord) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FogCoorddvEXT 4125 -void -__indirect_glFogCoorddvEXT(const GLdouble * coord) -{ - generic_8_byte(X_GLrop_FogCoorddvEXT, coord); -} - -#define X_GLrop_FogCoordfvEXT 4124 -void -__indirect_glFogCoordfEXT(GLfloat coord) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&coord), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FogCoordfvEXT 4124 -void -__indirect_glFogCoordfvEXT(const GLfloat * coord) -{ - generic_4_byte(X_GLrop_FogCoordfvEXT, coord); -} - -#define X_GLrop_BlendFuncSeparateEXT 4134 -void -__indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, - GLenum sfactorAlpha, GLenum dfactorAlpha) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&sfactorRGB), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&dfactorRGB), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&sfactorAlpha), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&dfactorAlpha), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_WindowPos3fvMESA 230 -void -__indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_WindowPos3fvMESA 230 -void -__indirect_glWindowPos3fvMESA(const GLfloat * v) -{ - generic_12_byte(X_GLrop_WindowPos3fvMESA, v); -} - -#define X_GLvop_AreProgramsResidentNV 1293 -GLboolean -__indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, - GLboolean * residences) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return 0; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_AreProgramsResidentNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (ids), (n * 4)); - retval = (GLboolean) __glXReadReply(dpy, 1, residences, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_BindProgramNV 4180 -void -__indirect_glBindProgramNV(GLenum target, GLuint program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&program), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_DeleteProgramsNV 1294 -void -__indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivate, - X_GLvop_DeleteProgramsNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) memcpy((void *) (pc + 4), (void *) (programs), (n * 4)); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ExecuteProgramNV 4181 -void -__indirect_glExecuteProgramNV(GLenum target, GLuint id, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_ExecuteProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (params), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GenProgramsNV 1295 -void -__indirect_glGenProgramsNV(GLsizei n, GLuint * programs) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenProgramsNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, programs, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramParameterdvNV 1297 -void -__indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, - GLenum pname, GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramParameterdvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramParameterfvNV 1296 -void -__indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, - GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramParameterfvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramStringNV 1299 -void -__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramStringNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 1, program, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramivNV 1298 -void -__indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetTrackMatrixivNV 1300 -void -__indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetTrackMatrixivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&address), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribdvNV 1301 -void -__indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, - GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribdvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 8, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribfvNV 1302 -void -__indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribfvNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetVertexAttribivNV 1303 -void -__indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetVertexAttribivNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&index), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_IsProgramNV 1304 -GLboolean -__indirect_glIsProgramNV(GLuint program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsProgramNV, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&program), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_LoadProgramNV 4183 -void -__indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_LoadProgramNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (program), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramParameters4dvNV 4187 -void -__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, - const GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD((num * 32)); - if (num < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(num >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramParameters4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 32)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramParameters4fvNV 4186 -void -__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, - const GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16 + __GLX_PAD((num * 16)); - if (num < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(num >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramParameters4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&num), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (params), (num * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_RequestResidentProgramsNV 4182 -void -__indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_RequestResidentProgramsNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (ids), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_TrackMatrixNV 4188 -void -__indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, - GLenum transform) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_TrackMatrixNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&address), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&matrix), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&transform), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvNV 4273 -void -__indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1dvNV 4273 -void -__indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvNV 4269 -void -__indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1fvNV 4269 -void -__indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svNV 4265 -void -__indirect_glVertexAttrib1sNV(GLuint index, GLshort x) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib1svNV 4265 -void -__indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvNV 4274 -void -__indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2dvNV 4274 -void -__indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvNV 4270 -void -__indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2fvNV 4270 -void -__indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svNV 4266 -void -__indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib2svNV 4266 -void -__indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvNV 4275 -void -__indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, - GLdouble z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3dvNV 4275 -void -__indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 32; - emit_header(gc->pc, X_GLrop_VertexAttrib3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 24); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvNV 4271 -void -__indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3fvNV 4271 -void -__indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_VertexAttrib3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 12); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svNV 4267 -void -__indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib3svNV 4267 -void -__indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 6); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvNV 4276 -void -__indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, - GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 24), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 32), (void *) (&w), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4dvNV 4276 -void -__indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 40; - emit_header(gc->pc, X_GLrop_VertexAttrib4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 32); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvNV 4272 -void -__indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, - GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&w), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4fvNV 4272 -void -__indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_VertexAttrib4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 16); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svNV 4268 -void -__indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, - GLshort w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 2); - (void) memcpy((void *) (gc->pc + 10), (void *) (&y), 2); - (void) memcpy((void *) (gc->pc + 12), (void *) (&z), 2); - (void) memcpy((void *) (gc->pc + 14), (void *) (&w), 2); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4svNV 4268 -void -__indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 16; - emit_header(gc->pc, X_GLrop_VertexAttrib4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 8); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvNV 4277 -void -__indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, - GLubyte w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&x), 1); - (void) memcpy((void *) (gc->pc + 9), (void *) (&y), 1); - (void) memcpy((void *) (gc->pc + 10), (void *) (&z), 1); - (void) memcpy((void *) (gc->pc + 11), (void *) (&w), 1); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttrib4ubvNV 4277 -void -__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_VertexAttrib4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (v), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_VertexAttribs1dvNV 4210 -void -__indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs1fvNV 4206 -void -__indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs1svNV 4202 -void -__indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 2)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs1svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 2)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2dvNV 4211 -void -__indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2fvNV 4207 -void -__indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs2svNV 4203 -void -__indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs2svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3dvNV 4212 -void -__indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 24)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 24)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3fvNV 4208 -void -__indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 12)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 12)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs3svNV 4204 -void -__indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 6)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs3svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 6)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4dvNV 4213 -void -__indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 32)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 32)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4fvNV 4209 -void -__indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 16)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 16)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4svNV 4205 -void -__indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 8)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4svNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 8)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_VertexAttribs4ubvNV 4214 -void -__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_VertexAttribs4ubvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&index), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_PointParameteriNV 4221 -void -__indirect_glPointParameteriNV(GLenum pname, GLint param) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (¶m), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_PointParameterivNV 4222 -void -__indirect_glPointParameterivNV(GLenum pname, const GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint compsize = __glPointParameterivNV_size(pname); - const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); - emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&pname), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (params), (compsize * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_ActiveStencilFaceEXT 4220 -void -__indirect_glActiveStencilFaceEXT(GLenum face) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&face), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetProgramNamedParameterdvNV 1311 -void -__indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, - const GLubyte *name, - GLdouble * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramNamedParameterdvNV, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&len), 4); - (void) memcpy((void *) (pc + 8), (void *) (name), len); - (void) __glXReadReply(dpy, 8, params, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetProgramNamedParameterfvNV 1310 -void -__indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, - const GLubyte *name, - GLfloat * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((len >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetProgramNamedParameterfvNV, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&id), 4); - (void) memcpy((void *) (pc + 4), (void *) (&len), 4); - (void) memcpy((void *) (pc + 8), (void *) (name), len); - (void) __glXReadReply(dpy, 4, params, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_ProgramNamedParameter4dvNV 4219 -void -__indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, - const GLubyte *name, GLdouble x, - GLdouble y, GLdouble z, GLdouble w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&x), 8); - (void) memcpy((void *) (gc->pc + 12), (void *) (&y), 8); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 8); - (void) memcpy((void *) (gc->pc + 28), (void *) (&w), 8); - (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4dvNV 4219 -void -__indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, - const GLubyte *name, - const GLdouble * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4dvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (v), 32); - (void) memcpy((void *) (gc->pc + 36), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 44), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4fvNV 4218 -void -__indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, - const GLubyte *name, GLfloat x, - GLfloat y, GLfloat z, GLfloat w) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&x), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&y), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&z), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&w), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_ProgramNamedParameter4fvNV 4218 -void -__indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, - const GLubyte *name, - const GLfloat * v) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28 + __GLX_PAD(len); - if (len < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(len >= 0, 1)) { - emit_header(gc->pc, X_GLrop_ProgramNamedParameter4fvNV, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&id), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&len), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (v), 16); - (void) memcpy((void *) (gc->pc + 28), (void *) (name), len); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_BlendEquationSeparateEXT 4228 -void -__indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BlendEquationSeparateEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&modeRGB), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&modeA), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindFramebufferEXT 4319 -void -__indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindFramebufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&framebuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BindRenderbufferEXT 4316 -void -__indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 12; - emit_header(gc->pc, X_GLrop_BindRenderbufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&renderbuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_CheckFramebufferStatusEXT 1427 -GLenum -__indirect_glCheckFramebufferStatusEXT(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLenum retval = (GLenum) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_CheckFramebufferStatusEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - retval = (GLenum) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_DeleteFramebuffersEXT 4320 -void -__indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_DeleteFramebuffersEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (framebuffers), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_DeleteRenderbuffersEXT 4317 -void -__indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8 + __GLX_PAD((n * 4)); - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect(n >= 0, 1)) { - emit_header(gc->pc, X_GLrop_DeleteRenderbuffersEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&n), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (renderbuffers), - (n * 4)); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } - } -} - -#define X_GLrop_FramebufferRenderbufferEXT 4324 -void -__indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, - GLenum renderbuffertarget, - GLuint renderbuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_FramebufferRenderbufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&renderbuffertarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&renderbuffer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture1DEXT 4321 -void -__indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTexture1DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture2DEXT 4322 -void -__indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTexture2DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTexture3DEXT 4323 -void -__indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, - GLenum textarget, GLuint texture, - GLint level, GLint zoffset) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 28; - emit_header(gc->pc, X_GLrop_FramebufferTexture3DEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&textarget), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&zoffset), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GenFramebuffersEXT 1426 -void -__indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenFramebuffersEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, framebuffers, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GenRenderbuffersEXT 1423 -void -__indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 4; - if (n < 0) { - __glXSetError(gc, GL_INVALID_VALUE); - return; - } - if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GenRenderbuffersEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&n), 4); - (void) __glXReadReply(dpy, 4, renderbuffers, GL_TRUE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLrop_GenerateMipmapEXT 4325 -void -__indirect_glGenerateMipmapEXT(GLenum target) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 8; - emit_header(gc->pc, X_GLrop_GenerateMipmapEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLvop_GetFramebufferAttachmentParameterivEXT 1428 -void -__indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, - GLenum attachment, - GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 12; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetFramebufferAttachmentParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&attachment), 4); - (void) memcpy((void *) (pc + 8), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_GetRenderbufferParameterivEXT 1424 -void -__indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, - GLint * params) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - const GLuint cmdlen = 8; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_GetRenderbufferParameterivEXT, - cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&target), 4); - (void) memcpy((void *) (pc + 4), (void *) (&pname), 4); - (void) __glXReadReply(dpy, 4, params, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return; -} - -#define X_GLvop_IsFramebufferEXT 1425 -GLboolean -__indirect_glIsFramebufferEXT(GLuint framebuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsFramebufferEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&framebuffer), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLvop_IsRenderbufferEXT 1422 -GLboolean -__indirect_glIsRenderbufferEXT(GLuint renderbuffer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - Display *const dpy = gc->currentDpy; - GLboolean retval = (GLboolean) 0; - const GLuint cmdlen = 4; - if (__builtin_expect(dpy != NULL, 1)) { - GLubyte const *pc = - __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, - X_GLvop_IsRenderbufferEXT, cmdlen); - (void) memcpy((void *) (pc + 0), (void *) (&renderbuffer), 4); - retval = (GLboolean) __glXReadReply(dpy, 0, NULL, GL_FALSE); - UnlockDisplay(dpy); - SyncHandle(); - } - return retval; -} - -#define X_GLrop_RenderbufferStorageEXT 4318 -void -__indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 20; - emit_header(gc->pc, X_GLrop_RenderbufferStorageEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&internalformat), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&width), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&height), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_BlitFramebufferEXT 4330 -void -__indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, - GLint srcY1, GLint dstX0, GLint dstY0, - GLint dstX1, GLint dstY1, GLbitfield mask, - GLenum filter) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 44; - emit_header(gc->pc, X_GLrop_BlitFramebufferEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&srcX0), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&srcY0), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&srcX1), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&srcY1), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&dstX0), 4); - (void) memcpy((void *) (gc->pc + 24), (void *) (&dstY0), 4); - (void) memcpy((void *) (gc->pc + 28), (void *) (&dstX1), 4); - (void) memcpy((void *) (gc->pc + 32), (void *) (&dstY1), 4); - (void) memcpy((void *) (gc->pc + 36), (void *) (&mask), 4); - (void) memcpy((void *) (gc->pc + 40), (void *) (&filter), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - -#define X_GLrop_FramebufferTextureLayerEXT 237 -void -__indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, - GLuint texture, GLint level, - GLint layer) -{ - struct glx_context *const gc = __glXGetCurrentContext(); - const GLuint cmdlen = 24; - emit_header(gc->pc, X_GLrop_FramebufferTextureLayerEXT, cmdlen); - (void) memcpy((void *) (gc->pc + 4), (void *) (&target), 4); - (void) memcpy((void *) (gc->pc + 8), (void *) (&attachment), 4); - (void) memcpy((void *) (gc->pc + 12), (void *) (&texture), 4); - (void) memcpy((void *) (gc->pc + 16), (void *) (&level), 4); - (void) memcpy((void *) (gc->pc + 20), (void *) (&layer), 4); - gc->pc += cmdlen; - if (__builtin_expect(gc->pc > gc->limit, 0)) { - (void) __glXFlushRenderBuffer(gc, gc->pc); - } -} - - -#ifdef GLX_SHARED_GLAPI - -static const struct proc_pair { - const char *name; - _glapi_proc proc; -} proc_pairs[20] = { - { - "AreTexturesResidentEXT", (_glapi_proc) glAreTexturesResidentEXT}, { - "DeleteTexturesEXT", (_glapi_proc) glDeleteTexturesEXT}, { - "GenTexturesEXT", (_glapi_proc) glGenTexturesEXT}, { - "GetColorTableEXT", (_glapi_proc) glGetColorTableEXT}, { - "GetColorTableParameterfvEXT", - (_glapi_proc) glGetColorTableParameterfvEXT}, { - "GetColorTableParameterfvSGI", - (_glapi_proc) glGetColorTableParameterfvEXT}, { - "GetColorTableParameterivEXT", - (_glapi_proc) glGetColorTableParameterivEXT}, { - "GetColorTableParameterivSGI", - (_glapi_proc) glGetColorTableParameterivEXT}, { - "GetColorTableSGI", (_glapi_proc) glGetColorTableEXT}, { - "GetConvolutionFilterEXT", (_glapi_proc) gl_dispatch_stub_356}, { - "GetConvolutionParameterfvEXT", (_glapi_proc) gl_dispatch_stub_357}, { - "GetConvolutionParameterivEXT", (_glapi_proc) gl_dispatch_stub_358}, { - "GetHistogramEXT", (_glapi_proc) gl_dispatch_stub_361}, { - "GetHistogramParameterfvEXT", (_glapi_proc) gl_dispatch_stub_362}, { - "GetHistogramParameterivEXT", (_glapi_proc) gl_dispatch_stub_363}, { - "GetMinmaxEXT", (_glapi_proc) gl_dispatch_stub_364}, { - "GetMinmaxParameterfvEXT", (_glapi_proc) gl_dispatch_stub_365}, { - "GetMinmaxParameterivEXT", (_glapi_proc) gl_dispatch_stub_366}, { - "GetSeparableFilterEXT", (_glapi_proc) gl_dispatch_stub_359}, { - "IsTextureEXT", (_glapi_proc) glIsTextureEXT} -}; - -static int -__indirect_get_proc_compare(const void *key, const void *memb) -{ - const struct proc_pair *pair = (const struct proc_pair *) memb; - return strcmp((const char *) key, pair->name); -} - -_glapi_proc -__indirect_get_proc_address(const char *name) -{ - const struct proc_pair *pair; - - /* skip "gl" */ - name += 2; - - pair = (const struct proc_pair *) bsearch((const void *) name, - (const void *) proc_pairs, - ARRAY_SIZE(proc_pairs), - sizeof(proc_pairs[0]), - __indirect_get_proc_compare); - - return (pair) ? pair->proc : NULL; -} - -#endif /* GLX_SHARED_GLAPI */ - - -#undef FASTCALL -#undef NOINLINE diff --git a/src/glx/indirect.h b/src/glx/indirect.h deleted file mode 100644 index b1fee9fc1a0..00000000000 --- a/src/glx/indirect.h +++ /dev/null @@ -1,722 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_H_ ) -# define _INDIRECT_H_ - -/** - * \file - * Prototypes for indirect rendering functions. - * - * \author Kevin E. Martin <[email protected]> - * \author Ian Romanick <[email protected]> - */ - -# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -# define FASTCALL __attribute__((fastcall)) -# else -# define FASTCALL -# endif -# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -# define NOINLINE __attribute__((noinline)) -# else -# define NOINLINE -# endif - -#include <X11/Xfuncproto.h> -#include "glxclient.h" - -extern _X_HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, - void * dest, GLboolean reply_is_always_array ); - -extern _X_HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, - struct glx_context * gc, unsigned max_dim, GLint width, GLint height, - GLint depth, GLenum format, GLenum type, void * dest, - GLboolean dimensions_in_reply ); - -extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( - struct glx_context * gc, GLint sop, GLint cmdlen ); - -extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( - struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); - -extern _X_HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); -extern _X_HIDDEN void __indirect_glEndList(void); -extern _X_HIDDEN void __indirect_glCallList(GLuint list); -extern _X_HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists); -extern _X_HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); -extern _X_HIDDEN GLuint __indirect_glGenLists(GLsizei range); -extern _X_HIDDEN void __indirect_glListBase(GLuint base); -extern _X_HIDDEN void __indirect_glBegin(GLenum mode); -extern _X_HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); -extern _X_HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); -extern _X_HIDDEN void __indirect_glColor3bv(const GLbyte * v); -extern _X_HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); -extern _X_HIDDEN void __indirect_glColor3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); -extern _X_HIDDEN void __indirect_glColor3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); -extern _X_HIDDEN void __indirect_glColor3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); -extern _X_HIDDEN void __indirect_glColor3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); -extern _X_HIDDEN void __indirect_glColor3ubv(const GLubyte * v); -extern _X_HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); -extern _X_HIDDEN void __indirect_glColor3uiv(const GLuint * v); -extern _X_HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); -extern _X_HIDDEN void __indirect_glColor3usv(const GLushort * v); -extern _X_HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); -extern _X_HIDDEN void __indirect_glColor4bv(const GLbyte * v); -extern _X_HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); -extern _X_HIDDEN void __indirect_glColor4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern _X_HIDDEN void __indirect_glColor4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha); -extern _X_HIDDEN void __indirect_glColor4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); -extern _X_HIDDEN void __indirect_glColor4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); -extern _X_HIDDEN void __indirect_glColor4ubv(const GLubyte * v); -extern _X_HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); -extern _X_HIDDEN void __indirect_glColor4uiv(const GLuint * v); -extern _X_HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); -extern _X_HIDDEN void __indirect_glColor4usv(const GLushort * v); -extern _X_HIDDEN void __indirect_glEdgeFlag(GLboolean flag); -extern _X_HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); -extern _X_HIDDEN void __indirect_glEnd(void); -extern _X_HIDDEN void __indirect_glIndexd(GLdouble c); -extern _X_HIDDEN void __indirect_glIndexdv(const GLdouble * c); -extern _X_HIDDEN void __indirect_glIndexf(GLfloat c); -extern _X_HIDDEN void __indirect_glIndexfv(const GLfloat * c); -extern _X_HIDDEN void __indirect_glIndexi(GLint c); -extern _X_HIDDEN void __indirect_glIndexiv(const GLint * c); -extern _X_HIDDEN void __indirect_glIndexs(GLshort c); -extern _X_HIDDEN void __indirect_glIndexsv(const GLshort * c); -extern _X_HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); -extern _X_HIDDEN void __indirect_glNormal3bv(const GLbyte * v); -extern _X_HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); -extern _X_HIDDEN void __indirect_glNormal3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); -extern _X_HIDDEN void __indirect_glNormal3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); -extern _X_HIDDEN void __indirect_glNormal3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); -extern _X_HIDDEN void __indirect_glNormal3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); -extern _X_HIDDEN void __indirect_glRasterPos2iv(const GLint * v); -extern _X_HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); -extern _X_HIDDEN void __indirect_glRasterPos3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w); -extern _X_HIDDEN void __indirect_glRasterPos4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); -extern _X_HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2); -extern _X_HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); -extern _X_HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2); -extern _X_HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2); -extern _X_HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); -extern _X_HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); -extern _X_HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2); -extern _X_HIDDEN void __indirect_glTexCoord1d(GLdouble s); -extern _X_HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord1f(GLfloat s); -extern _X_HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord1i(GLint s); -extern _X_HIDDEN void __indirect_glTexCoord1iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord1s(GLshort s); -extern _X_HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); -extern _X_HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); -extern _X_HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); -extern _X_HIDDEN void __indirect_glTexCoord2iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); -extern _X_HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); -extern _X_HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); -extern _X_HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); -extern _X_HIDDEN void __indirect_glTexCoord3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); -extern _X_HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern _X_HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern _X_HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q); -extern _X_HIDDEN void __indirect_glTexCoord4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); -extern _X_HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glVertex2dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glVertex2fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertex2i(GLint x, GLint y); -extern _X_HIDDEN void __indirect_glVertex2iv(const GLint * v); -extern _X_HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glVertex2sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glVertex3dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glVertex3fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); -extern _X_HIDDEN void __indirect_glVertex3iv(const GLint * v); -extern _X_HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glVertex3sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glVertex4dv(const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glVertex4fv(const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); -extern _X_HIDDEN void __indirect_glVertex4iv(const GLint * v); -extern _X_HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glVertex4sv(const GLshort * v); -extern _X_HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation); -extern _X_HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); -extern _X_HIDDEN void __indirect_glCullFace(GLenum mode); -extern _X_HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glFogi(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glFrontFace(GLenum mode); -extern _X_HIDDEN void __indirect_glHint(GLenum target, GLenum mode); -extern _X_HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); -extern _X_HIDDEN void __indirect_glLineWidth(GLfloat width); -extern _X_HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glPointSize(GLfloat size); -extern _X_HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); -extern _X_HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); -extern _X_HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glShadeModel(GLenum mode); -extern _X_HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param); -extern _X_HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params); -extern _X_HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer); -extern _X_HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); -extern _X_HIDDEN GLint __indirect_glRenderMode(GLenum mode); -extern _X_HIDDEN void __indirect_glInitNames(void); -extern _X_HIDDEN void __indirect_glLoadName(GLuint name); -extern _X_HIDDEN void __indirect_glPassThrough(GLfloat token); -extern _X_HIDDEN void __indirect_glPopName(void); -extern _X_HIDDEN void __indirect_glPushName(GLuint name); -extern _X_HIDDEN void __indirect_glDrawBuffer(GLenum mode); -extern _X_HIDDEN void __indirect_glClear(GLbitfield mask); -extern _X_HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -extern _X_HIDDEN void __indirect_glClearIndex(GLfloat c); -extern _X_HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern _X_HIDDEN void __indirect_glClearStencil(GLint s); -extern _X_HIDDEN void __indirect_glClearDepth(GLclampd depth); -extern _X_HIDDEN void __indirect_glStencilMask(GLuint mask); -extern _X_HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -extern _X_HIDDEN void __indirect_glDepthMask(GLboolean flag); -extern _X_HIDDEN void __indirect_glIndexMask(GLuint mask); -extern _X_HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); -extern _X_HIDDEN void __indirect_glDisable(GLenum cap); -extern _X_HIDDEN void __indirect_glEnable(GLenum cap); -extern _X_HIDDEN void __indirect_glFinish(void); -extern _X_HIDDEN void __indirect_glFlush(void); -extern _X_HIDDEN void __indirect_glPopAttrib(void); -extern _X_HIDDEN void __indirect_glPushAttrib(GLbitfield mask); -extern _X_HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); -extern _X_HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); -extern _X_HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); -extern _X_HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); -extern _X_HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); -extern _X_HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); -extern _X_HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); -extern _X_HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); -extern _X_HIDDEN void __indirect_glEvalCoord1d(GLdouble u); -extern _X_HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); -extern _X_HIDDEN void __indirect_glEvalCoord1f(GLfloat u); -extern _X_HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); -extern _X_HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); -extern _X_HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); -extern _X_HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); -extern _X_HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); -extern _X_HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); -extern _X_HIDDEN void __indirect_glEvalPoint1(GLint i); -extern _X_HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); -extern _X_HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); -extern _X_HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); -extern _X_HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); -extern _X_HIDDEN void __indirect_glLogicOp(GLenum opcode); -extern _X_HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask); -extern _X_HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); -extern _X_HIDDEN void __indirect_glDepthFunc(GLenum func); -extern _X_HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); -extern _X_HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values); -extern _X_HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values); -extern _X_HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values); -extern _X_HIDDEN void __indirect_glReadBuffer(GLenum mode); -extern _X_HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); -extern _X_HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); -extern _X_HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params); -extern _X_HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation); -extern _X_HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); -extern _X_HIDDEN GLenum __indirect_glGetError(void); -extern _X_HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v); -extern _X_HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v); -extern _X_HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v); -extern _X_HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); -extern _X_HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); -extern _X_HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values); -extern _X_HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); -extern _X_HIDDEN const GLubyte * __indirect_glGetString(GLenum name); -extern _X_HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); -extern _X_HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); -extern _X_HIDDEN GLboolean __indirect_glIsList(GLuint list); -extern _X_HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); -extern _X_HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern _X_HIDDEN void __indirect_glLoadIdentity(void); -extern _X_HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); -extern _X_HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); -extern _X_HIDDEN void __indirect_glMatrixMode(GLenum mode); -extern _X_HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); -extern _X_HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); -extern _X_HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); -extern _X_HIDDEN void __indirect_glPopMatrix(void); -extern _X_HIDDEN void __indirect_glPushMatrix(void); -extern _X_HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glArrayElement(GLint i); -extern _X_HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); -extern _X_HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glDisableClientState(GLenum array); -extern _X_HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count); -extern _X_HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); -extern _X_HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glEnableClientState(GLenum array); -extern _X_HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glIndexub(GLubyte c); -extern _X_HIDDEN void __indirect_glIndexubv(const GLubyte * c); -extern _X_HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); -extern _X_HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences); -GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); -extern _X_HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -extern _X_HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -extern _X_HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures); -GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); -extern _X_HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); -GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); -extern _X_HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); -extern _X_HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); -GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); -extern _X_HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities); -extern _X_HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glPopClientAttrib(void); -extern _X_HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); -extern _X_HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); -extern _X_HIDDEN void __indirect_glBlendEquation(GLenum mode); -extern _X_HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); -extern _X_HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); -extern _X_HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table); -GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table); -extern _X_HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params); -GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params); -GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); -extern _X_HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); -extern _X_HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); -extern _X_HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params); -extern _X_HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); -extern _X_HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image); -extern _X_HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -extern _X_HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -extern _X_HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -#define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359 -extern _X_HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); -extern _X_HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -extern _X_HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); -extern _X_HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink); -extern _X_HIDDEN void __indirect_glResetHistogram(GLenum target); -extern _X_HIDDEN void __indirect_glResetMinmax(GLenum target); -extern _X_HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); -extern _X_HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glActiveTextureARB(GLenum texture); -extern _X_HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); -extern _X_HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); -extern _X_HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); -extern _X_HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); -extern _X_HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v); -extern _X_HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -extern _X_HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v); -extern _X_HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); -extern _X_HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); -extern _X_HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); -extern _X_HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); -extern _X_HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); -extern _X_HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); -extern _X_HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img); -extern _X_HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); -extern _X_HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); -extern _X_HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string); -extern _X_HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); -extern _X_HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string); -extern _X_HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); -extern _X_HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); -extern _X_HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); -extern _X_HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -extern _X_HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v); -extern _X_HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); -extern _X_HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); -extern _X_HIDDEN void __indirect_glEndQueryARB(GLenum target); -extern _X_HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); -extern _X_HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); -extern _X_HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); -extern _X_HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); -extern _X_HIDDEN void __indirect_glClampColorARB(GLenum target, GLenum clamp); -extern _X_HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); -extern _X_HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); -extern _X_HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer); -extern _X_HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param); -extern _X_HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params); -extern _X_HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); -extern _X_HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); -extern _X_HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); -extern _X_HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); -extern _X_HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); -extern _X_HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); -extern _X_HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); -extern _X_HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); -extern _X_HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); -extern _X_HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -extern _X_HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); -extern _X_HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); -extern _X_HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); -extern _X_HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); -extern _X_HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); -extern _X_HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); -extern _X_HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); -extern _X_HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); -extern _X_HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); -extern _X_HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); -extern _X_HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences); -extern _X_HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); -extern _X_HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs); -extern _X_HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params); -extern _X_HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); -extern _X_HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program); -extern _X_HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer); -extern _X_HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); -extern _X_HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); -extern _X_HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -extern _X_HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params); -extern _X_HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params); -extern _X_HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); -extern _X_HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); -extern _X_HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); -extern _X_HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); -extern _X_HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); -extern _X_HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); -extern _X_HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); -extern _X_HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); -extern _X_HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); -extern _X_HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); -extern _X_HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); -extern _X_HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); -extern _X_HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); -extern _X_HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v); -extern _X_HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); -extern _X_HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v); -extern _X_HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v); -extern _X_HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); -extern _X_HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params); -extern _X_HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); -extern _X_HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); -extern _X_HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -extern _X_HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); -extern _X_HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA); -extern _X_HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer); -extern _X_HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); -extern _X_HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); -extern _X_HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); -extern _X_HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); -extern _X_HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -extern _X_HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -extern _X_HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -extern _X_HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -extern _X_HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers); -extern _X_HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); -extern _X_HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); -extern _X_HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); -extern _X_HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); -extern _X_HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); -extern _X_HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); -extern _X_HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -extern _X_HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -extern _X_HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); - -#ifdef GLX_SHARED_GLAPI -extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void); -#endif - -# undef FASTCALL -# undef NOINLINE - -#endif /* !defined( _INDIRECT_H_ ) */ diff --git a/src/glx/indirect_init.c b/src/glx/indirect_init.c deleted file mode 100644 index 7bb6754e38f..00000000000 --- a/src/glx/indirect_init.c +++ /dev/null @@ -1,789 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ - -/* - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT, IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/** - * \file indirect_init.c - * Initialize indirect rendering dispatch table. - * - * \author Kevin E. Martin <[email protected]> - * \author Brian Paul <[email protected]> - * \author Ian Romanick <[email protected]> - */ - -#include "indirect_init.h" -#include "indirect.h" -#include "glapi.h" - - -/** - * No-op function used to initialize functions that have no GLX protocol - * support. - */ -static int NoOp(void) -{ - return 0; -} - -/** - * Create and initialize a new GL dispatch table. The table is initialized - * with GLX indirect rendering protocol functions. - */ -struct _glapi_table * __glXNewIndirectAPI( void ) -{ - struct _glapi_table *glAPI; - GLuint entries; - - entries = _glapi_get_dispatch_table_size(); - glAPI = (struct _glapi_table *) Xmalloc(entries * sizeof(void *)); - - /* first, set all entries to point to no-op functions */ - { - int i; - void **dispatch = (void **) glAPI; - for (i = 0; i < entries; i++) { - dispatch[i] = (void *) NoOp; - } - } - - /* now, initialize the entries we understand */ - - /* 1.0 */ - - glAPI->Accum = __indirect_glAccum; - glAPI->AlphaFunc = __indirect_glAlphaFunc; - glAPI->Begin = __indirect_glBegin; - glAPI->Bitmap = __indirect_glBitmap; - glAPI->BlendFunc = __indirect_glBlendFunc; - glAPI->CallList = __indirect_glCallList; - glAPI->CallLists = __indirect_glCallLists; - glAPI->Clear = __indirect_glClear; - glAPI->ClearAccum = __indirect_glClearAccum; - glAPI->ClearColor = __indirect_glClearColor; - glAPI->ClearDepth = __indirect_glClearDepth; - glAPI->ClearIndex = __indirect_glClearIndex; - glAPI->ClearStencil = __indirect_glClearStencil; - glAPI->ClipPlane = __indirect_glClipPlane; - glAPI->Color3b = __indirect_glColor3b; - glAPI->Color3bv = __indirect_glColor3bv; - glAPI->Color3d = __indirect_glColor3d; - glAPI->Color3dv = __indirect_glColor3dv; - glAPI->Color3f = __indirect_glColor3f; - glAPI->Color3fv = __indirect_glColor3fv; - glAPI->Color3i = __indirect_glColor3i; - glAPI->Color3iv = __indirect_glColor3iv; - glAPI->Color3s = __indirect_glColor3s; - glAPI->Color3sv = __indirect_glColor3sv; - glAPI->Color3ub = __indirect_glColor3ub; - glAPI->Color3ubv = __indirect_glColor3ubv; - glAPI->Color3ui = __indirect_glColor3ui; - glAPI->Color3uiv = __indirect_glColor3uiv; - glAPI->Color3us = __indirect_glColor3us; - glAPI->Color3usv = __indirect_glColor3usv; - glAPI->Color4b = __indirect_glColor4b; - glAPI->Color4bv = __indirect_glColor4bv; - glAPI->Color4d = __indirect_glColor4d; - glAPI->Color4dv = __indirect_glColor4dv; - glAPI->Color4f = __indirect_glColor4f; - glAPI->Color4fv = __indirect_glColor4fv; - glAPI->Color4i = __indirect_glColor4i; - glAPI->Color4iv = __indirect_glColor4iv; - glAPI->Color4s = __indirect_glColor4s; - glAPI->Color4sv = __indirect_glColor4sv; - glAPI->Color4ub = __indirect_glColor4ub; - glAPI->Color4ubv = __indirect_glColor4ubv; - glAPI->Color4ui = __indirect_glColor4ui; - glAPI->Color4uiv = __indirect_glColor4uiv; - glAPI->Color4us = __indirect_glColor4us; - glAPI->Color4usv = __indirect_glColor4usv; - glAPI->ColorMask = __indirect_glColorMask; - glAPI->ColorMaterial = __indirect_glColorMaterial; - glAPI->CopyPixels = __indirect_glCopyPixels; - glAPI->CullFace = __indirect_glCullFace; - glAPI->DeleteLists = __indirect_glDeleteLists; - glAPI->DepthFunc = __indirect_glDepthFunc; - glAPI->DepthMask = __indirect_glDepthMask; - glAPI->DepthRange = __indirect_glDepthRange; - glAPI->Disable = __indirect_glDisable; - glAPI->DrawBuffer = __indirect_glDrawBuffer; - glAPI->DrawPixels = __indirect_glDrawPixels; - glAPI->EdgeFlag = __indirect_glEdgeFlag; - glAPI->EdgeFlagv = __indirect_glEdgeFlagv; - glAPI->Enable = __indirect_glEnable; - glAPI->End = __indirect_glEnd; - glAPI->EndList = __indirect_glEndList; - glAPI->EvalCoord1d = __indirect_glEvalCoord1d; - glAPI->EvalCoord1dv = __indirect_glEvalCoord1dv; - glAPI->EvalCoord1f = __indirect_glEvalCoord1f; - glAPI->EvalCoord1fv = __indirect_glEvalCoord1fv; - glAPI->EvalCoord2d = __indirect_glEvalCoord2d; - glAPI->EvalCoord2dv = __indirect_glEvalCoord2dv; - glAPI->EvalCoord2f = __indirect_glEvalCoord2f; - glAPI->EvalCoord2fv = __indirect_glEvalCoord2fv; - glAPI->EvalMesh1 = __indirect_glEvalMesh1; - glAPI->EvalMesh2 = __indirect_glEvalMesh2; - glAPI->EvalPoint1 = __indirect_glEvalPoint1; - glAPI->EvalPoint2 = __indirect_glEvalPoint2; - glAPI->FeedbackBuffer = __indirect_glFeedbackBuffer; - glAPI->Finish = __indirect_glFinish; - glAPI->Flush = __indirect_glFlush; - glAPI->Fogf = __indirect_glFogf; - glAPI->Fogfv = __indirect_glFogfv; - glAPI->Fogi = __indirect_glFogi; - glAPI->Fogiv = __indirect_glFogiv; - glAPI->FrontFace = __indirect_glFrontFace; - glAPI->Frustum = __indirect_glFrustum; - glAPI->GenLists = __indirect_glGenLists; - glAPI->GetBooleanv = __indirect_glGetBooleanv; - glAPI->GetClipPlane = __indirect_glGetClipPlane; - glAPI->GetDoublev = __indirect_glGetDoublev; - glAPI->GetError = __indirect_glGetError; - glAPI->GetFloatv = __indirect_glGetFloatv; - glAPI->GetIntegerv = __indirect_glGetIntegerv; - glAPI->GetLightfv = __indirect_glGetLightfv; - glAPI->GetLightiv = __indirect_glGetLightiv; - glAPI->GetMapdv = __indirect_glGetMapdv; - glAPI->GetMapfv = __indirect_glGetMapfv; - glAPI->GetMapiv = __indirect_glGetMapiv; - glAPI->GetMaterialfv = __indirect_glGetMaterialfv; - glAPI->GetMaterialiv = __indirect_glGetMaterialiv; - glAPI->GetPixelMapfv = __indirect_glGetPixelMapfv; - glAPI->GetPixelMapuiv = __indirect_glGetPixelMapuiv; - glAPI->GetPixelMapusv = __indirect_glGetPixelMapusv; - glAPI->GetPolygonStipple = __indirect_glGetPolygonStipple; - glAPI->GetString = __indirect_glGetString; - glAPI->GetTexEnvfv = __indirect_glGetTexEnvfv; - glAPI->GetTexEnviv = __indirect_glGetTexEnviv; - glAPI->GetTexGendv = __indirect_glGetTexGendv; - glAPI->GetTexGenfv = __indirect_glGetTexGenfv; - glAPI->GetTexGeniv = __indirect_glGetTexGeniv; - glAPI->GetTexImage = __indirect_glGetTexImage; - glAPI->GetTexLevelParameterfv = __indirect_glGetTexLevelParameterfv; - glAPI->GetTexLevelParameteriv = __indirect_glGetTexLevelParameteriv; - glAPI->GetTexParameterfv = __indirect_glGetTexParameterfv; - glAPI->GetTexParameteriv = __indirect_glGetTexParameteriv; - glAPI->Hint = __indirect_glHint; - glAPI->IndexMask = __indirect_glIndexMask; - glAPI->Indexd = __indirect_glIndexd; - glAPI->Indexdv = __indirect_glIndexdv; - glAPI->Indexf = __indirect_glIndexf; - glAPI->Indexfv = __indirect_glIndexfv; - glAPI->Indexi = __indirect_glIndexi; - glAPI->Indexiv = __indirect_glIndexiv; - glAPI->Indexs = __indirect_glIndexs; - glAPI->Indexsv = __indirect_glIndexsv; - glAPI->InitNames = __indirect_glInitNames; - glAPI->IsEnabled = __indirect_glIsEnabled; - glAPI->IsList = __indirect_glIsList; - glAPI->LightModelf = __indirect_glLightModelf; - glAPI->LightModelfv = __indirect_glLightModelfv; - glAPI->LightModeli = __indirect_glLightModeli; - glAPI->LightModeliv = __indirect_glLightModeliv; - glAPI->Lightf = __indirect_glLightf; - glAPI->Lightfv = __indirect_glLightfv; - glAPI->Lighti = __indirect_glLighti; - glAPI->Lightiv = __indirect_glLightiv; - glAPI->LineStipple = __indirect_glLineStipple; - glAPI->LineWidth = __indirect_glLineWidth; - glAPI->ListBase = __indirect_glListBase; - glAPI->LoadIdentity = __indirect_glLoadIdentity; - glAPI->LoadMatrixd = __indirect_glLoadMatrixd; - glAPI->LoadMatrixf = __indirect_glLoadMatrixf; - glAPI->LoadName = __indirect_glLoadName; - glAPI->LogicOp = __indirect_glLogicOp; - glAPI->Map1d = __indirect_glMap1d; - glAPI->Map1f = __indirect_glMap1f; - glAPI->Map2d = __indirect_glMap2d; - glAPI->Map2f = __indirect_glMap2f; - glAPI->MapGrid1d = __indirect_glMapGrid1d; - glAPI->MapGrid1f = __indirect_glMapGrid1f; - glAPI->MapGrid2d = __indirect_glMapGrid2d; - glAPI->MapGrid2f = __indirect_glMapGrid2f; - glAPI->Materialf = __indirect_glMaterialf; - glAPI->Materialfv = __indirect_glMaterialfv; - glAPI->Materiali = __indirect_glMateriali; - glAPI->Materialiv = __indirect_glMaterialiv; - glAPI->MatrixMode = __indirect_glMatrixMode; - glAPI->MultMatrixd = __indirect_glMultMatrixd; - glAPI->MultMatrixf = __indirect_glMultMatrixf; - glAPI->NewList = __indirect_glNewList; - glAPI->Normal3b = __indirect_glNormal3b; - glAPI->Normal3bv = __indirect_glNormal3bv; - glAPI->Normal3d = __indirect_glNormal3d; - glAPI->Normal3dv = __indirect_glNormal3dv; - glAPI->Normal3f = __indirect_glNormal3f; - glAPI->Normal3fv = __indirect_glNormal3fv; - glAPI->Normal3i = __indirect_glNormal3i; - glAPI->Normal3iv = __indirect_glNormal3iv; - glAPI->Normal3s = __indirect_glNormal3s; - glAPI->Normal3sv = __indirect_glNormal3sv; - glAPI->Ortho = __indirect_glOrtho; - glAPI->PassThrough = __indirect_glPassThrough; - glAPI->PixelMapfv = __indirect_glPixelMapfv; - glAPI->PixelMapuiv = __indirect_glPixelMapuiv; - glAPI->PixelMapusv = __indirect_glPixelMapusv; - glAPI->PixelStoref = __indirect_glPixelStoref; - glAPI->PixelStorei = __indirect_glPixelStorei; - glAPI->PixelTransferf = __indirect_glPixelTransferf; - glAPI->PixelTransferi = __indirect_glPixelTransferi; - glAPI->PixelZoom = __indirect_glPixelZoom; - glAPI->PointSize = __indirect_glPointSize; - glAPI->PolygonMode = __indirect_glPolygonMode; - glAPI->PolygonStipple = __indirect_glPolygonStipple; - glAPI->PopAttrib = __indirect_glPopAttrib; - glAPI->PopMatrix = __indirect_glPopMatrix; - glAPI->PopName = __indirect_glPopName; - glAPI->PushAttrib = __indirect_glPushAttrib; - glAPI->PushMatrix = __indirect_glPushMatrix; - glAPI->PushName = __indirect_glPushName; - glAPI->RasterPos2d = __indirect_glRasterPos2d; - glAPI->RasterPos2dv = __indirect_glRasterPos2dv; - glAPI->RasterPos2f = __indirect_glRasterPos2f; - glAPI->RasterPos2fv = __indirect_glRasterPos2fv; - glAPI->RasterPos2i = __indirect_glRasterPos2i; - glAPI->RasterPos2iv = __indirect_glRasterPos2iv; - glAPI->RasterPos2s = __indirect_glRasterPos2s; - glAPI->RasterPos2sv = __indirect_glRasterPos2sv; - glAPI->RasterPos3d = __indirect_glRasterPos3d; - glAPI->RasterPos3dv = __indirect_glRasterPos3dv; - glAPI->RasterPos3f = __indirect_glRasterPos3f; - glAPI->RasterPos3fv = __indirect_glRasterPos3fv; - glAPI->RasterPos3i = __indirect_glRasterPos3i; - glAPI->RasterPos3iv = __indirect_glRasterPos3iv; - glAPI->RasterPos3s = __indirect_glRasterPos3s; - glAPI->RasterPos3sv = __indirect_glRasterPos3sv; - glAPI->RasterPos4d = __indirect_glRasterPos4d; - glAPI->RasterPos4dv = __indirect_glRasterPos4dv; - glAPI->RasterPos4f = __indirect_glRasterPos4f; - glAPI->RasterPos4fv = __indirect_glRasterPos4fv; - glAPI->RasterPos4i = __indirect_glRasterPos4i; - glAPI->RasterPos4iv = __indirect_glRasterPos4iv; - glAPI->RasterPos4s = __indirect_glRasterPos4s; - glAPI->RasterPos4sv = __indirect_glRasterPos4sv; - glAPI->ReadBuffer = __indirect_glReadBuffer; - glAPI->ReadPixels = __indirect_glReadPixels; - glAPI->Rectd = __indirect_glRectd; - glAPI->Rectdv = __indirect_glRectdv; - glAPI->Rectf = __indirect_glRectf; - glAPI->Rectfv = __indirect_glRectfv; - glAPI->Recti = __indirect_glRecti; - glAPI->Rectiv = __indirect_glRectiv; - glAPI->Rects = __indirect_glRects; - glAPI->Rectsv = __indirect_glRectsv; - glAPI->RenderMode = __indirect_glRenderMode; - glAPI->Rotated = __indirect_glRotated; - glAPI->Rotatef = __indirect_glRotatef; - glAPI->Scaled = __indirect_glScaled; - glAPI->Scalef = __indirect_glScalef; - glAPI->Scissor = __indirect_glScissor; - glAPI->SelectBuffer = __indirect_glSelectBuffer; - glAPI->ShadeModel = __indirect_glShadeModel; - glAPI->StencilFunc = __indirect_glStencilFunc; - glAPI->StencilMask = __indirect_glStencilMask; - glAPI->StencilOp = __indirect_glStencilOp; - glAPI->TexCoord1d = __indirect_glTexCoord1d; - glAPI->TexCoord1dv = __indirect_glTexCoord1dv; - glAPI->TexCoord1f = __indirect_glTexCoord1f; - glAPI->TexCoord1fv = __indirect_glTexCoord1fv; - glAPI->TexCoord1i = __indirect_glTexCoord1i; - glAPI->TexCoord1iv = __indirect_glTexCoord1iv; - glAPI->TexCoord1s = __indirect_glTexCoord1s; - glAPI->TexCoord1sv = __indirect_glTexCoord1sv; - glAPI->TexCoord2d = __indirect_glTexCoord2d; - glAPI->TexCoord2dv = __indirect_glTexCoord2dv; - glAPI->TexCoord2f = __indirect_glTexCoord2f; - glAPI->TexCoord2fv = __indirect_glTexCoord2fv; - glAPI->TexCoord2i = __indirect_glTexCoord2i; - glAPI->TexCoord2iv = __indirect_glTexCoord2iv; - glAPI->TexCoord2s = __indirect_glTexCoord2s; - glAPI->TexCoord2sv = __indirect_glTexCoord2sv; - glAPI->TexCoord3d = __indirect_glTexCoord3d; - glAPI->TexCoord3dv = __indirect_glTexCoord3dv; - glAPI->TexCoord3f = __indirect_glTexCoord3f; - glAPI->TexCoord3fv = __indirect_glTexCoord3fv; - glAPI->TexCoord3i = __indirect_glTexCoord3i; - glAPI->TexCoord3iv = __indirect_glTexCoord3iv; - glAPI->TexCoord3s = __indirect_glTexCoord3s; - glAPI->TexCoord3sv = __indirect_glTexCoord3sv; - glAPI->TexCoord4d = __indirect_glTexCoord4d; - glAPI->TexCoord4dv = __indirect_glTexCoord4dv; - glAPI->TexCoord4f = __indirect_glTexCoord4f; - glAPI->TexCoord4fv = __indirect_glTexCoord4fv; - glAPI->TexCoord4i = __indirect_glTexCoord4i; - glAPI->TexCoord4iv = __indirect_glTexCoord4iv; - glAPI->TexCoord4s = __indirect_glTexCoord4s; - glAPI->TexCoord4sv = __indirect_glTexCoord4sv; - glAPI->TexEnvf = __indirect_glTexEnvf; - glAPI->TexEnvfv = __indirect_glTexEnvfv; - glAPI->TexEnvi = __indirect_glTexEnvi; - glAPI->TexEnviv = __indirect_glTexEnviv; - glAPI->TexGend = __indirect_glTexGend; - glAPI->TexGendv = __indirect_glTexGendv; - glAPI->TexGenf = __indirect_glTexGenf; - glAPI->TexGenfv = __indirect_glTexGenfv; - glAPI->TexGeni = __indirect_glTexGeni; - glAPI->TexGeniv = __indirect_glTexGeniv; - glAPI->TexImage1D = __indirect_glTexImage1D; - glAPI->TexImage2D = __indirect_glTexImage2D; - glAPI->TexParameterf = __indirect_glTexParameterf; - glAPI->TexParameterfv = __indirect_glTexParameterfv; - glAPI->TexParameteri = __indirect_glTexParameteri; - glAPI->TexParameteriv = __indirect_glTexParameteriv; - glAPI->Translated = __indirect_glTranslated; - glAPI->Translatef = __indirect_glTranslatef; - glAPI->Vertex2d = __indirect_glVertex2d; - glAPI->Vertex2dv = __indirect_glVertex2dv; - glAPI->Vertex2f = __indirect_glVertex2f; - glAPI->Vertex2fv = __indirect_glVertex2fv; - glAPI->Vertex2i = __indirect_glVertex2i; - glAPI->Vertex2iv = __indirect_glVertex2iv; - glAPI->Vertex2s = __indirect_glVertex2s; - glAPI->Vertex2sv = __indirect_glVertex2sv; - glAPI->Vertex3d = __indirect_glVertex3d; - glAPI->Vertex3dv = __indirect_glVertex3dv; - glAPI->Vertex3f = __indirect_glVertex3f; - glAPI->Vertex3fv = __indirect_glVertex3fv; - glAPI->Vertex3i = __indirect_glVertex3i; - glAPI->Vertex3iv = __indirect_glVertex3iv; - glAPI->Vertex3s = __indirect_glVertex3s; - glAPI->Vertex3sv = __indirect_glVertex3sv; - glAPI->Vertex4d = __indirect_glVertex4d; - glAPI->Vertex4dv = __indirect_glVertex4dv; - glAPI->Vertex4f = __indirect_glVertex4f; - glAPI->Vertex4fv = __indirect_glVertex4fv; - glAPI->Vertex4i = __indirect_glVertex4i; - glAPI->Vertex4iv = __indirect_glVertex4iv; - glAPI->Vertex4s = __indirect_glVertex4s; - glAPI->Vertex4sv = __indirect_glVertex4sv; - glAPI->Viewport = __indirect_glViewport; - - /* 1.1 */ - - glAPI->AreTexturesResident = __indirect_glAreTexturesResident; - glAPI->ArrayElement = __indirect_glArrayElement; - glAPI->BindTexture = __indirect_glBindTexture; - glAPI->ColorPointer = __indirect_glColorPointer; - glAPI->CopyTexImage1D = __indirect_glCopyTexImage1D; - glAPI->CopyTexImage2D = __indirect_glCopyTexImage2D; - glAPI->CopyTexSubImage1D = __indirect_glCopyTexSubImage1D; - glAPI->CopyTexSubImage2D = __indirect_glCopyTexSubImage2D; - glAPI->DeleteTextures = __indirect_glDeleteTextures; - glAPI->DisableClientState = __indirect_glDisableClientState; - glAPI->DrawArrays = __indirect_glDrawArrays; - glAPI->DrawElements = __indirect_glDrawElements; - glAPI->EdgeFlagPointer = __indirect_glEdgeFlagPointer; - glAPI->EnableClientState = __indirect_glEnableClientState; - glAPI->GenTextures = __indirect_glGenTextures; - glAPI->GetPointerv = __indirect_glGetPointerv; - glAPI->IndexPointer = __indirect_glIndexPointer; - glAPI->Indexub = __indirect_glIndexub; - glAPI->Indexubv = __indirect_glIndexubv; - glAPI->InterleavedArrays = __indirect_glInterleavedArrays; - glAPI->IsTexture = __indirect_glIsTexture; - glAPI->NormalPointer = __indirect_glNormalPointer; - glAPI->PolygonOffset = __indirect_glPolygonOffset; - glAPI->PopClientAttrib = __indirect_glPopClientAttrib; - glAPI->PrioritizeTextures = __indirect_glPrioritizeTextures; - glAPI->PushClientAttrib = __indirect_glPushClientAttrib; - glAPI->TexCoordPointer = __indirect_glTexCoordPointer; - glAPI->TexSubImage1D = __indirect_glTexSubImage1D; - glAPI->TexSubImage2D = __indirect_glTexSubImage2D; - glAPI->VertexPointer = __indirect_glVertexPointer; - - /* 1.2 */ - - glAPI->BlendColor = __indirect_glBlendColor; - glAPI->BlendEquation = __indirect_glBlendEquation; - glAPI->ColorSubTable = __indirect_glColorSubTable; - glAPI->ColorTable = __indirect_glColorTable; - glAPI->ColorTableParameterfv = __indirect_glColorTableParameterfv; - glAPI->ColorTableParameteriv = __indirect_glColorTableParameteriv; - glAPI->ConvolutionFilter1D = __indirect_glConvolutionFilter1D; - glAPI->ConvolutionFilter2D = __indirect_glConvolutionFilter2D; - glAPI->ConvolutionParameterf = __indirect_glConvolutionParameterf; - glAPI->ConvolutionParameterfv = __indirect_glConvolutionParameterfv; - glAPI->ConvolutionParameteri = __indirect_glConvolutionParameteri; - glAPI->ConvolutionParameteriv = __indirect_glConvolutionParameteriv; - glAPI->CopyColorSubTable = __indirect_glCopyColorSubTable; - glAPI->CopyColorTable = __indirect_glCopyColorTable; - glAPI->CopyConvolutionFilter1D = __indirect_glCopyConvolutionFilter1D; - glAPI->CopyConvolutionFilter2D = __indirect_glCopyConvolutionFilter2D; - glAPI->CopyTexSubImage3D = __indirect_glCopyTexSubImage3D; - glAPI->DrawRangeElements = __indirect_glDrawRangeElements; - glAPI->GetColorTable = __indirect_glGetColorTable; - glAPI->GetColorTableParameterfv = __indirect_glGetColorTableParameterfv; - glAPI->GetColorTableParameteriv = __indirect_glGetColorTableParameteriv; - glAPI->GetConvolutionFilter = __indirect_glGetConvolutionFilter; - glAPI->GetConvolutionParameterfv = __indirect_glGetConvolutionParameterfv; - glAPI->GetConvolutionParameteriv = __indirect_glGetConvolutionParameteriv; - glAPI->GetHistogram = __indirect_glGetHistogram; - glAPI->GetHistogramParameterfv = __indirect_glGetHistogramParameterfv; - glAPI->GetHistogramParameteriv = __indirect_glGetHistogramParameteriv; - glAPI->GetMinmax = __indirect_glGetMinmax; - glAPI->GetMinmaxParameterfv = __indirect_glGetMinmaxParameterfv; - glAPI->GetMinmaxParameteriv = __indirect_glGetMinmaxParameteriv; - glAPI->GetSeparableFilter = __indirect_glGetSeparableFilter; - glAPI->Histogram = __indirect_glHistogram; - glAPI->Minmax = __indirect_glMinmax; - glAPI->ResetHistogram = __indirect_glResetHistogram; - glAPI->ResetMinmax = __indirect_glResetMinmax; - glAPI->SeparableFilter2D = __indirect_glSeparableFilter2D; - glAPI->TexImage3D = __indirect_glTexImage3D; - glAPI->TexSubImage3D = __indirect_glTexSubImage3D; - - /* 1. GL_ARB_multitexture */ - - glAPI->ActiveTextureARB = __indirect_glActiveTextureARB; - glAPI->ClientActiveTextureARB = __indirect_glClientActiveTextureARB; - glAPI->MultiTexCoord1dARB = __indirect_glMultiTexCoord1dARB; - glAPI->MultiTexCoord1dvARB = __indirect_glMultiTexCoord1dvARB; - glAPI->MultiTexCoord1fARB = __indirect_glMultiTexCoord1fARB; - glAPI->MultiTexCoord1fvARB = __indirect_glMultiTexCoord1fvARB; - glAPI->MultiTexCoord1iARB = __indirect_glMultiTexCoord1iARB; - glAPI->MultiTexCoord1ivARB = __indirect_glMultiTexCoord1ivARB; - glAPI->MultiTexCoord1sARB = __indirect_glMultiTexCoord1sARB; - glAPI->MultiTexCoord1svARB = __indirect_glMultiTexCoord1svARB; - glAPI->MultiTexCoord2dARB = __indirect_glMultiTexCoord2dARB; - glAPI->MultiTexCoord2dvARB = __indirect_glMultiTexCoord2dvARB; - glAPI->MultiTexCoord2fARB = __indirect_glMultiTexCoord2fARB; - glAPI->MultiTexCoord2fvARB = __indirect_glMultiTexCoord2fvARB; - glAPI->MultiTexCoord2iARB = __indirect_glMultiTexCoord2iARB; - glAPI->MultiTexCoord2ivARB = __indirect_glMultiTexCoord2ivARB; - glAPI->MultiTexCoord2sARB = __indirect_glMultiTexCoord2sARB; - glAPI->MultiTexCoord2svARB = __indirect_glMultiTexCoord2svARB; - glAPI->MultiTexCoord3dARB = __indirect_glMultiTexCoord3dARB; - glAPI->MultiTexCoord3dvARB = __indirect_glMultiTexCoord3dvARB; - glAPI->MultiTexCoord3fARB = __indirect_glMultiTexCoord3fARB; - glAPI->MultiTexCoord3fvARB = __indirect_glMultiTexCoord3fvARB; - glAPI->MultiTexCoord3iARB = __indirect_glMultiTexCoord3iARB; - glAPI->MultiTexCoord3ivARB = __indirect_glMultiTexCoord3ivARB; - glAPI->MultiTexCoord3sARB = __indirect_glMultiTexCoord3sARB; - glAPI->MultiTexCoord3svARB = __indirect_glMultiTexCoord3svARB; - glAPI->MultiTexCoord4dARB = __indirect_glMultiTexCoord4dARB; - glAPI->MultiTexCoord4dvARB = __indirect_glMultiTexCoord4dvARB; - glAPI->MultiTexCoord4fARB = __indirect_glMultiTexCoord4fARB; - glAPI->MultiTexCoord4fvARB = __indirect_glMultiTexCoord4fvARB; - glAPI->MultiTexCoord4iARB = __indirect_glMultiTexCoord4iARB; - glAPI->MultiTexCoord4ivARB = __indirect_glMultiTexCoord4ivARB; - glAPI->MultiTexCoord4sARB = __indirect_glMultiTexCoord4sARB; - glAPI->MultiTexCoord4svARB = __indirect_glMultiTexCoord4svARB; - - /* 3. GL_ARB_transpose_matrix */ - - glAPI->LoadTransposeMatrixdARB = __indirect_glLoadTransposeMatrixdARB; - glAPI->LoadTransposeMatrixfARB = __indirect_glLoadTransposeMatrixfARB; - glAPI->MultTransposeMatrixdARB = __indirect_glMultTransposeMatrixdARB; - glAPI->MultTransposeMatrixfARB = __indirect_glMultTransposeMatrixfARB; - - /* 5. GL_ARB_multisample */ - - glAPI->SampleCoverageARB = __indirect_glSampleCoverageARB; - - /* 12. GL_ARB_texture_compression */ - - glAPI->CompressedTexImage1DARB = __indirect_glCompressedTexImage1DARB; - glAPI->CompressedTexImage2DARB = __indirect_glCompressedTexImage2DARB; - glAPI->CompressedTexImage3DARB = __indirect_glCompressedTexImage3DARB; - glAPI->CompressedTexSubImage1DARB = __indirect_glCompressedTexSubImage1DARB; - glAPI->CompressedTexSubImage2DARB = __indirect_glCompressedTexSubImage2DARB; - glAPI->CompressedTexSubImage3DARB = __indirect_glCompressedTexSubImage3DARB; - glAPI->GetCompressedTexImageARB = __indirect_glGetCompressedTexImageARB; - - /* 26. GL_ARB_vertex_program */ - - glAPI->DisableVertexAttribArrayARB = __indirect_glDisableVertexAttribArrayARB; - glAPI->EnableVertexAttribArrayARB = __indirect_glEnableVertexAttribArrayARB; - glAPI->GetProgramEnvParameterdvARB = __indirect_glGetProgramEnvParameterdvARB; - glAPI->GetProgramEnvParameterfvARB = __indirect_glGetProgramEnvParameterfvARB; - glAPI->GetProgramLocalParameterdvARB = __indirect_glGetProgramLocalParameterdvARB; - glAPI->GetProgramLocalParameterfvARB = __indirect_glGetProgramLocalParameterfvARB; - glAPI->GetProgramStringARB = __indirect_glGetProgramStringARB; - glAPI->GetProgramivARB = __indirect_glGetProgramivARB; - glAPI->GetVertexAttribdvARB = __indirect_glGetVertexAttribdvARB; - glAPI->GetVertexAttribfvARB = __indirect_glGetVertexAttribfvARB; - glAPI->GetVertexAttribivARB = __indirect_glGetVertexAttribivARB; - glAPI->ProgramEnvParameter4dARB = __indirect_glProgramEnvParameter4dARB; - glAPI->ProgramEnvParameter4dvARB = __indirect_glProgramEnvParameter4dvARB; - glAPI->ProgramEnvParameter4fARB = __indirect_glProgramEnvParameter4fARB; - glAPI->ProgramEnvParameter4fvARB = __indirect_glProgramEnvParameter4fvARB; - glAPI->ProgramLocalParameter4dARB = __indirect_glProgramLocalParameter4dARB; - glAPI->ProgramLocalParameter4dvARB = __indirect_glProgramLocalParameter4dvARB; - glAPI->ProgramLocalParameter4fARB = __indirect_glProgramLocalParameter4fARB; - glAPI->ProgramLocalParameter4fvARB = __indirect_glProgramLocalParameter4fvARB; - glAPI->ProgramStringARB = __indirect_glProgramStringARB; - glAPI->VertexAttrib1dARB = __indirect_glVertexAttrib1dARB; - glAPI->VertexAttrib1dvARB = __indirect_glVertexAttrib1dvARB; - glAPI->VertexAttrib1fARB = __indirect_glVertexAttrib1fARB; - glAPI->VertexAttrib1fvARB = __indirect_glVertexAttrib1fvARB; - glAPI->VertexAttrib1sARB = __indirect_glVertexAttrib1sARB; - glAPI->VertexAttrib1svARB = __indirect_glVertexAttrib1svARB; - glAPI->VertexAttrib2dARB = __indirect_glVertexAttrib2dARB; - glAPI->VertexAttrib2dvARB = __indirect_glVertexAttrib2dvARB; - glAPI->VertexAttrib2fARB = __indirect_glVertexAttrib2fARB; - glAPI->VertexAttrib2fvARB = __indirect_glVertexAttrib2fvARB; - glAPI->VertexAttrib2sARB = __indirect_glVertexAttrib2sARB; - glAPI->VertexAttrib2svARB = __indirect_glVertexAttrib2svARB; - glAPI->VertexAttrib3dARB = __indirect_glVertexAttrib3dARB; - glAPI->VertexAttrib3dvARB = __indirect_glVertexAttrib3dvARB; - glAPI->VertexAttrib3fARB = __indirect_glVertexAttrib3fARB; - glAPI->VertexAttrib3fvARB = __indirect_glVertexAttrib3fvARB; - glAPI->VertexAttrib3sARB = __indirect_glVertexAttrib3sARB; - glAPI->VertexAttrib3svARB = __indirect_glVertexAttrib3svARB; - glAPI->VertexAttrib4NbvARB = __indirect_glVertexAttrib4NbvARB; - glAPI->VertexAttrib4NivARB = __indirect_glVertexAttrib4NivARB; - glAPI->VertexAttrib4NsvARB = __indirect_glVertexAttrib4NsvARB; - glAPI->VertexAttrib4NubARB = __indirect_glVertexAttrib4NubARB; - glAPI->VertexAttrib4NubvARB = __indirect_glVertexAttrib4NubvARB; - glAPI->VertexAttrib4NuivARB = __indirect_glVertexAttrib4NuivARB; - glAPI->VertexAttrib4NusvARB = __indirect_glVertexAttrib4NusvARB; - glAPI->VertexAttrib4bvARB = __indirect_glVertexAttrib4bvARB; - glAPI->VertexAttrib4dARB = __indirect_glVertexAttrib4dARB; - glAPI->VertexAttrib4dvARB = __indirect_glVertexAttrib4dvARB; - glAPI->VertexAttrib4fARB = __indirect_glVertexAttrib4fARB; - glAPI->VertexAttrib4fvARB = __indirect_glVertexAttrib4fvARB; - glAPI->VertexAttrib4ivARB = __indirect_glVertexAttrib4ivARB; - glAPI->VertexAttrib4sARB = __indirect_glVertexAttrib4sARB; - glAPI->VertexAttrib4svARB = __indirect_glVertexAttrib4svARB; - glAPI->VertexAttrib4ubvARB = __indirect_glVertexAttrib4ubvARB; - glAPI->VertexAttrib4uivARB = __indirect_glVertexAttrib4uivARB; - glAPI->VertexAttrib4usvARB = __indirect_glVertexAttrib4usvARB; - glAPI->VertexAttribPointerARB = __indirect_glVertexAttribPointerARB; - - /* 29. GL_ARB_occlusion_query */ - - glAPI->BeginQueryARB = __indirect_glBeginQueryARB; - glAPI->DeleteQueriesARB = __indirect_glDeleteQueriesARB; - glAPI->EndQueryARB = __indirect_glEndQueryARB; - glAPI->GenQueriesARB = __indirect_glGenQueriesARB; - glAPI->GetQueryObjectivARB = __indirect_glGetQueryObjectivARB; - glAPI->GetQueryObjectuivARB = __indirect_glGetQueryObjectuivARB; - glAPI->GetQueryivARB = __indirect_glGetQueryivARB; - glAPI->IsQueryARB = __indirect_glIsQueryARB; - - /* 37. GL_ARB_draw_buffers */ - - glAPI->DrawBuffersARB = __indirect_glDrawBuffersARB; - - /* 39. GL_ARB_color_buffer_float */ - - glAPI->ClampColorARB = __indirect_glClampColorARB; - - /* 45. GL_ARB_framebuffer_object */ - - glAPI->RenderbufferStorageMultisample = __indirect_glRenderbufferStorageMultisample; - - /* 25. GL_SGIS_multisample */ - - glAPI->SampleMaskSGIS = __indirect_glSampleMaskSGIS; - glAPI->SamplePatternSGIS = __indirect_glSamplePatternSGIS; - - /* 30. GL_EXT_vertex_array */ - - glAPI->ColorPointerEXT = __indirect_glColorPointerEXT; - glAPI->EdgeFlagPointerEXT = __indirect_glEdgeFlagPointerEXT; - glAPI->IndexPointerEXT = __indirect_glIndexPointerEXT; - glAPI->NormalPointerEXT = __indirect_glNormalPointerEXT; - glAPI->TexCoordPointerEXT = __indirect_glTexCoordPointerEXT; - glAPI->VertexPointerEXT = __indirect_glVertexPointerEXT; - - /* 54. GL_EXT_point_parameters */ - - glAPI->PointParameterfEXT = __indirect_glPointParameterfEXT; - glAPI->PointParameterfvEXT = __indirect_glPointParameterfvEXT; - - /* 145. GL_EXT_secondary_color */ - - glAPI->SecondaryColor3bEXT = __indirect_glSecondaryColor3bEXT; - glAPI->SecondaryColor3bvEXT = __indirect_glSecondaryColor3bvEXT; - glAPI->SecondaryColor3dEXT = __indirect_glSecondaryColor3dEXT; - glAPI->SecondaryColor3dvEXT = __indirect_glSecondaryColor3dvEXT; - glAPI->SecondaryColor3fEXT = __indirect_glSecondaryColor3fEXT; - glAPI->SecondaryColor3fvEXT = __indirect_glSecondaryColor3fvEXT; - glAPI->SecondaryColor3iEXT = __indirect_glSecondaryColor3iEXT; - glAPI->SecondaryColor3ivEXT = __indirect_glSecondaryColor3ivEXT; - glAPI->SecondaryColor3sEXT = __indirect_glSecondaryColor3sEXT; - glAPI->SecondaryColor3svEXT = __indirect_glSecondaryColor3svEXT; - glAPI->SecondaryColor3ubEXT = __indirect_glSecondaryColor3ubEXT; - glAPI->SecondaryColor3ubvEXT = __indirect_glSecondaryColor3ubvEXT; - glAPI->SecondaryColor3uiEXT = __indirect_glSecondaryColor3uiEXT; - glAPI->SecondaryColor3uivEXT = __indirect_glSecondaryColor3uivEXT; - glAPI->SecondaryColor3usEXT = __indirect_glSecondaryColor3usEXT; - glAPI->SecondaryColor3usvEXT = __indirect_glSecondaryColor3usvEXT; - glAPI->SecondaryColorPointerEXT = __indirect_glSecondaryColorPointerEXT; - - /* 148. GL_EXT_multi_draw_arrays */ - - glAPI->MultiDrawArraysEXT = __indirect_glMultiDrawArraysEXT; - glAPI->MultiDrawElementsEXT = __indirect_glMultiDrawElementsEXT; - - /* 149. GL_EXT_fog_coord */ - - glAPI->FogCoordPointerEXT = __indirect_glFogCoordPointerEXT; - glAPI->FogCoorddEXT = __indirect_glFogCoorddEXT; - glAPI->FogCoorddvEXT = __indirect_glFogCoorddvEXT; - glAPI->FogCoordfEXT = __indirect_glFogCoordfEXT; - glAPI->FogCoordfvEXT = __indirect_glFogCoordfvEXT; - - /* 173. GL_EXT_blend_func_separate */ - - glAPI->BlendFuncSeparateEXT = __indirect_glBlendFuncSeparateEXT; - - /* 197. GL_MESA_window_pos */ - - glAPI->WindowPos2dMESA = __indirect_glWindowPos2dMESA; - glAPI->WindowPos2dvMESA = __indirect_glWindowPos2dvMESA; - glAPI->WindowPos2fMESA = __indirect_glWindowPos2fMESA; - glAPI->WindowPos2fvMESA = __indirect_glWindowPos2fvMESA; - glAPI->WindowPos2iMESA = __indirect_glWindowPos2iMESA; - glAPI->WindowPos2ivMESA = __indirect_glWindowPos2ivMESA; - glAPI->WindowPos2sMESA = __indirect_glWindowPos2sMESA; - glAPI->WindowPos2svMESA = __indirect_glWindowPos2svMESA; - glAPI->WindowPos3dMESA = __indirect_glWindowPos3dMESA; - glAPI->WindowPos3dvMESA = __indirect_glWindowPos3dvMESA; - glAPI->WindowPos3fMESA = __indirect_glWindowPos3fMESA; - glAPI->WindowPos3fvMESA = __indirect_glWindowPos3fvMESA; - glAPI->WindowPos3iMESA = __indirect_glWindowPos3iMESA; - glAPI->WindowPos3ivMESA = __indirect_glWindowPos3ivMESA; - glAPI->WindowPos3sMESA = __indirect_glWindowPos3sMESA; - glAPI->WindowPos3svMESA = __indirect_glWindowPos3svMESA; - - /* 233. GL_NV_vertex_program */ - - glAPI->AreProgramsResidentNV = __indirect_glAreProgramsResidentNV; - glAPI->BindProgramNV = __indirect_glBindProgramNV; - glAPI->DeleteProgramsNV = __indirect_glDeleteProgramsNV; - glAPI->ExecuteProgramNV = __indirect_glExecuteProgramNV; - glAPI->GenProgramsNV = __indirect_glGenProgramsNV; - glAPI->GetProgramParameterdvNV = __indirect_glGetProgramParameterdvNV; - glAPI->GetProgramParameterfvNV = __indirect_glGetProgramParameterfvNV; - glAPI->GetProgramStringNV = __indirect_glGetProgramStringNV; - glAPI->GetProgramivNV = __indirect_glGetProgramivNV; - glAPI->GetTrackMatrixivNV = __indirect_glGetTrackMatrixivNV; - glAPI->GetVertexAttribPointervNV = __indirect_glGetVertexAttribPointervNV; - glAPI->GetVertexAttribdvNV = __indirect_glGetVertexAttribdvNV; - glAPI->GetVertexAttribfvNV = __indirect_glGetVertexAttribfvNV; - glAPI->GetVertexAttribivNV = __indirect_glGetVertexAttribivNV; - glAPI->IsProgramNV = __indirect_glIsProgramNV; - glAPI->LoadProgramNV = __indirect_glLoadProgramNV; - glAPI->ProgramParameters4dvNV = __indirect_glProgramParameters4dvNV; - glAPI->ProgramParameters4fvNV = __indirect_glProgramParameters4fvNV; - glAPI->RequestResidentProgramsNV = __indirect_glRequestResidentProgramsNV; - glAPI->TrackMatrixNV = __indirect_glTrackMatrixNV; - glAPI->VertexAttrib1dNV = __indirect_glVertexAttrib1dNV; - glAPI->VertexAttrib1dvNV = __indirect_glVertexAttrib1dvNV; - glAPI->VertexAttrib1fNV = __indirect_glVertexAttrib1fNV; - glAPI->VertexAttrib1fvNV = __indirect_glVertexAttrib1fvNV; - glAPI->VertexAttrib1sNV = __indirect_glVertexAttrib1sNV; - glAPI->VertexAttrib1svNV = __indirect_glVertexAttrib1svNV; - glAPI->VertexAttrib2dNV = __indirect_glVertexAttrib2dNV; - glAPI->VertexAttrib2dvNV = __indirect_glVertexAttrib2dvNV; - glAPI->VertexAttrib2fNV = __indirect_glVertexAttrib2fNV; - glAPI->VertexAttrib2fvNV = __indirect_glVertexAttrib2fvNV; - glAPI->VertexAttrib2sNV = __indirect_glVertexAttrib2sNV; - glAPI->VertexAttrib2svNV = __indirect_glVertexAttrib2svNV; - glAPI->VertexAttrib3dNV = __indirect_glVertexAttrib3dNV; - glAPI->VertexAttrib3dvNV = __indirect_glVertexAttrib3dvNV; - glAPI->VertexAttrib3fNV = __indirect_glVertexAttrib3fNV; - glAPI->VertexAttrib3fvNV = __indirect_glVertexAttrib3fvNV; - glAPI->VertexAttrib3sNV = __indirect_glVertexAttrib3sNV; - glAPI->VertexAttrib3svNV = __indirect_glVertexAttrib3svNV; - glAPI->VertexAttrib4dNV = __indirect_glVertexAttrib4dNV; - glAPI->VertexAttrib4dvNV = __indirect_glVertexAttrib4dvNV; - glAPI->VertexAttrib4fNV = __indirect_glVertexAttrib4fNV; - glAPI->VertexAttrib4fvNV = __indirect_glVertexAttrib4fvNV; - glAPI->VertexAttrib4sNV = __indirect_glVertexAttrib4sNV; - glAPI->VertexAttrib4svNV = __indirect_glVertexAttrib4svNV; - glAPI->VertexAttrib4ubNV = __indirect_glVertexAttrib4ubNV; - glAPI->VertexAttrib4ubvNV = __indirect_glVertexAttrib4ubvNV; - glAPI->VertexAttribPointerNV = __indirect_glVertexAttribPointerNV; - glAPI->VertexAttribs1dvNV = __indirect_glVertexAttribs1dvNV; - glAPI->VertexAttribs1fvNV = __indirect_glVertexAttribs1fvNV; - glAPI->VertexAttribs1svNV = __indirect_glVertexAttribs1svNV; - glAPI->VertexAttribs2dvNV = __indirect_glVertexAttribs2dvNV; - glAPI->VertexAttribs2fvNV = __indirect_glVertexAttribs2fvNV; - glAPI->VertexAttribs2svNV = __indirect_glVertexAttribs2svNV; - glAPI->VertexAttribs3dvNV = __indirect_glVertexAttribs3dvNV; - glAPI->VertexAttribs3fvNV = __indirect_glVertexAttribs3fvNV; - glAPI->VertexAttribs3svNV = __indirect_glVertexAttribs3svNV; - glAPI->VertexAttribs4dvNV = __indirect_glVertexAttribs4dvNV; - glAPI->VertexAttribs4fvNV = __indirect_glVertexAttribs4fvNV; - glAPI->VertexAttribs4svNV = __indirect_glVertexAttribs4svNV; - glAPI->VertexAttribs4ubvNV = __indirect_glVertexAttribs4ubvNV; - - /* 262. GL_NV_point_sprite */ - - glAPI->PointParameteriNV = __indirect_glPointParameteriNV; - glAPI->PointParameterivNV = __indirect_glPointParameterivNV; - - /* 268. GL_EXT_stencil_two_side */ - - glAPI->ActiveStencilFaceEXT = __indirect_glActiveStencilFaceEXT; - - /* 282. GL_NV_fragment_program */ - - glAPI->GetProgramNamedParameterdvNV = __indirect_glGetProgramNamedParameterdvNV; - glAPI->GetProgramNamedParameterfvNV = __indirect_glGetProgramNamedParameterfvNV; - glAPI->ProgramNamedParameter4dNV = __indirect_glProgramNamedParameter4dNV; - glAPI->ProgramNamedParameter4dvNV = __indirect_glProgramNamedParameter4dvNV; - glAPI->ProgramNamedParameter4fNV = __indirect_glProgramNamedParameter4fNV; - glAPI->ProgramNamedParameter4fvNV = __indirect_glProgramNamedParameter4fvNV; - - /* 299. GL_EXT_blend_equation_separate */ - - glAPI->BlendEquationSeparateEXT = __indirect_glBlendEquationSeparateEXT; - - /* 310. GL_EXT_framebuffer_object */ - - glAPI->BindFramebufferEXT = __indirect_glBindFramebufferEXT; - glAPI->BindRenderbufferEXT = __indirect_glBindRenderbufferEXT; - glAPI->CheckFramebufferStatusEXT = __indirect_glCheckFramebufferStatusEXT; - glAPI->DeleteFramebuffersEXT = __indirect_glDeleteFramebuffersEXT; - glAPI->DeleteRenderbuffersEXT = __indirect_glDeleteRenderbuffersEXT; - glAPI->FramebufferRenderbufferEXT = __indirect_glFramebufferRenderbufferEXT; - glAPI->FramebufferTexture1DEXT = __indirect_glFramebufferTexture1DEXT; - glAPI->FramebufferTexture2DEXT = __indirect_glFramebufferTexture2DEXT; - glAPI->FramebufferTexture3DEXT = __indirect_glFramebufferTexture3DEXT; - glAPI->GenFramebuffersEXT = __indirect_glGenFramebuffersEXT; - glAPI->GenRenderbuffersEXT = __indirect_glGenRenderbuffersEXT; - glAPI->GenerateMipmapEXT = __indirect_glGenerateMipmapEXT; - glAPI->GetFramebufferAttachmentParameterivEXT = __indirect_glGetFramebufferAttachmentParameterivEXT; - glAPI->GetRenderbufferParameterivEXT = __indirect_glGetRenderbufferParameterivEXT; - glAPI->IsFramebufferEXT = __indirect_glIsFramebufferEXT; - glAPI->IsRenderbufferEXT = __indirect_glIsRenderbufferEXT; - glAPI->RenderbufferStorageEXT = __indirect_glRenderbufferStorageEXT; - - /* 316. GL_EXT_framebuffer_blit */ - - glAPI->BlitFramebufferEXT = __indirect_glBlitFramebufferEXT; - - /* 329. GL_EXT_texture_array */ - - glAPI->FramebufferTextureLayerEXT = __indirect_glFramebufferTextureLayerEXT; - - return glAPI; -} - diff --git a/src/glx/indirect_size.c b/src/glx/indirect_size.c deleted file mode 100644 index 7b61b2abe6a..00000000000 --- a/src/glx/indirect_size.c +++ /dev/null @@ -1,382 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - - -#include <X11/Xfuncproto.h> -#include <GL/gl.h> -#include "indirect_size.h" - -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define PURE __attribute__((pure)) -#else -#define PURE -#endif - -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif - - -#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL) -#undef HAVE_ALIAS -#endif -#ifdef HAVE_ALIAS -#define ALIAS2(from,to) \ - _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - __attribute__ ((alias( # to ))); -#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size ) -#else -#define ALIAS(from,to) \ - _X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \ - { return __gl ## to ## _size( e ); } -#endif - - -_X_INTERNAL PURE FASTCALL GLint -__glCallLists_size(GLenum e) -{ - switch (e) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - return 1; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_2_BYTES: - case GL_HALF_FLOAT: - return 2; - case GL_3_BYTES: - return 3; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_4_BYTES: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glFogfv_size(GLenum e) -{ - switch (e) { - case GL_FOG_INDEX: - case GL_FOG_DENSITY: - case GL_FOG_START: - case GL_FOG_END: - case GL_FOG_MODE: - case GL_FOG_OFFSET_VALUE_SGIX: - case GL_FOG_DISTANCE_MODE_NV: - return 1; - case GL_FOG_COLOR: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glLightfv_size(GLenum e) -{ - switch (e) { - case GL_SPOT_EXPONENT: - case GL_SPOT_CUTOFF: - case GL_CONSTANT_ATTENUATION: - case GL_LINEAR_ATTENUATION: - case GL_QUADRATIC_ATTENUATION: - return 1; - case GL_SPOT_DIRECTION: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_POSITION: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glLightModelfv_size(GLenum e) -{ - switch (e) { - case GL_LIGHT_MODEL_LOCAL_VIEWER: - case GL_LIGHT_MODEL_TWO_SIDE: - case GL_LIGHT_MODEL_COLOR_CONTROL: -/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/ - return 1; - case GL_LIGHT_MODEL_AMBIENT: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMaterialfv_size(GLenum e) -{ - switch (e) { - case GL_SHININESS: - return 1; - case GL_COLOR_INDEXES: - return 3; - case GL_AMBIENT: - case GL_DIFFUSE: - case GL_SPECULAR: - case GL_EMISSION: - case GL_AMBIENT_AND_DIFFUSE: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexParameterfv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_MAG_FILTER: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_PRIORITY: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: -/* case GL_SHADOW_AMBIENT_SGIX:*/ - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_CLIPMAP_FRAME_SGIX: - case GL_TEXTURE_LOD_BIAS_S_SGIX: - case GL_TEXTURE_LOD_BIAS_T_SGIX: - case GL_TEXTURE_LOD_BIAS_R_SGIX: - case GL_GENERATE_MIPMAP: -/* case GL_GENERATE_MIPMAP_SGIS:*/ - case GL_TEXTURE_COMPARE_SGIX: - case GL_TEXTURE_COMPARE_OPERATOR_SGIX: - case GL_TEXTURE_MAX_CLAMP_S_SGIX: - case GL_TEXTURE_MAX_CLAMP_T_SGIX: - case GL_TEXTURE_MAX_CLAMP_R_SGIX: - case GL_TEXTURE_MAX_ANISOTROPY_EXT: - case GL_TEXTURE_LOD_BIAS: -/* case GL_TEXTURE_LOD_BIAS_EXT:*/ - case GL_TEXTURE_STORAGE_HINT_APPLE: - case GL_STORAGE_PRIVATE_APPLE: - case GL_STORAGE_CACHED_APPLE: - case GL_STORAGE_SHARED_APPLE: - case GL_DEPTH_TEXTURE_MODE: -/* case GL_DEPTH_TEXTURE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_MODE: -/* case GL_TEXTURE_COMPARE_MODE_ARB:*/ - case GL_TEXTURE_COMPARE_FUNC: -/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/ - case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV: - return 1; - case GL_TEXTURE_CLIPMAP_CENTER_SGIX: - case GL_TEXTURE_CLIPMAP_OFFSET_SGIX: - return 2; - case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: - return 3; - case GL_TEXTURE_BORDER_COLOR: - case GL_POST_TEXTURE_FILTER_BIAS_SGIX: - case GL_POST_TEXTURE_FILTER_SCALE_SGIX: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexEnvfv_size(GLenum e) -{ - switch (e) { - case GL_ALPHA_SCALE: - case GL_TEXTURE_ENV_MODE: - case GL_TEXTURE_LOD_BIAS: - case GL_COMBINE_RGB: - case GL_COMBINE_ALPHA: - case GL_RGB_SCALE: - case GL_SOURCE0_RGB: - case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - case GL_SOURCE3_RGB_NV: - case GL_SOURCE0_ALPHA: - case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - case GL_SOURCE3_ALPHA_NV: - case GL_OPERAND0_RGB: - case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - case GL_OPERAND3_RGB_NV: - case GL_OPERAND0_ALPHA: - case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - case GL_OPERAND3_ALPHA_NV: - case GL_BUMP_TARGET_ATI: - case GL_COORD_REPLACE_ARB: -/* case GL_COORD_REPLACE_NV:*/ - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glTexGendv_size(GLenum e) -{ - switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMap1d_size(GLenum e) -{ - switch (e) { - case GL_MAP1_INDEX: - case GL_MAP1_TEXTURE_COORD_1: - return 1; - case GL_MAP1_TEXTURE_COORD_2: - return 2; - case GL_MAP1_NORMAL: - case GL_MAP1_TEXTURE_COORD_3: - case GL_MAP1_VERTEX_3: - return 3; - case GL_MAP1_COLOR_4: - case GL_MAP1_TEXTURE_COORD_4: - case GL_MAP1_VERTEX_4: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glMap2d_size(GLenum e) -{ - switch (e) { - case GL_MAP2_INDEX: - case GL_MAP2_TEXTURE_COORD_1: - return 1; - case GL_MAP2_TEXTURE_COORD_2: - return 2; - case GL_MAP2_NORMAL: - case GL_MAP2_TEXTURE_COORD_3: - case GL_MAP2_VERTEX_3: - return 3; - case GL_MAP2_COLOR_4: - case GL_MAP2_TEXTURE_COORD_4: - case GL_MAP2_VERTEX_4: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glColorTableParameterfv_size(GLenum e) -{ - switch (e) { - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum e) -{ - switch (e) { - case GL_CONVOLUTION_BORDER_MODE: -/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/ - return 1; - case GL_CONVOLUTION_FILTER_SCALE: -/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/ - case GL_CONVOLUTION_FILTER_BIAS: -/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/ - case GL_CONVOLUTION_BORDER_COLOR: -/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/ - return 4; - default: - return 0; - } -} - -_X_INTERNAL PURE FASTCALL GLint -__glPointParameterfvEXT_size(GLenum e) -{ - switch (e) { - case GL_POINT_SIZE_MIN: -/* case GL_POINT_SIZE_MIN_ARB:*/ -/* case GL_POINT_SIZE_MIN_SGIS:*/ - case GL_POINT_SIZE_MAX: -/* case GL_POINT_SIZE_MAX_ARB:*/ -/* case GL_POINT_SIZE_MAX_SGIS:*/ - case GL_POINT_FADE_THRESHOLD_SIZE: -/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/ -/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/ - case GL_POINT_SPRITE_R_MODE_NV: - case GL_POINT_SPRITE_COORD_ORIGIN: - return 1; - case GL_POINT_DISTANCE_ATTENUATION: -/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/ -/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/ - return 3; - default: - return 0; - } -} - -ALIAS(Fogiv, Fogfv) - ALIAS(Lightiv, Lightfv) - ALIAS(LightModeliv, LightModelfv) - ALIAS(Materialiv, Materialfv) - ALIAS(TexParameteriv, TexParameterfv) - ALIAS(TexEnviv, TexEnvfv) - ALIAS(TexGenfv, TexGendv) - ALIAS(TexGeniv, TexGendv) - ALIAS(Map1f, Map1d) - ALIAS(Map2f, Map2d) - ALIAS(ColorTableParameteriv, ColorTableParameterfv) - ALIAS(ConvolutionParameteriv, ConvolutionParameterfv) - ALIAS(PointParameterivNV, PointParameterfvEXT) -#undef PURE -#undef FASTCALL diff --git a/src/glx/indirect_size.h b/src/glx/indirect_size.h deleted file mode 100644 index 0731c3516cb..00000000000 --- a/src/glx/indirect_size.h +++ /dev/null @@ -1,85 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2004 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#if !defined( _INDIRECT_SIZE_H_ ) -#define _INDIRECT_SIZE_H_ - -/** - * \file - * Prototypes for functions used to determine the number of data elements in - * various GLX protocol messages. - * - * \author Ian Romanick <[email protected]> - */ - -#include <X11/Xfuncproto.h> - -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define PURE __attribute__((pure)) -#else -#define PURE -#endif - -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif - -extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); - -#undef PURE -#undef FASTCALL - -#endif /* !defined( _INDIRECT_SIZE_H_ ) */ |