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authorBrian Paul <[email protected]>2014-01-06 16:11:21 -0700
committerBrian Paul <[email protected]>2014-01-06 16:57:49 -0700
commit8d1400fe123dc229e87a3a6316b0697f864695a3 (patch)
treed648642e320016d75cb5bf32b97e3eb4ff7b66b8 /src/glx
parentf6b10544cda34ec2e7f43de217e28ab2bdc2f63d (diff)
glsl: rename min(), max() functions to fix MSVC build
Evidently, there's some other definition of "min" and "max" that causes MSVC to choke on these function names. Renaming to min2() and max2() fixes things. Reviewed-by: Kenneth Graunke <[email protected]>
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